Player Matchup

Fafnir
Fafnir
FireDubBr
Fafnir
Level 17
God Stats
0W - 1L
1,454 SR
Queue Stats
11W - 20L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
GenosFrois
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 1
Ao Kuang
Ao Kuang
GhostReborn
Ao Kuang
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 55L
1,194 Elo+
Party 1
Sun Wukong
Sun Wukong
MaigolaWest
Sun Wukong
Level 8
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Susano
Susano
kastielfrois
Susano
Level 7
God Stats
0W - 3L
1,129 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Team Averages
Level 11
1,354 SR
1,239 Elo+

VS

Team Averages
Level 15
1,382 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
HollowBeings
Tsukuyomi
Level 19
God Stats
4W - 6L
1,325 SR
Queue Stats
49W - 52L
1,369 Elo+
Party 3
Amaterasu
Amaterasu
LucyDreamzzPSY
Amaterasu
Level 12
God Stats
72W - 88L
1,307 SR
Queue Stats
85W - 99L
1,489 Elo+
Party 3
Chaac
Chaac
RedbrickWheel07
Chaac
Level 26
God Stats
27W - 21L
1,547 SR
Queue Stats
103W - 131L
1,351 Elo+
Solo
Neith
Neith
ioAceNation
Neith
Level 4
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 2
Anubis
Anubis
qHITMANp
Anubis
Level 15
God Stats
21W - 15L
1,450 SR
Queue Stats
32W - 34L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FireDubBr
Fafnir
11
0 / 4 / 3
8,010
364
4,600
17,417
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
GenosFrois
Cthulhu
14
2 / 5 / 5
9,559
435
13,140
24,801
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
GhostReborn
Ao Kuang
13
2 / 9 / 2
8,546
388
8,007
21,311
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
MaigolaWest
Sun Wukong
12
0 / 9 / 6
7,408
337
8,388
18,240
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
16
7 / 8 / 1
10,413
473
12,122
19,494
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HollowBeings
Tsukuyomi
17
2 / 2 / 7
11,043
502
14,641
12,700
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
LucyDreamzzPSY
Amaterasu
18
4 / 0 / 5
11,370
517
9,653
17,068
8,979
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 0 / 5
12,310
560
15,401
18,258
19,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 4 / 5
11,739
534
17,499
12,412
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
qHITMANp
Anubis
18
10 / 5 / 12
12,216
555
21,581
17,246
10,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
11
Kills
35
35
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
FireDubBr
Fafnir
0
4
3
0.38
L
Cthulhu
GenosFrois
Cthulhu
2
5
5
0.9
L
Ao Kuang
GhostReborn
Ao Kuang
2
9
2
0.33
W
Tsukuyomi
HollowBeings
Tsukuyomi
2
2
7
2.75
W
Amaterasu
LucyDreamzzPSY
Amaterasu
4
0
5
6.5
L
Sun Wukong
MaigolaWest
Sun Wukong
0
9
6
0.33
W
8
0
5
10.5
W
11
4
5
3.38
L
Susano
7
8
1
0.94
W
Anubis
qHITMANp
Anubis
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,257
Damage
78,775
101,263
Taken
77,684
61,862
Mitigated
49,308
11,178
Healing
41,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
FireDubBr
Fafnir
4,600
1,855
0
1,971
17,417
14,485
0
735
16,607
15,415
0
L
Cthulhu
GenosFrois
Cthulhu
13,140
1,525
693
193
24,801
22,817
0
6,452
18,050
33,920
0
L
Ao Kuang
GhostReborn
Ao Kuang
8,007
2,423
0
5,465
21,311
7,636
0
2,397
18,814
34,001
0
W
Tsukuyomi
HollowBeings
Tsukuyomi
14,641
3,580
867
4,980
12,700
4,961
5,003
3,203
9,297
0
75,855
W
Amaterasu
LucyDreamzzPSY
Amaterasu
9,653
4,059
0
8,494
17,068
8,979
1,756
7,547
9,471
0
59,300
L
Sun Wukong
MaigolaWest
Sun Wukong
8,388
2,552
0
2,766
18,240
10,599
0
3,335
14,805
0
27,603
W
15,401
3,543
0
12,995
18,258
19,023
882
6,656
11,427
0
82,902
W
17,499
8,724
549
3,968
12,412
5,366
4,415
3,620
8,592
0
68,636
L
Susano
12,122
4,061
0
90
19,494
6,325
0
8,662
10,757
0
33,182
W
Anubis
qHITMANp
Anubis
21,581
2,199
796
9,194
17,246
10,979
1,586
4,721
12,425
78,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
58,678
196
Minions Killed
567
0
Camps Cleared
0
1,869,958
Distance Traveled
1,958,616
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,010
364
18
1
0
337,928
0
L
Cthulhu
9,559
435
49
2
0
384,705
1
L
Ao Kuang
8,546
388
48
2
0
407,972
0
W
Tsukuyomi
11,043
502
121
6
0
417,269
2
W
Amaterasu
11,370
517
105
5
0
308,540
0
L
Sun Wukong
7,408
337
36
2
0
378,290
0
W
Chaac
12,310
560
134
6
0
475,079
1
W
Neith
11,739
534
102
5
0
366,231
0
L
Susano
10,413
473
45
2
0
361,063
0
W
Anubis
12,216
555
105
5
0
391,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role