Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AntonioRomero18
Cu Chulainn
Silver I
Level 87
God Stats
11W - 6L
1,410 SR
Queue Stats
32W - 30L
1,542 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
ImUsuallyConsole
Danzaburou
Bronze III
Level 121
God Stats
0W - 1L
1,197 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
Jeyro
Cerberus
Silver I
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 60L
1,490 MMR
Solo
Merlin
Merlin
Bronze III
LeStroke
Merlin
Bronze III
Level 88
God Stats
1W - 4L
1,518 SR
Queue Stats
43W - 38L
1,449 MMR
Party 1
Mercury
Mercury
Gold III
Mulsitoo
Mercury
Gold III
Level 109
God Stats
15W - 11L
1,753 SR
Queue Stats
621W - 610L
1,491 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,475 SR
1,494 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,628 SR
1,500 MMR
Amaterasu
Amaterasu
Bronze III
Blockcat17
Amaterasu
Bronze III
Level 64
God Stats
1W - 0L
1,814 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
FallenRaziel
Aphrodite
Bronze III
Level 39
God Stats
1W - 0L
1,828 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Vesalo
Hou Yi
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
callmeRIO
Fenrir
Bronze III
Level 40
God Stats
14W - 9L
1,500 SR
Queue Stats
554W - 561L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
maruchinx
Baron Samedi
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AntonioRomero18
Cu Chulainn
18
2 / 5 / 4
11,333
472
13,953
19,525
22,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ImUsuallyConsole
Danzaburou
17
0 / 7 / 3
10,798
450
9,559
16,775
9,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Jeyro
Cerberus
14
1 / 6 / 5
9,559
398
7,307
23,507
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
LeStroke
Merlin
19
4 / 5 / 5
11,797
492
16,627
12,912
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Mulsitoo
Mercury
20
10 / 7 / 2
12,898
537
17,147
19,826
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Nu WaScyllaSetJanus

VS

Bans
PersephoneCthulhuApolloRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blockcat17
Amaterasu
20
7 / 3 / 8
14,211
592
15,574
23,319
29,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
FallenRaziel
Aphrodite
18
2 / 3 / 11
11,941
498
4,551
16,201
11,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Vesalo
Hou Yi
20
13 / 0 / 8
15,899
662
22,873
21,541
9,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
callmeRIO
Fenrir
20
7 / 3 / 11
13,914
580
16,465
21,619
9,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
maruchinx
Baron Samedi
19
1 / 8 / 8
12,255
511
10,480
18,589
9,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
17
Kills
30
30
Deaths
17
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AntonioRomero18
Cu Chulainn
2
5
4
0.8
W
Amaterasu
Blockcat17
Amaterasu
7
3
8
3.67
W
Aphrodite
FallenRaziel
Aphrodite
2
3
11
2.5
L
Danzaburou
ImUsuallyConsole
Danzaburou
0
7
3
0.21
L
Cerberus
Jeyro
Cerberus
1
6
5
0.58
L
Merlin
LeStroke
Merlin
4
5
5
1.3
L
Mercury
Mulsitoo
Mercury
10
7
2
1.57
W
Hou Yi
Vesalo
Hou Yi
13
0
8
17
W
Fenrir
callmeRIO
Fenrir
7
3
11
4.17
W
Baron Samedi
maruchinx
Baron Samedi
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,593
Damage
69,943
92,545
Taken
101,269
67,318
Mitigated
69,885
21,111
Healing
55,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AntonioRomero18
Cu Chulainn
13,953
2,776
0
4,271
19,525
22,541
0
1,618
17,814
8,207
66,524
W
Amaterasu
Blockcat17
Amaterasu
15,574
7,316
0
9,420
23,319
29,883
1,598
2,962
20,311
0
92,364
W
Aphrodite
FallenRaziel
Aphrodite
4,551
468
8,897
10,658
16,201
11,713
652
6,382
9,573
45,900
0
L
Danzaburou
ImUsuallyConsole
Danzaburou
9,559
3,721
0
4,007
16,775
9,516
1,000
894
15,881
0
88,689
L
Cerberus
Jeyro
Cerberus
7,307
491
0
5,675
23,507
21,553
142
4,438
18,780
30,760
0
L
Merlin
LeStroke
Merlin
16,627
652
0
1,541
12,912
5,200
0
3,624
9,288
89,071
0
L
Mercury
Mulsitoo
Mercury
17,147
9,116
0
5,617
19,826
8,508
1,758
4,457
15,369
0
114,295
W
Hou Yi
Vesalo
Hou Yi
22,873
14,141
0
9,759
21,541
9,520
5,761
6,698
14,653
0
142,409
W
Fenrir
callmeRIO
Fenrir
16,465
3,585
0
10,089
21,619
9,679
536
5,530
15,549
0
108,372
W
Baron Samedi
maruchinx
Baron Samedi
10,480
666
2,666
4,493
18,589
9,090
738
5,951
12,155
84,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
68,220
677
Minions Killed
716
0
Camps Cleared
0
2,259,894
Distance Traveled
2,387,587
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,333
472
136
6
0
468,794
11
W
Amaterasu
14,211
592
151
6
0
511,355
6
W
Aphrodite
11,941
498
82
3
0
493,548
5
L
Danzaburou
10,798
450
157
7
0
383,125
4
L
Cerberus
9,559
398
57
2
0
461,542
5
L
Merlin
11,797
492
157
7
0
434,635
11
L
Mercury
12,898
537
170
7
0
511,798
6
W
Hou Yi
15,899
662
199
8
0
462,540
6
W
Fenrir
13,914
580
153
6
0
530,858
2
W
Baron Samedi
12,255
511
131
5
0
389,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role