Player Matchup

Fenrir
Fenrir
Gold III
Bizarre_Nuke
Fenrir
Gold III
Level 111
God Stats
36W - 26L
1,667 SR
Queue Stats
325W - 317L
1,475 MMR
Party 1
Yemoja
Yemoja
Bronze III
CHIIMY-PR-
Yemoja
Bronze III
Level 96
God Stats
3W - 2L
1,320 SR
Queue Stats
17W - 11L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold II
Keshawn-san
Danzaburou
Gold II
Level 108
God Stats
13W - 13L
1,568 SR
Queue Stats
219W - 200L
1,516 MMR
Party 1
Nu Wa
Nu Wa
Gold III
airbornedirty
Nu Wa
Gold III
Level 160
God Stats
6W - 4L
1,604 SR
Queue Stats
557W - 564L
1,497 MMR
Solo
King Arthur
King Arthur
Bronze III
kevin-1096
King Arthur
Bronze III
Level 132
God Stats
1W - 1L
1,255 SR
Queue Stats
27W - 20L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,483 SR
1,498 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,484 SR
1,497 MMR
Heimdallr
Heimdallr
Bronze III
Doctor Raptor10
Heimdallr
Bronze III
Level 66
God Stats
1W - 2L
1,332 SR
Queue Stats
21W - 30L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Huitzilopochtli2
Thoth
Bronze III
Level 62
God Stats
0W - 1L
1,178 SR
Queue Stats
9W - 7L
1,489 MMR
Solo
Nike
Nike
Gold IV
JD_OWNZ
Nike
Gold IV
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 201L
1,497 MMR
Solo
Medusa
Medusa
Bronze III
ShakingBull4359
Medusa
Bronze III
Level 120
God Stats
0W - 3L
1,705 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
hawkblue04
Aphrodite
Bronze III
Level 120
God Stats
0W - 2L
1,705 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 2 / 8
11,279
627
7,734
15,846
9,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Yemoja
CHIIMY-PR-
Yemoja
15
6 / 0 / 12
9,820
546
4,625
10,978
12,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Keshawn-san
Danzaburou
17
9 / 0 / 6
11,758
653
16,885
17,167
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 11
10,631
591
10,798
8,033
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
kevin-1096
King Arthur
18
9 / 0 / 4
11,703
650
13,123
16,687
15,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetCabrakanCthulhuYmirScylla

VS

Bans
IzanamiCamazotzMercuryHun BatzTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doctor Raptor10
Heimdallr
12
1 / 8 / 0
7,290
405
7,392
19,200
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 0
7,422
412
5,125
7,527
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
JD_OWNZ
Nike
8
0 / 3 / 0
6,291
350
992
6,997
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 11 / 0
6,606
367
5,503
14,744
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
hawkblue04
Aphrodite
11
0 / 9 / 1
6,820
379
5,085
15,543
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
35
Kills
2
2
Deaths
35
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
8
6
W
Yemoja
CHIIMY-PR-
Yemoja
6
0
12
12
L
Heimdallr
Doctor Raptor10
Heimdallr
1
8
0
0.13
L
1
4
0
0.25
L
Nike
JD_OWNZ
Nike
0
3
0
0
W
Danzaburou
Keshawn-san
Danzaburou
9
0
6
12
L
0
11
0
0
W
3
0
11
8.5
L
Aphrodite
hawkblue04
Aphrodite
0
9
1
0.06
W
King Arthur
kevin-1096
King Arthur
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,165
Damage
24,097
68,711
Taken
64,011
47,427
Mitigated
20,534
33,357
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,734
1,435
0
6,120
15,846
9,057
540
1,155
14,619
0
69,255
W
Yemoja
CHIIMY-PR-
Yemoja
4,625
1,082
4,444
2,967
10,978
12,578
2,228
2,316
8,516
30,096
0
L
Heimdallr
Doctor Raptor10
Heimdallr
7,392
2,919
0
3,334
19,200
6,735
130
2,942
16,058
0
34,294
L
5,125
412
0
230
7,527
2,078
0
2,877
4,512
34,507
0
L
Nike
JD_OWNZ
Nike
992
0
0
182
6,997
2,126
0
1,829
5,068
0
23,281
W
Danzaburou
Keshawn-san
Danzaburou
16,885
6,849
0
12,768
17,167
7,296
2,680
2,309
14,858
0
88,966
L
5,503
2,614
0
884
14,744
4,364
156
1,886
12,798
0
31,422
W
10,798
2,628
0
1,381
8,033
3,278
6,910
1,675
6,272
63,528
0
L
Aphrodite
hawkblue04
Aphrodite
5,085
580
1,823
4,153
15,543
5,231
0
5,159
10,152
35,144
0
W
King Arthur
kevin-1096
King Arthur
13,123
272
0
5,677
16,687
15,218
933
2,391
14,236
0
74,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,191
Gold Earned
34,429
536
Minions Killed
304
0
Camps Cleared
0
1,763,762
Distance Traveled
1,167,318
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,279
627
103
6
0
370,134
3
W
Yemoja
9,820
546
43
2
0
363,452
2
L
Heimdallr
7,290
405
57
3
0
294,561
2
L
Thoth
7,422
412
77
4
0
202,886
1
L
Nike
6,291
350
59
3
0
171,689
1
W
Danzaburou
11,758
653
134
7
0
324,092
0
L
Medusa
6,606
367
50
3
0
232,500
1
W
Nu Wa
10,631
591
102
6
0
336,702
3
L
Aphrodite
6,820
379
61
3
0
265,682
3
W
King Arthur
11,703
650
154
9
0
369,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role