Player Matchup

Guan Yu
Guan Yu
Silver III
LeftDisorder
Guan Yu
Silver III
Level 95
God Stats
6W - 1L
1,500 SR
Queue Stats
29W - 15L
1,495 MMR
Solo
Thanatos
Thanatos
Gold IV
Shihatsu
Thanatos
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
SnusMytologin
Merlin
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
φούξια
Danzaburou
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver II
уз6а7ойся
Aphrodite
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,500 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,449 SR
1,474 MMR
Tyr
Tyr
Gold II
CRutherford
Tyr
Gold II
Level 126
God Stats
2W - 2L
1,731 SR
Queue Stats
123W - 122L
1,452 MMR
Solo
Chang'e
Chang'e
Bronze III
HoodedCasper
Chang'e
Bronze III
Level 89
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Pele
Pele
Silver I
TeoHellhounds
Pele
Silver I
Level 84
God Stats
21W - 23L
1,528 SR
Queue Stats
96W - 107L
1,485 MMR
Solo
Janus
Janus
Gold III
Tris39
Janus
Gold III
Level 158
God Stats
25W - 25L
1,286 SR
Queue Stats
679W - 678L
1,494 MMR
Solo
Hou Yi
Hou Yi
Bronze III
mike2nd
Hou Yi
Bronze III
Level 120
God Stats
0W - 1L
1,152 SR
Queue Stats
1W - 3L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LeftDisorder
Guan Yu
16
8 / 0 / 11
10,184
679
14,399
14,716
17,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Shihatsu
Thanatos
13
9 / 3 / 7
8,971
598
9,173
14,706
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 7
9,695
646
10,507
8,036
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
φούξια
Danzaburou
14
7 / 3 / 9
9,570
638
10,224
10,287
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
13
3 / 0 / 19
8,352
557
6,325
14,131
14,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiSetNu WaCu ChulainnScylla

VS

Bans
ApolloZeusSylvanusCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,492
433
5,663
15,973
11,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
HoodedCasper
Chang'e
7
1 / 6 / 0
5,423
362
4,486
12,247
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 7 / 2
7,806
520
5,567
13,890
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Tris39
Janus
11
2 / 7 / 1
7,279
485
8,911
9,265
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
mike2nd
Hou Yi
7
1 / 7 / 0
5,361
357
4,324
9,836
1,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
34
Kills
7
8
Deaths
34
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Chang'e
HoodedCasper
Chang'e
1
6
0
0.17
W
Guan Yu
LeftDisorder
Guan Yu
8
0
11
13.5
W
Thanatos
Shihatsu
Thanatos
9
3
7
4.17
W
7
2
7
5.25
L
3
7
2
0.57
L
Janus
Tris39
Janus
2
7
1
0.36
L
Hou Yi
mike2nd
Hou Yi
1
7
0
0.14
W
Danzaburou
φούξια
Danzaburou
7
3
9
3.83
W
Aphrodite
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,628
Damage
28,951
61,876
Taken
61,211
46,121
Mitigated
21,852
40,001
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,663
915
0
4,234
15,973
11,325
0
3,210
12,609
0
36,616
L
Chang'e
HoodedCasper
Chang'e
4,486
264
2,918
3,666
12,247
2,881
0
4,929
7,128
13,274
0
W
Guan Yu
LeftDisorder
Guan Yu
14,399
3,389
4,385
6,554
14,716
17,167
1,152
1,041
13,633
0
65,218
W
Thanatos
Shihatsu
Thanatos
9,173
2,540
0
10,773
14,706
5,328
1,427
3,084
11,504
0
33,793
W
10,507
660
0
498
8,036
3,573
1,433
1,514
6,476
61,812
0
L
5,567
1,300
0
2,743
13,890
3,721
0
2,760
11,022
0
34,279
L
Janus
Tris39
Janus
8,911
399
0
333
9,265
2,054
0
3,023
6,060
38,319
0
L
Hou Yi
mike2nd
Hou Yi
4,324
2,157
0
786
9,836
1,871
0
2,236
7,560
0
16,664
W
Danzaburou
φούξια
Danzaburou
10,224
4,329
0
2,858
10,287
5,183
7,190
3,232
6,905
0
57,710
W
Aphrodite
6,325
1,356
5,352
9,581
14,131
14,870
1,123
4,030
9,961
27,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
32,361
447
Minions Killed
264
0
Camps Cleared
0
1,493,077
Distance Traveled
1,343,604
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,492
433
77
5
0
265,409
1
L
Chang'e
5,423
362
19
1
0
283,100
2
W
Guan Yu
10,184
679
131
9
0
346,203
1
W
Thanatos
8,971
598
55
4
0
317,887
3
W
Merlin
9,695
646
114
8
0
289,418
7
L
Pele
7,806
520
60
4
0
269,612
2
L
Janus
7,279
485
79
5
0
264,139
2
L
Hou Yi
5,361
357
29
2
0
261,344
3
W
Danzaburou
9,570
638
94
6
0
259,034
7
W
Aphrodite
8,352
557
53
4
0
280,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role