Player Matchup

Osiris
Osiris
CorruptWolf0
Osiris
Level 134
God Stats
0W - 1L
1,659 SR
Queue Stats
16W - 24L
1,414 Elo+
Party 1
Agni
Agni
PaleSalamander
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,681 Elo+
Party 1
Amaterasu
Amaterasu
SummonSaber
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1
Chang'e
Chang'e
oMrWubWub
Chang'e
Level 83
God Stats
4W - 1L
1,702 SR
Queue Stats
5W - 2L
1,818 Elo+
Party 1
Team Averages
Level 63
1,590 SR
1,533 Elo+

VS

Team Averages
Level 95
1,604 SR
1,500 Elo+
Guan Yu
Guan Yu
Air Draymond
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DooDooLina
Bellona
Level 30
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Jslump16
Baba Yaga
Level 100
God Stats
1W - 0L
1,627 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Janus
Janus
Snoopy10
Janus
Level 148
God Stats
1W - 0L
1,781 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 7 / 0
6,956
696
5,032
10,511
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 1
6,550
655
4,131
6,766
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
SummonSaber
Amaterasu
11
2 / 4 / 1
6,897
690
1,968
9,208
2,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
oMrWubWub
Chang'e
12
1 / 3 / 2
7,158
716
4,931
10,548
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Air Draymond
Guan Yu
14
4 / 1 / 5
9,310
931
4,858
9,906
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DooDooLina
Bellona
14
4 / 0 / 9
9,227
923
4,046
7,617
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Jslump16
Baba Yaga
15
6 / 1 / 2
9,506
951
8,187
5,255
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Snoopy10
Janus
15
7 / 2 / 11
9,968
997
13,951
8,311
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
21
21
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Air Draymond
Guan Yu
4
1
5
6.5
L
Osiris
1
7
0
0.14
W
Bellona
DooDooLina
Bellona
4
0
9
8.5
W
Baba Yaga
Jslump16
Baba Yaga
6
1
2
7
L
0
7
1
0.07
W
Janus
Snoopy10
Janus
7
2
11
6.25
L
Amaterasu
SummonSaber
Amaterasu
2
4
1
0.63
L
Chang'e
oMrWubWub
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
31,042
37,033
Taken
31,089
14,206
Mitigated
22,745
3,701
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Air Draymond
Guan Yu
4,858
459
1,704
3,074
9,906
11,112
1,296
3,195
6,467
157
19,934
L
Osiris
5,032
1,193
0
0
10,511
6,331
224
5,519
4,801
0
22,407
W
Bellona
DooDooLina
Bellona
4,046
754
0
666
7,617
5,906
1,553
2,291
5,016
0
18,485
W
Baba Yaga
Jslump16
Baba Yaga
8,187
90
0
1,972
5,255
2,317
1,701
1,736
3,365
37,631
0
L
4,131
659
0
195
6,766
1,788
0
2,475
4,184
13,757
0
W
Janus
Snoopy10
Janus
13,951
1,465
0
17
8,311
3,410
1,390
1,782
6,479
34,032
0
L
Amaterasu
SummonSaber
Amaterasu
1,968
506
0
251
9,208
2,882
0
6,274
2,562
0
4,124
L
Chang'e
oMrWubWub
Chang'e
4,931
563
799
2,456
10,548
3,205
0
7,139
2,937
22,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
38,011
109
Minions Killed
181
4
Camps Cleared
9
573,886
Distance Traveled
835,422
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,310
931
27
3
0
220,771
2
L
Osiris
6,956
696
35
4
2
144,983
0
W
Bellona
9,227
923
28
3
1
188,954
0
W
Baba Yaga
9,506
951
69
7
6
193,734
0
L
Agni
6,550
655
21
2
0
108,078
0
W
Janus
9,968
997
57
6
2
231,963
1
L
Amaterasu
6,897
690
4
0
1
125,367
0
L
Chang'e
7,158
716
49
5
1
195,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role