Player Matchup

Olorun
Olorun
A-sTaCKzZz__
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,123 Elo+
Party 2
Medusa
Medusa
ArcticSkitzle
Medusa
Level 7
God Stats
1W - 1L
1,171 SR
Queue Stats
1W - 6L
970 Elo+
Solo
Sun Wukong
Sun Wukong
OGainz
Sun Wukong
Level 28
God Stats
14W - 39L
1,190 SR
Queue Stats
21W - 62L
1,174 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sanatashi101
Kumbhakarna
Level 29
God Stats
2W - 3L
1,352 SR
Queue Stats
115W - 162L
1,375 Elo+
Party 2
Nemesis
Nemesis
skwillyskwag
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 2
Team Averages
Level 15
1,343 SR
1,181 Elo+

VS

Team Averages
Level 11
1,487 SR
1,322 Elo+
Olorun
Olorun
DamienAK47
Olorun
Level 17
God Stats
121W - 221L
1,372 SR
Queue Stats
587W - 924L
1,244 Elo+
Party 1
Chernobog
Chernobog
IRePerokI
Chernobog
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,389 Elo+
Solo
Bellona
Bellona
TheSystemEnD
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Neith
Neith
bonny_bine4
Neith
Level 11
God Stats
98W - 161L
1,562 SR
Queue Stats
211W - 359L
1,222 Elo+
Party 1
Loki
Loki
xKeziahXI
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 19L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 8 / 14
11,169
430
11,948
19,288
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 5 / 11
14,156
544
29,501
24,301
12,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
OGainz
Sun Wukong
18
18 / 5 / 15
13,400
515
26,800
27,228
26,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Sanatashi101
Kumbhakarna
18
8 / 6 / 22
13,418
516
17,685
29,675
50,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
skwillyskwag
Nemesis
18
9 / 8 / 14
12,709
489
12,279
21,378
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DamienAK47
Olorun
14
1 / 16 / 14
10,069
387
9,189
24,733
26,946
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
IRePerokI
Chernobog
20
16 / 5 / 5
14,112
543
42,780
28,302
12,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
TheSystemEnD
Bellona
14
3 / 15 / 3
9,936
382
5,762
25,604
14,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 11 / 9
9,823
378
9,965
23,675
12,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
16
8 / 8 / 7
11,583
446
16,197
15,764
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
68
53
Kills
30
32
Deaths
55
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
8
14
1.38
W
14
5
11
3.9
L
Olorun
DamienAK47
Olorun
1
16
14
0.5
L
Chernobog
IRePerokI
Chernobog
16
5
5
3.7
W
Sun Wukong
OGainz
Sun Wukong
18
5
15
5.1
W
Kumbhakarna
Sanatashi101
Kumbhakarna
8
6
22
3.17
L
Bellona
TheSystemEnD
Bellona
3
15
3
0.3
L
2
11
9
0.59
W
Nemesis
skwillyskwag
Nemesis
9
8
14
2
L
Loki
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,213
Damage
83,893
121,870
Taken
118,078
106,290
Mitigated
73,072
45,715
Healing
29,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,948
6,084
1,124
8,054
19,288
8,023
508
1,080
18,208
47,323
0
W
29,501
16,077
0
12,653
24,301
12,010
3,110
1,363
22,938
0
101,713
L
Olorun
DamienAK47
Olorun
9,189
4,695
1,165
3,372
24,733
26,946
685
6,724
17,634
39,577
0
L
Chernobog
IRePerokI
Chernobog
42,780
20,827
0
15,803
28,302
12,907
425
8,847
19,211
0
111,322
W
Sun Wukong
OGainz
Sun Wukong
26,800
5,536
0
9,389
27,228
26,435
2,536
2,141
25,087
129
64,757
W
Kumbhakarna
Sanatashi101
Kumbhakarna
17,685
3,425
885
6,430
29,675
50,817
656
3,257
25,968
36,447
0
L
Bellona
TheSystemEnD
Bellona
5,762
2,120
0
1,624
25,604
14,671
371
6,433
18,921
0
31,541
L
9,965
5,464
0
3,975
23,675
12,576
805
4,235
19,190
0
32,048
W
Nemesis
skwillyskwag
Nemesis
12,279
5,687
0
7,180
21,378
9,005
1,651
1,348
19,522
0
68,627
L
Loki
16,197
5,983
0
3,385
15,764
5,972
0
3,511
12,183
0
60,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,852
Gold Earned
55,523
412
Minions Killed
377
0
Camps Cleared
0
2,264,862
Distance Traveled
1,774,314
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,169
430
72
3
0
408,433
6
W
Medusa
14,156
544
129
5
0
435,259
1
L
Olorun
10,069
387
50
2
0
332,010
2
L
Chernobog
14,112
543
153
6
0
430,010
3
W
Sun Wukong
13,400
515
74
3
0
487,663
1
W
Kumbhakarna
13,418
516
32
1
0
462,279
5
L
Bellona
9,936
382
40
2
0
330,283
5
L
Neith
9,823
378
37
1
0
318,198
2
W
Nemesis
12,709
489
105
4
0
471,228
0
L
Loki
11,583
446
97
4
0
363,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role