Player Matchup

Osiris
Osiris
Gold V
AuriSnowFox
Osiris
Gold V
Level 158
God Stats
2W - 1L
1,832 SR
Queue Stats
166W - 154L
1,399 MMR
Solo
Izanami
Izanami
Bronze III
EasyNotSleezy
Izanami
Bronze III
Level 122
God Stats
42W - 26L
1,678 SR
Queue Stats
92W - 106L
1,399 MMR
Solo
Nu Wa
Nu Wa
Gold III
JRonx527
Nu Wa
Gold III
Level 123
God Stats
2W - 1L
1,933 SR
Queue Stats
103W - 90L
1,400 MMR
Solo
Zeus
Zeus
Silver IV
Outcast wolves
Zeus
Silver IV
Level 126
God Stats
0W - 2L
1,453 SR
Queue Stats
23W - 33L
1,396 MMR
Party 1
Awilix
Awilix
Silver IV
SnakerXz
Awilix
Silver IV
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 43L
1,396 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,679 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,578 SR
1,418 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
ChildishBoi15
Baba Yaga
Bronze III
Level 46
God Stats
1W - 2L
1,439 SR
Queue Stats
4W - 11L
1,396 MMR
Solo
Sobek
Sobek
Gold V
Gr4tefu1
Sobek
Gold V
Level 139
God Stats
27W - 22L
1,657 SR
Queue Stats
61W - 61L
1,398 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Juwuanp Uchiha
Erlang Shen
Gold IV
Level 151
God Stats
2W - 3L
1,794 SR
Queue Stats
242W - 238L
1,402 MMR
Solo
Aphrodite
Aphrodite
Silver I
Wrath_Sin_Gaming
Aphrodite
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
1 / 3 / 0
14,065
521
9,311
18,284
21,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
19
5 / 5 / 3
12,379
458
11,869
20,703
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
JRonx527
Nu Wa
20
2 / 3 / 6
13,507
500
23,039
12,960
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 5 / 9
12,169
451
18,738
23,421
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
SnakerXz
Awilix
20
4 / 6 / 6
13,118
486
14,505
24,176
10,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
JanusDanzaburouApolloSetScylla

VS

Bans
PersephoneTsukuyomiAresMercuryKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 4 / 5
14,435
535
9,967
23,782
10,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ChildishBoi15
Baba Yaga
19
1 / 3 / 10
13,023
482
15,301
14,161
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Gr4tefu1
Sobek
19
2 / 1 / 10
13,177
488
8,011
25,946
38,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Juwuanp Uchiha
Erlang Shen
20
13 / 4 / 4
16,873
625
18,154
33,308
20,938
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
20
3 / 1 / 12
15,347
568
19,913
22,867
24,921
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
13
Kills
22
22
Deaths
13
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
4
5
1.38
L
Osiris
1
3
0
0.33
W
Baba Yaga
ChildishBoi15
Baba Yaga
1
3
10
2
L
Izanami
5
5
3
1.3
W
Sobek
Gr4tefu1
Sobek
2
1
10
7
L
Nu Wa
JRonx527
Nu Wa
2
3
6
1.67
W
Erlang Shen
Juwuanp Uchiha
Erlang Shen
13
4
4
3.75
L
1
5
9
1.1
L
Awilix
SnakerXz
Awilix
4
6
6
1.17
W
Aphrodite
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,462
Damage
71,346
99,544
Taken
120,064
65,001
Mitigated
102,166
25,016
Healing
63,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,967
4,467
0
10,812
23,782
10,415
5,481
7,892
15,562
0
117,491
L
Osiris
9,311
2,830
0
3,450
18,284
21,548
230
6,693
11,256
0
120,498
W
Baba Yaga
ChildishBoi15
Baba Yaga
15,301
453
0
3,688
14,161
6,989
826
6,994
6,761
95,925
0
L
Izanami
11,869
6,936
0
5,514
20,703
8,352
2,698
6,975
13,656
0
86,550
W
Sobek
Gr4tefu1
Sobek
8,011
398
1,540
8,689
25,946
38,903
1,078
10,358
15,128
47,592
0
L
Nu Wa
JRonx527
Nu Wa
23,039
2,447
194
2,114
12,960
5,279
426
7,476
5,348
106,181
0
W
Erlang Shen
Juwuanp Uchiha
Erlang Shen
18,154
10,499
0
13,935
33,308
20,938
3,020
8,085
24,801
0
141,562
L
18,738
1,923
219
5,550
23,421
19,501
222
13,626
9,517
66,907
0
L
Awilix
SnakerXz
Awilix
14,505
6,553
0
7,975
24,176
10,321
0
7,482
16,542
0
103,669
W
Aphrodite
19,913
1,977
6,929
17,623
22,867
24,921
2,136
6,412
16,035
112,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,238
Gold Earned
72,855
747
Minions Killed
787
0
Camps Cleared
0
2,313,018
Distance Traveled
2,529,148
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,435
535
177
7
0
444,326
9
L
Osiris
14,065
521
187
7
0
503,655
1
W
Baba Yaga
13,023
482
140
5
0
520,332
8
L
Izanami
12,379
458
145
5
0
426,019
3
W
Sobek
13,177
488
59
2
0
512,921
1
L
Nu Wa
13,507
500
189
7
0
463,772
7
W
Erlang Shen
16,873
625
200
7
0
546,236
5
L
Zeus
12,169
451
85
3
0
410,484
3
L
Awilix
13,118
486
141
5
0
509,088
0
W
Aphrodite
15,347
568
211
8
0
505,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role