Player Matchup

Artio
Artio
Asdf4762
Artio
Level 27
God Stats
5W - 4L
1,722 SR
Queue Stats
100W - 77L
1,729 Elo+
Solo
Set
Set
D0ctor_D0o1s17
Set
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
32W - 30L
1,541 Elo+
Party 1
Scylla
Scylla
Jamaica__Power
Scylla
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
355W - 298L
1,676 Elo+
Solo
Zeus
Zeus
SuBs_Wolf
Zeus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 242L
1,500 Elo+
Solo
Osiris
Osiris
Tmode420
Osiris
Level 38
God Stats
12W - 10L
1,477 SR
Queue Stats
296W - 291L
1,492 Elo+
Party 1
Team Averages
Level 22
1,498 SR
1,588 Elo+

VS

Team Averages
Level 41
1,627 SR
1,643 Elo+
Da Ji
Da Ji
Ades7890
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,641 Elo+
Solo
Aphrodite
Aphrodite
Aphro UwU
Aphrodite
Level 4
God Stats
14W - 5L
1,790 SR
Queue Stats
20W - 15L
1,753 Elo+
Party 2
Chronos
Chronos
God Laxus
Chronos
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
265W - 195L
1,653 Elo+
Party 2
Loki
Loki
IM_BILL_DIPPERLY
Loki
Level 22
God Stats
3W - 7L
1,476 SR
Queue Stats
51W - 51L
1,673 Elo+
Solo
Bellona
Bellona
Mikee_Capalot
Bellona
Level 12
God Stats
16W - 7L
1,655 SR
Queue Stats
23W - 16L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Asdf4762
Artio
13
1 / 5 / 3
8,273
414
5,971
19,050
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 2
8,311
416
3,620
15,999
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
3 / 1 / 1
11,892
595
10,429
9,000
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
2 / 8 / 2
8,582
429
6,896
9,463
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Tmode420
Osiris
15
5 / 5 / 0
9,774
489
9,711
15,016
16,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ades7890
Da Ji
14
3 / 3 / 2
9,016
451
4,633
10,103
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Aphro UwU
Aphrodite
18
2 / 1 / 1
11,250
563
8,464
8,378
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
God Laxus
Chronos
17
7 / 2 / 3
10,636
532
15,452
18,380
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 3 / 4
10,498
525
9,455
9,670
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
19
8 / 3 / 4
11,854
593
13,629
14,854
14,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
26
26
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ades7890
Da Ji
3
3
2
1.33
W
Aphrodite
Aphro UwU
Aphrodite
2
1
1
2.5
L
Artio
Asdf4762
Artio
1
5
3
0.5
L
1
7
2
0.29
W
Chronos
God Laxus
Chronos
7
2
3
4.25
W
6
3
4
2.67
L
3
1
1
3.5
W
Bellona
8
3
4
3.33
L
Zeus
2
8
2
0.38
L
Osiris
Tmode420
Osiris
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,627
Damage
51,633
68,528
Taken
61,385
42,216
Mitigated
38,798
16,090
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ades7890
Da Ji
4,633
870
0
2,677
10,103
3,188
186
2,086
7,961
0
35,508
W
Aphrodite
Aphro UwU
Aphrodite
8,464
332
5,868
6,104
8,378
3,366
927
3,752
4,452
94,968
0
L
Artio
Asdf4762
Artio
5,971
802
93
5,887
19,050
12,311
0
10,850
8,200
28,448
0
L
3,620
1,665
0
3,876
15,999
6,908
0
170
15,829
0
46,375
W
Chronos
God Laxus
Chronos
15,452
6,295
0
2,513
18,380
9,142
1,937
10,543
7,690
68,452
3,920
W
9,455
1,974
0
1,210
9,670
8,314
1,885
2,002
7,610
306
46,272
L
10,429
2,076
0
2,893
9,000
3,384
436
4,574
4,426
109,634
0
W
Bellona
13,629
6,833
348
2,037
14,854
14,788
926
4,453
10,376
0
79,370
L
Zeus
6,896
1,041
0
101
9,463
3,030
442
5,884
3,579
33,665
0
L
Osiris
Tmode420
Osiris
9,711
4,801
0
3,240
15,016
16,583
0
1,907
13,109
0
46,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
53,254
476
Minions Killed
575
0
Camps Cleared
0
1,733,071
Distance Traveled
1,797,243
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,016
451
61
3
0
418,872
0
W
Aphrodite
11,250
563
194
10
0
334,654
4
L
Artio
8,273
414
44
2
0
370,327
2
L
Set
8,311
416
77
4
0
368,264
2
W
Chronos
10,636
532
112
6
0
334,681
3
W
Loki
10,498
525
77
4
0
354,299
6
L
Scylla
11,892
595
212
11
0
362,402
2
W
Bellona
11,854
593
131
7
0
354,737
0
L
Zeus
8,582
429
54
3
0
300,064
0
L
Osiris
9,774
489
89
4
0
332,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role