Player Matchup

Nemesis
Nemesis
DrPepperMoment
Nemesis
Level 27
God Stats
9W - 4L
1,779 SR
Queue Stats
99W - 69L
1,686 Elo+
Solo
Nu Wa
Nu Wa
HorridPond14190
Nu Wa
Level 15
God Stats
1W - 2L
1,221 SR
Queue Stats
21W - 19L
1,547 Elo+
Solo
Athena
Athena
Kdmor
Athena
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,637 Elo+
Party 2
Ullr
Ullr
Yeaguer9999
Ullr
Level 27
God Stats
3W - 1L
1,472 SR
Queue Stats
64W - 67L
1,542 Elo+
Solo
Anhur
Anhur
xKouzer
Anhur
Level 10
God Stats
5W - 5L
1,740 SR
Queue Stats
53W - 57L
1,453 Elo+
Party 2
Team Averages
Level 46
1,542 SR
1,573 Elo+

VS

Team Averages
Level 24
1,585 SR
1,633 Elo+
Yemoja
Yemoja
Istarian
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Sand117
Tyr
Level 9
God Stats
0W - 1L
1,518 SR
Queue Stats
11W - 11L
1,505 Elo+
Solo
Nemesis
Nemesis
boboblue1942
Nemesis
Level 28
God Stats
6W - 1L
1,894 SR
Queue Stats
111W - 77L
1,816 Elo+
Party 1
Chronos
Chronos
itzjailman
Chronos
Level 28
God Stats
30W - 23L
1,727 SR
Queue Stats
157W - 105L
1,759 Elo+
Party 1
Ullr
Ullr
jonhysejugar
Ullr
Level 27
God Stats
7W - 7L
1,285 SR
Queue Stats
367W - 328L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 7
10,661
592
14,048
14,231
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 4
8,550
475
9,061
9,123
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Kdmor
Athena
14
3 / 2 / 14
9,364
520
7,494
15,108
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 6
9,343
519
6,892
12,569
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
xKouzer
Anhur
16
6 / 2 / 7
9,837
547
9,111
8,670
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Istarian
Yemoja
11
0 / 5 / 5
7,410
412
4,416
10,487
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
12
0 / 6 / 3
7,670
426
4,654
14,622
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
boboblue1942
Nemesis
16
7 / 4 / 4
9,763
542
12,460
14,072
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
itzjailman
Chronos
14
3 / 7 / 6
8,932
496
13,089
14,976
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 5 / 0
9,086
505
3,313
11,670
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
26
Kills
13
13
Deaths
27
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
W
3
6
4
0.83
L
Yemoja
Istarian
Yemoja
0
5
5
0.5
W
Athena
Kdmor
Athena
3
2
14
5
L
Tyr
0
6
3
0.25
W
2
1
6
5
L
Nemesis
boboblue1942
Nemesis
7
4
4
2.25
L
Chronos
itzjailman
Chronos
3
7
6
0.86
L
3
5
0
0.6
W
Anhur
xKouzer
Anhur
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
37,932
59,701
Taken
65,827
31,329
Mitigated
34,021
11,490
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,048
6,991
0
1,533
14,231
5,748
312
3,182
11,024
0
73,765
W
9,061
1,189
240
1,206
9,123
3,538
304
3,629
5,469
42,405
0
L
Yemoja
Istarian
Yemoja
4,416
852
1,771
1,805
10,487
7,779
192
3,612
6,663
17,078
0
W
Athena
Kdmor
Athena
7,494
1,842
0
2,227
15,108
11,366
108
4,105
10,928
33,020
0
L
Tyr
4,654
595
0
3,903
14,622
10,832
0
1,151
13,335
0
32,168
W
6,892
4,124
0
4,881
12,569
5,815
1,223
2,705
9,639
0
60,112
L
Nemesis
boboblue1942
Nemesis
12,460
7,431
0
5,089
14,072
7,684
1,291
4,763
9,043
0
76,608
L
Chronos
itzjailman
Chronos
13,089
4,177
0
4,021
14,976
4,393
2,597
3,994
10,644
54,469
0
L
3,313
1,016
0
289
11,670
3,333
0
2,033
9,587
0
47,128
W
Anhur
xKouzer
Anhur
9,111
4,850
0
1,403
8,670
4,862
0
3,884
4,786
0
45,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
42,861
414
Minions Killed
379
0
Camps Cleared
0
1,599,839
Distance Traveled
1,535,096
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,661
592
112
6
0
373,176
7
W
Nu Wa
8,550
475
72
4
0
283,773
0
L
Yemoja
7,410
412
27
2
0
277,698
3
W
Athena
9,364
520
35
2
0
324,060
8
L
Tyr
7,670
426
69
4
0
284,894
2
W
Ullr
9,343
519
117
7
0
324,925
2
L
Nemesis
9,763
542
115
6
0
366,749
2
L
Chronos
8,932
496
82
5
0
317,940
6
L
Ullr
9,086
505
86
5
0
287,815
4
W
Anhur
9,837
547
78
4
0
293,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role