Player Matchup

Danzaburou
Danzaburou
Catalanoo
Danzaburou
Level 69
God Stats
2W - 2L
1,784 SR
Queue Stats
76W - 78L
1,545 Elo+
Party 1
Athena
Athena
JJOstrich
Athena
Level 35
God Stats
0W - 2L
1,274 SR
Queue Stats
39W - 62L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
LordHammersmith
Zhong Kui
Level 64
God Stats
23W - 23L
1,566 SR
Queue Stats
48W - 60L
1,480 Elo+
Party 1
Nemesis
Nemesis
MrSkullWilson
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
dutchishigh
Tyr
Level 99
God Stats
39W - 47L
1,520 SR
Queue Stats
274W - 267L
1,521 Elo+
Party 1
Team Averages
Level 78
1,529 SR
1,502 Elo+

VS

Team Averages
Level 70
1,721 SR
1,552 Elo+
Apollo
Apollo
DTown17
Apollo
Level 28
God Stats
22W - 6L
1,954 SR
Queue Stats
506W - 327L
1,539 Elo+
Party 3
Ares
Ares
Flux55
Ares
Level 139
God Stats
19W - 17L
1,691 SR
Queue Stats
834W - 792L
1,594 Elo+
Party 3
Chang'e
Chang'e
JulioAlaV3erga
Chang'e
Level 88
God Stats
14W - 6L
1,713 SR
Queue Stats
198W - 180L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
WESREV69
Erlang Shen
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 93L
1,580 Elo+
Party 3
Hades
Hades
YisusBuzz17
Hades
Level 26
God Stats
2W - 4L
1,744 SR
Queue Stats
12W - 14L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catalanoo
Danzaburou
11
0 / 5 / 0
7,039
440
3,510
7,551
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
JJOstrich
Athena
10
0 / 5 / 0
6,434
402
2,964
13,179
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
LordHammersmith
Zhong Kui
13
0 / 2 / 1
7,762
485
5,396
8,170
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
13
1 / 4 / 1
7,565
473
4,829
11,635
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 1
9,204
575
8,740
14,210
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DTown17
Apollo
16
3 / 0 / 6
9,334
583
4,802
7,029
3,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Flux55
Ares
14
6 / 0 / 10
9,115
570
11,381
15,178
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 5
9,769
611
7,967
8,061
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WESREV69
Erlang Shen
15
4 / 1 / 7
9,100
569
7,855
11,675
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 3
7,775
486
5,096
9,355
4,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
17
17
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Catalanoo
Danzaburou
0
5
0
0
W
Apollo
DTown17
Apollo
3
0
6
6
W
Ares
Flux55
Ares
6
0
10
11
L
Athena
JJOstrich
Athena
0
5
0
0
W
4
0
5
6.5
L
Zhong Kui
LordHammersmith
Zhong Kui
0
2
1
0.25
L
Nemesis
1
4
1
0.38
W
Erlang Shen
WESREV69
Erlang Shen
4
1
7
7.5
W
0
4
3
0.38
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
37,101
54,745
Taken
51,298
32,161
Mitigated
32,364
17,515
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Catalanoo
Danzaburou
3,510
1,423
0
1,597
7,551
2,357
1,014
4,359
3,192
0
40,715
W
Apollo
DTown17
Apollo
4,802
3,471
0
4,519
7,029
3,449
0
1,045
5,984
0
69,021
W
Ares
Flux55
Ares
11,381
1,453
0
4,191
15,178
13,220
0
2,519
12,585
30,890
0
L
Athena
JJOstrich
Athena
2,964
999
0
3,089
13,179
9,334
0
5,946
7,233
16,676
0
W
7,967
614
2,941
5,174
8,061
3,701
0
2,932
4,911
68,279
0
L
Zhong Kui
LordHammersmith
Zhong Kui
5,396
116
0
3,353
8,170
5,128
0
3,655
4,515
44,139
0
L
Nemesis
4,829
2,551
0
1,818
11,635
5,787
0
4,205
7,430
230
49,507
W
Erlang Shen
WESREV69
Erlang Shen
7,855
4,664
0
1,811
11,675
7,487
0
1,183
10,430
0
68,935
W
5,096
1,096
861
3,943
9,355
4,507
720
537
8,798
37,920
0
L
8,740
1,940
0
7,658
14,210
9,555
697
6,279
7,931
0
56,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
45,093
414
Minions Killed
513
0
Camps Cleared
0
1,499,554
Distance Traveled
1,567,883
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,039
440
87
5
0
270,493
6
W
Apollo
9,334
583
141
9
0
298,909
3
W
Ares
9,115
570
26
2
0
335,836
5
L
Athena
6,434
402
23
1
0
306,615
4
W
Chang'e
9,769
611
142
9
0
310,452
2
L
Zhong Kui
7,762
485
95
6
0
282,546
7
L
Nemesis
7,565
473
86
5
0
314,698
4
W
Erlang Shen
9,100
569
122
8
0
334,569
3
W
Hades
7,775
486
82
5
0
288,117
5
L
Tyr
9,204
575
123
8
0
325,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role