Player Matchup

Cu Chulainn
Cu Chulainn
Aecjusz
Cu Chulainn
Level 29
God Stats
9W - 7L
1,602 SR
Queue Stats
179W - 124L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
Bulczann
Nu Wa
Level 46
God Stats
7W - 10L
1,619 SR
Queue Stats
247W - 193L
1,579 Elo+
Party 1
Thor
Thor
Chodor
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 2
Agni
Agni
Qern
Agni
Level 43
God Stats
4W - 4L
1,700 SR
Queue Stats
188W - 143L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
Sqnik
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,281 Elo+
Party 2
Team Averages
Level 40
1,584 SR
1,473 Elo+

VS

Team Averages
Level 96
1,425 SR
1,444 Elo+
Cupid
Cupid
BlackfrostGamer
Cupid
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 222L
1,528 Elo+
Solo
Yemoja
Yemoja
Fraett
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 279L
1,477 Elo+
Party 3
Izanami
Izanami
azzlickingpandor
Izanami
Level 32
God Stats
11W - 10L
1,329 SR
Queue Stats
107W - 108L
1,499 Elo+
Solo
Thoth
Thoth
mrmuffin67
Thoth
Level 63
God Stats
2W - 1L
1,294 SR
Queue Stats
5W - 5L
1,297 Elo+
Solo
Hel
Hel
oKaMi45
Hel
Level 150
God Stats
4W - 5L
1,500 SR
Queue Stats
141W - 132L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aecjusz
Cu Chulainn
20
6 / 6 / 16
13,831
988
24,905
37,868
35,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Bulczann
Nu Wa
20
11 / 4 / 13
15,235
1,088
35,314
17,634
7,385
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Chodor
Thor
18
0 / 12 / 13
11,924
852
10,096
24,746
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
Qern
Agni
20
5 / 7 / 13
13,551
968
26,769
18,482
8,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Sqnik
Jormungandr
20
3 / 6 / 18
13,621
973
20,878
28,799
36,436
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
13,885
992
16,851
18,608
8,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Fraett
Yemoja
20
0 / 7 / 29
13,116
937
12,199
30,738
43,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
21 / 7 / 11
17,482
1,249
54,185
31,469
15,142
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thoth
20
5 / 2 / 21
14,387
1,028
24,749
15,181
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
20
4 / 5 / 22
13,539
967
12,307
28,178
20,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
138
25
Kills
35
35
Deaths
25
73
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aecjusz
Cu Chulainn
6
6
16
2.33
W
5
4
20
3.75
L
Nu Wa
Bulczann
Nu Wa
11
4
13
4.38
L
Thor
Chodor
Thor
0
12
13
0.54
W
Yemoja
Fraett
Yemoja
0
7
29
2.07
L
Agni
Qern
Agni
5
7
13
1.64
L
Jormungandr
Sqnik
Jormungandr
3
6
18
2
W
21
7
11
3.79
W
Thoth
5
2
21
7.75
W
Hel
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,962
Damage
120,291
127,529
Taken
124,174
98,410
Mitigated
95,659
12,300
Healing
46,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aecjusz
Cu Chulainn
24,905
6,972
0
7,858
37,868
35,389
0
13,083
24,785
0
43,297
W
16,851
9,916
3,731
4,611
18,608
8,415
0
13,396
4,702
0
41,669
L
Nu Wa
Bulczann
Nu Wa
35,314
6,308
164
1,712
17,634
7,385
0
5,249
12,385
53,006
0
L
Thor
Chodor
Thor
10,096
1,856
0
1,041
24,746
10,414
0
12,330
12,416
0
24,833
W
Yemoja
Fraett
Yemoja
12,199
2,094
1,361
191
30,738
43,835
0
18,828
10,861
26,298
0
L
Agni
Qern
Agni
26,769
2,713
0
975
18,482
8,786
0
8,145
10,337
55,670
0
L
Jormungandr
Sqnik
Jormungandr
20,878
2,532
0
550
28,799
36,436
0
10,448
18,351
53,106
0
W
54,185
48,777
0
5,645
31,469
15,142
0
20,780
9,978
0
107,059
W
Thoth
24,749
1,779
0
2,434
15,181
7,325
0
9,471
5,254
58,129
0
W
Hel
12,307
510
17,988
10,893
28,178
20,942
0
18,035
9,368
39,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,162
Gold Earned
72,409
251
Minions Killed
306
4
Camps Cleared
12
1,282,731
Distance Traveled
1,324,213
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,831
988
57
4
0
287,061
0
W
Cupid
13,885
992
53
4
1
285,076
1
L
Nu Wa
15,235
1,088
48
3
0
267,920
0
L
Thor
11,924
852
37
3
1
202,112
2
W
Yemoja
13,116
937
16
1
0
199,365
0
L
Agni
13,551
968
59
4
1
268,285
1
L
Jormungandr
13,621
973
50
4
2
257,353
0
W
Izanami
17,482
1,249
103
7
8
265,745
0
W
Thoth
14,387
1,028
65
5
2
289,745
0
W
Hel
13,539
967
69
5
1
284,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role