Player Matchup

Heimdallr
Heimdallr
Diego_Nogal
Heimdallr
Level 88
God Stats
13W - 18L
1,354 SR
Queue Stats
475W - 431L
1,583 Elo+
Solo
Osiris
Osiris
KaosDaWrecka
Osiris
Level 123
God Stats
3W - 11L
1,510 SR
Queue Stats
217W - 214L
1,574 Elo+
Solo
Ymir
Ymir
MF_Boyfriend
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,486 Elo+
Solo
Mercury
Mercury
ViC_MmC
Mercury
Level 79
God Stats
4W - 5L
1,592 SR
Queue Stats
528W - 453L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
eder_romerox
Nu Wa
Level 68
God Stats
83W - 66L
1,556 SR
Queue Stats
339W - 298L
1,570 Elo+
Party 2
Team Averages
Level 97
1,502 SR
1,560 Elo+

VS

Team Averages
Level 103
1,566 SR
1,746 Elo+
Yemoja
Yemoja
DoinkyBoinky
Yemoja
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 79L
1,926 Elo+
Party 1
Danzaburou
Danzaburou
Gharbin-
Danzaburou
Level 160
God Stats
9W - 3L
1,700 SR
Queue Stats
531W - 230L
1,837 Elo+
Party 1
Da Ji
Da Ji
GroundFAC
Da Ji
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 12L
1,876 Elo+
Party 1
Vulcan
Vulcan
khalibreensauce
Vulcan
Level 122
God Stats
3W - 4L
1,496 SR
Queue Stats
254W - 215L
1,547 Elo+
Solo
Nike
Nike
nicollau2815
Nike
Level 69
God Stats
43W - 25L
1,634 SR
Queue Stats
269W - 221L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diego_Nogal
Heimdallr
9
0 / 3 / 0
5,261
438
3,430
7,064
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
12
2 / 3 / 0
6,649
554
5,073
8,960
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 0
5,479
457
1,522
12,090
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mercury
ViC_MmC
Mercury
11
0 / 3 / 0
6,061
505
807
9,880
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,699
475
2,387
5,479
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 0 / 8
7,276
606
5,744
5,090
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Gharbin-
Danzaburou
13
6 / 0 / 1
7,678
640
9,395
7,570
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
GroundFAC
Da Ji
11
2 / 0 / 3
6,569
547
3,693
7,587
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 4
7,346
612
5,497
2,453
721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 2 / 2
7,465
622
4,727
7,676
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
16
16
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Diego_Nogal
Heimdallr
0
3
0
0
W
Yemoja
3
0
8
7
W
Danzaburou
Gharbin-
Danzaburou
6
0
1
6.5
W
Da Ji
GroundFAC
Da Ji
2
0
3
3.5
L
Osiris
2
3
0
0.67
L
0
4
0
0
L
Mercury
ViC_MmC
Mercury
0
3
0
0
L
0
3
0
0
W
2
0
4
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,219
Damage
29,056
43,473
Taken
30,376
20,939
Mitigated
13,004
11,763
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Diego_Nogal
Heimdallr
3,430
1,194
0
500
7,064
3,286
62
1,994
5,070
0
30,421
W
Yemoja
5,744
667
1,447
2,409
5,090
3,109
0
610
4,440
21,238
0
W
Danzaburou
Gharbin-
Danzaburou
9,395
5,409
0
3,588
7,570
2,776
1,288
1,091
6,439
0
54,082
W
Da Ji
GroundFAC
Da Ji
3,693
799
0
4,154
7,587
2,535
188
473
7,034
0
32,327
L
Osiris
5,073
2,359
0
2,775
8,960
6,601
0
1,767
7,193
0
33,230
L
1,522
250
0
3,346
12,090
6,427
0
2,747
9,343
20,182
0
L
Mercury
ViC_MmC
Mercury
807
213
0
4,042
9,880
2,919
0
2,080
7,800
0
38,042
L
2,387
1,256
0
1,100
5,479
1,706
0
2,653
2,826
31,544
0
W
5,497
2,463
0
444
2,453
721
393
1,178
1,145
53,062
0
W
4,727
551
0
1,375
7,676
3,863
1,321
227
7,409
0
38,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
36,334
310
Minions Killed
395
0
Camps Cleared
0
1,086,766
Distance Traveled
1,199,580
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,261
438
64
5
0
224,831
1
W
Yemoja
7,276
606
24
2
0
237,066
2
W
Danzaburou
7,678
640
111
9
0
230,450
1
W
Da Ji
6,569
547
59
5
0
300,829
2
L
Osiris
6,649
554
70
6
0
212,941
0
L
Ymir
5,479
457
28
2
0
198,142
3
L
Mercury
6,061
505
82
7
0
267,723
2
L
Nu Wa
5,699
475
66
6
0
183,129
2
W
Vulcan
7,346
612
117
10
0
213,806
4
W
Nike
7,465
622
84
7
0
217,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role