Player Matchup

Osiris
Osiris
Azrr
Osiris
Level 79
God Stats
7W - 10L
1,525 SR
Queue Stats
155W - 153L
1,527 Elo+
Party 1
Merlin
Merlin
RiotSuckss
Merlin
Level 13
God Stats
2W - 2L
1,283 SR
Queue Stats
37W - 19L
1,535 Elo+
Solo
Bellona
Bellona
azar two
Bellona
Level 107
God Stats
6W - 1L
1,766 SR
Queue Stats
125W - 122L
1,574 Elo+
Party 1
Team Averages
Level 66
1,524 SR
1,545 Elo+

VS

Team Averages
Level 43
1,441 SR
1,525 Elo+
Loki
Loki
Facto1
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Ra
Ra
McRuvin242
Ra
Level 57
God Stats
1W - 2L
1,324 SR
Queue Stats
3W - 4L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
MetalMoose
Cabrakan
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azrr
Osiris
12
9 / 1 / 9
9,163
916
9,212
6,662
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
RiotSuckss
Merlin
10
5 / 1 / 9
7,791
779
5,930
3,993
1,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
azar two
Bellona
12
5 / 2 / 13
8,470
847
8,358
10,027
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Facto1
Loki
7
0 / 10 / 1
5,600
560
1,446
7,549
2,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 4 / 0
7,111
711
5,970
8,991
4,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MetalMoose
Cabrakan
10
0 / 6 / 4
7,006
701
3,715
11,556
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Azrr
Osiris
9
1
9
13.5
L
Loki
Facto1
Loki
0
10
1
0.05
L
4
4
0
1
L
Cabrakan
MetalMoose
Cabrakan
0
6
4
0.33
W
Merlin
RiotSuckss
Merlin
5
1
9
9.5
W
Bellona
azar two
Bellona
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
11,131
20,682
Taken
28,096
12,840
Mitigated
19,994
3,842
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Azrr
Osiris
9,212
3,678
0
1,710
6,662
5,169
1,550
3,830
2,832
0
26,098
L
Loki
Facto1
Loki
1,446
286
0
193
7,549
2,052
0
1,610
5,939
0
9,089
L
5,970
617
529
1,564
8,991
4,644
0
1,694
7,297
29,634
0
L
Cabrakan
MetalMoose
Cabrakan
3,715
186
171
1,532
11,556
13,298
0
2,698
8,858
15,400
0
W
Merlin
RiotSuckss
Merlin
5,930
622
0
266
3,993
1,296
710
1,489
2,504
23,831
0
W
Bellona
azar two
Bellona
8,358
2,604
0
1,866
10,027
6,375
343
4,384
5,643
0
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
19,717
124
Minions Killed
83
0
Camps Cleared
0
569,951
Distance Traveled
448,957
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,163
916
30
3
0
185,259
0
L
Loki
5,600
560
6
1
0
134,673
2
L
Ra
7,111
711
56
6
0
165,378
2
L
Cabrakan
7,006
701
21
2
0
148,906
0
W
Merlin
7,791
779
47
5
0
175,951
1
W
Bellona
8,470
847
47
5
0
208,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role