Player Matchup

Zhong Kui
Zhong Kui
Dinonica
Zhong Kui
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 122L
1,671 Elo+
Party 1
Athena
Athena
Lord Cornvallis
Athena
Level 82
God Stats
108W - 63L
1,500 SR
Queue Stats
172W - 132L
1,315 Elo+
Party 1
Susano
Susano
cbcavalier437
Susano
Level 123
God Stats
8W - 8L
1,746 SR
Queue Stats
282W - 245L
1,512 Elo+
Party 1
Team Averages
Level 101
1,582 SR
1,499 Elo+

VS

Team Averages
Level 69
1,521 SR
1,704 Elo+
Heimdallr
Heimdallr
Hellen_MoonLight
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 2
Cerberus
Cerberus
bloodhunterbr13
Cerberus
Level 149
God Stats
3W - 4L
1,891 SR
Queue Stats
257W - 258L
1,600 Elo+
Party 2
Ra
Ra
minottimaicao
Ra
Level 40
God Stats
1W - 1L
1,170 SR
Queue Stats
15W - 13L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dinonica
Zhong Kui
12
5 / 6 / 2
8,987
749
9,001
13,462
8,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 6 / 5
8,187
682
3,500
18,845
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 7 / 6
8,860
738
11,752
11,900
3,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
9 / 2 / 9
10,024
835
15,207
11,531
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
3 / 4 / 14
8,962
747
12,033
12,940
8,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 4 / 7
9,810
818
9,468
7,897
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
19
19
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dinonica
Zhong Kui
5
6
2
1
W
Heimdallr
9
2
9
6.75
L
1
6
5
0.58
W
Cerberus
3
4
14
2.5
L
4
7
6
1
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
36,708
44,207
Taken
32,368
23,094
Mitigated
17,590
7,731
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dinonica
Zhong Kui
9,001
1,176
0
4,034
13,462
8,580
0
5,267
7,621
33,841
0
W
Heimdallr
15,207
6,594
0
4,010
11,531
6,049
1,621
4,352
7,179
0
41,485
L
3,500
761
0
3,697
18,845
11,273
0
8,103
9,926
16,488
0
W
Cerberus
12,033
658
0
2,453
12,940
8,937
380
5,234
7,706
20,522
0
L
11,752
2,643
0
0
11,900
3,241
0
6,310
4,856
0
26,842
W
9,468
438
2,232
2,105
7,897
2,604
300
3,124
4,773
29,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
28,796
108
Minions Killed
124
0
Camps Cleared
0
754,163
Distance Traveled
690,345
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,987
749
49
4
0
221,087
2
W
Heimdallr
10,024
835
38
3
0
233,935
4
L
Athena
8,187
682
23
2
0
307,838
2
W
Cerberus
8,962
747
21
2
0
220,689
2
L
Susano
8,860
738
36
3
0
225,238
2
W
Ra
9,810
818
65
5
0
235,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role