Player Matchup

Sun Wukong
Sun Wukong
AlphaKang DMTiz
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,347 Elo+
Solo
Janus
Janus
Greeeeenfox
Janus
Level 114
God Stats
7W - 4L
1,550 SR
Queue Stats
56W - 35L
1,469 Elo+
Party 1
Ganesha
Ganesha
KFCinMYazz
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LosT_Psyco
Hun Batz
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
181W - 231L
1,212 Elo+
Solo
Skadi
Skadi
Mxuwmdag1
Skadi
Level 27
God Stats
24W - 18L
1,500 SR
Queue Stats
58W - 50L
1,500 Elo+
Solo
Team Averages
Level 35
1,510 SR
1,405 Elo+

VS

Team Averages
Level 11
1,491 SR
1,273 Elo+
Cerberus
Cerberus
AfterLife 706
Cerberus
Level 17
God Stats
18W - 10L
1,572 SR
Queue Stats
26W - 15L
1,527 Elo+
Solo
Izanami
Izanami
AsahiTouma
Izanami
Level 20
God Stats
3W - 4L
1,381 SR
Queue Stats
5W - 8L
1,311 Elo+
Solo
Kukulkan
Kukulkan
DUNNYcurd
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,025 Elo+
Solo
Bellona
Bellona
XxSkandorxX
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
coolepicguy123
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaKang DMTiz
Sun Wukong
17
9 / 1 / 6
11,674
531
10,649
17,524
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
32 / 5 / 10
14,097
641
32,048
13,104
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KFCinMYazz
Ganesha
20
5 / 0 / 26
12,975
590
14,842
25,393
13,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
LosT_Psyco
Hun Batz
13
6 / 5 / 12
10,036
456
7,091
10,846
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Mxuwmdag1
Skadi
17
13 / 0 / 8
11,944
543
15,072
11,548
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AfterLife 706
Cerberus
13
4 / 14 / 1
9,832
447
9,929
26,797
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
AsahiTouma
Izanami
1
0 / 2 / 0
5,625
256
0
1,204
252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
DUNNYcurd
Kukulkan
15
5 / 16 / 3
10,710
487
11,912
17,067
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
XxSkandorxX
Bellona
11
0 / 10 / 2
7,658
348
9,218
24,919
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 25 / 3
7,446
338
2,219
22,212
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
18
65
Kills
9
11
Deaths
67
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AfterLife 706
Cerberus
4
14
1
0.32
W
Sun Wukong
AlphaKang DMTiz
Sun Wukong
9
1
6
12
L
Izanami
AsahiTouma
Izanami
0
2
0
0
L
Kukulkan
DUNNYcurd
Kukulkan
5
16
3
0.41
W
32
5
10
7.4
W
Ganesha
KFCinMYazz
Ganesha
5
0
26
18
W
Hun Batz
LosT_Psyco
Hun Batz
6
5
12
2.4
W
Skadi
Mxuwmdag1
Skadi
13
0
8
17
L
Bellona
XxSkandorxX
Bellona
0
10
2
0.1
L
0
25
3
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,702
Damage
33,278
78,415
Taken
92,199
41,496
Mitigated
49,996
19,827
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AfterLife 706
Cerberus
9,929
1,915
0
2,573
26,797
21,300
0
12,087
14,408
26,901
0
W
Sun Wukong
AlphaKang DMTiz
Sun Wukong
10,649
3,879
0
1,425
17,524
14,721
2,440
4,920
12,204
0
55,027
L
Izanami
AsahiTouma
Izanami
0
0
0
0
1,204
252
0
1,200
0
0
0
L
Kukulkan
DUNNYcurd
Kukulkan
11,912
1,756
0
0
17,067
5,560
116
9,392
7,163
44,615
0
W
32,048
1,820
600
2,021
13,104
4,779
4,033
3,894
9,110
75,308
0
W
Ganesha
KFCinMYazz
Ganesha
14,842
2,649
475
10,385
25,393
13,848
1,824
6,261
18,982
93,390
0
W
Hun Batz
LosT_Psyco
Hun Batz
7,091
2,007
0
477
10,846
3,223
701
5,344
5,477
0
24,700
W
Skadi
Mxuwmdag1
Skadi
15,072
9,112
231
4,213
11,548
4,925
1,265
3,641
7,000
0
65,805
L
Bellona
XxSkandorxX
Bellona
9,218
3,738
0
1,174
24,919
16,664
0
12,244
11,992
0
31,212
L
2,219
2,219
0
0
22,212
6,220
0
10,717
11,096
11,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,726
Gold Earned
41,271
422
Minions Killed
171
0
Camps Cleared
0
1,967,825
Distance Traveled
1,147,363
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,832
447
35
2
0
248,566
0
W
Sun Wukong
11,674
531
93
4
0
417,664
0
L
Izanami
5,625
256
0
0
0
10,825
0
L
Kukulkan
10,710
487
72
3
0
314,606
0
W
Janus
14,097
641
114
5
0
395,408
0
W
Ganesha
12,975
590
86
4
0
386,771
1
W
Hun Batz
10,036
456
50
2
0
376,987
1
W
Skadi
11,944
543
79
4
0
390,995
1
L
Bellona
7,658
348
45
2
0
337,370
2
L
Scylla
7,446
338
19
1
0
235,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role