Player Matchup

Ullr
Ullr
Kainenabled
Ullr
Level 40
God Stats
25W - 37L
1,421 SR
Queue Stats
115W - 262L
1,260 Elo+
Party 1
Vamana
Vamana
Pr0pheticV0id
Vamana
Level 67
God Stats
10W - 12L
1,432 SR
Queue Stats
66W - 159L
1,346 Elo+
Party 1
Anubis
Anubis
Rekcut91
Anubis
Level 29
God Stats
2W - 5L
1,187 SR
Queue Stats
81W - 174L
1,246 Elo+
Party 1
Team Averages
Level 45
1,347 SR
1,284 Elo+

VS

Team Averages
Level 106
1,481 SR
1,389 Elo+
Horus
Horus
CastMeOutside
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 2
Agni
Agni
NeverAutoLock
Agni
Level 142
God Stats
2W - 2L
1,420 SR
Queue Stats
50W - 44L
1,278 Elo+
Party 2
Medusa
Medusa
lexer567
Medusa
Level 158
God Stats
21W - 18L
1,523 SR
Queue Stats
129W - 133L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 7
6,551
655
6,238
6,939
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 6
6,779
678
5,384
8,581
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Rekcut91
Anubis
11
6 / 3 / 1
7,847
785
7,639
6,536
3,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
7,388
739
2,036
10,731
7,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 2
8,123
812
6,716
5,108
1,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lexer567
Medusa
11
3 / 2 / 6
8,024
802
7,197
8,059
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
7
Kills
9
9
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
0
3
7
1.17
L
6
1
2
7
W
1
3
6
1.33
W
Anubis
Rekcut91
Anubis
6
3
1
2.17
L
Medusa
lexer567
Medusa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
15,949
22,056
Taken
23,898
11,003
Mitigated
11,624
5,956
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,036
1,018
1,162
3,511
10,731
7,350
105
4,416
6,315
0
6,369
W
6,238
1,863
0
692
6,939
2,199
53
1,508
5,431
0
19,415
L
6,716
863
0
192
5,108
1,659
519
1,318
3,790
18,394
0
W
5,384
2,172
0
3,007
8,581
5,123
184
2,993
5,588
0
13,705
W
Anubis
Rekcut91
Anubis
7,639
198
0
2,257
6,536
3,681
0
2,233
4,303
27,207
0
L
Medusa
lexer567
Medusa
7,197
2,433
0
3,242
8,059
2,615
1,766
2,001
6,058
0
43,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
23,535
93
Minions Killed
108
0
Camps Cleared
0
489,940
Distance Traveled
518,001
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,388
739
11
1
0
193,081
0
W
Ullr
6,551
655
30
3
0
155,053
2
L
Agni
8,123
812
38
4
0
158,798
0
W
Vamana
6,779
678
16
2
0
184,568
1
W
Anubis
7,847
785
47
5
0
150,319
2
L
Medusa
8,024
802
59
6
0
166,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role