Player Matchup

Cerberus
Cerberus
Bronze III
BuckingBronco27
Cerberus
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,444 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
SGG Salty
Ah Puch
Bronze III
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,444 MMR
Party 2
Skadi
Skadi
Bronze III
VentralTerror1
Skadi
Bronze III
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,444 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,500 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,633 SR
1,411 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver V
BABY RACCOON109
Kukulkan
Silver V
Level 99
God Stats
2W - 2L
1,679 SR
Queue Stats
86W - 116L
1,299 MMR
Party 1
Hel
Hel
Gold IV
FlyUltraKillz
Hel
Gold IV
Level 144
God Stats
0W - 1L
1,721 SR
Queue Stats
636W - 593L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 0 / 12
11,639
647
12,937
14,677
13,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
SGG Salty
Ah Puch
15
6 / 4 / 6
12,146
675
15,473
13,841
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 8
12,295
683
16,600
12,104
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouYmirBacchusZeusKumbhakarna

VS

Bans
MedusaCupidVulcanXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 9 / 2
11,053
614
17,010
24,734
22,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
12
0 / 3 / 3
9,773
543
6,150
9,686
2,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 3
12,041
669
7,885
17,739
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
9
2
0.44
L
Kukulkan
0
3
3
0.5
W
Cerberus
3
0
12
9
L
2
5
3
0.7
W
Ah Puch
SGG Salty
Ah Puch
6
4
6
2.25
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
31,045
40,622
Taken
52,159
22,959
Mitigated
39,508
17,826
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,010
1,751
197
5,329
24,734
22,817
0
10,401
14,333
0
38,817
L
Kukulkan
6,150
611
0
0
9,686
2,434
0
6,450
3,236
34,266
0
W
Cerberus
12,937
536
0
7,263
14,677
13,766
291
5,701
8,976
33,618
0
L
7,885
357
2,640
6,430
17,739
14,257
0
11,618
6,121
43,537
0
W
Ah Puch
SGG Salty
Ah Puch
15,473
301
0
5,796
13,841
4,574
605
4,127
9,714
84,325
0
W
16,600
7,606
0
4,767
12,104
4,619
1,565
4,270
7,834
0
43,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
32,867
218
Minions Killed
165
0
Camps Cleared
0
1,007,407
Distance Traveled
913,993
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,053
614
40
2
0
309,015
2
L
Kukulkan
9,773
543
67
4
0
298,665
0
W
Cerberus
11,639
647
58
3
0
345,697
4
L
Hel
12,041
669
58
3
0
306,313
1
W
Ah Puch
12,146
675
120
7
0
314,034
5
W
Skadi
12,295
683
40
2
0
347,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role