Player Matchup

Ullr
Ullr
AlJaq
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 151L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChewbaII
Cu Chulainn
Level 20
God Stats
4W - 6L
1,381 SR
Queue Stats
19W - 24L
1,411 Elo+
Party 1
Ymir
Ymir
EricJ231
Ymir
Level 29
God Stats
24W - 19L
1,550 SR
Queue Stats
202W - 229L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
Ryanj3
Ao Kuang
Level 48
God Stats
2W - 3L
1,244 SR
Queue Stats
401W - 468L
1,388 Elo+
Party 1
Agni
Agni
gameplayer
Agni
Level 101
God Stats
3W - 2L
1,439 SR
Queue Stats
31W - 45L
1,746 Elo+
Party 1
Team Averages
Level 53
1,423 SR
1,503 Elo+

VS

Team Averages
Level 68
1,480 SR
1,464 Elo+
Danzaburou
Danzaburou
Doprz
Danzaburou
Level 108
God Stats
7W - 7L
1,509 SR
Queue Stats
168W - 189L
1,544 Elo+
Party 2
Chiron
Chiron
GandelfJ
Chiron
Level 63
God Stats
13W - 5L
1,730 SR
Queue Stats
113W - 88L
1,577 Elo+
Solo
Hercules
Hercules
Sailokyn
Hercules
Level 28
God Stats
42W - 36L
1,626 SR
Queue Stats
70W - 73L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
TheManwich
Amaterasu
Level 14
God Stats
1W - 0L
1,515 SR
Queue Stats
2W - 2L
1,271 Elo+
Party 3
Scylla
Scylla
Zeldamnit
Scylla
Level 125
God Stats
1W - 4L
1,020 SR
Queue Stats
169W - 194L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AlJaq
Ullr
12
0 / 4 / 2
7,186
449
3,316
7,772
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ChewbaII
Cu Chulainn
12
4 / 1 / 4
8,000
500
9,855
10,512
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
11
1 / 5 / 3
7,605
475
2,894
8,781
6,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Ryanj3
Ao Kuang
12
2 / 5 / 2
7,335
458
3,066
13,131
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 3
7,071
442
5,831
6,166
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doprz
Danzaburou
15
6 / 0 / 5
9,484
593
7,279
9,116
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
GandelfJ
Chiron
12
2 / 3 / 5
7,987
499
4,692
11,356
3,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Sailokyn
Hercules
13
4 / 1 / 8
8,999
562
8,341
14,694
9,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
TheManwich
Amaterasu
13
0 / 3 / 3
7,745
484
2,545
8,199
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Zeldamnit
Scylla
14
6 / 1 / 3
8,900
556
5,295
6,094
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
18
19
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
AlJaq
Ullr
0
4
2
0.25
L
Cu Chulainn
ChewbaII
Cu Chulainn
4
1
4
6
W
Danzaburou
Doprz
Danzaburou
6
0
5
8.5
L
Ymir
1
5
3
0.5
W
Chiron
GandelfJ
Chiron
2
3
5
1.5
L
Ao Kuang
Ryanj3
Ao Kuang
2
5
2
0.6
W
Hercules
Sailokyn
Hercules
4
1
8
8
W
Amaterasu
TheManwich
Amaterasu
0
3
3
0.5
W
Scylla
Zeldamnit
Scylla
6
1
3
7.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
28,152
46,362
Taken
49,459
22,884
Mitigated
23,352
8,745
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AlJaq
Ullr
3,316
1,168
0
575
7,772
2,435
808
751
6,970
0
38,627
L
Cu Chulainn
ChewbaII
Cu Chulainn
9,855
1,598
0
2,435
10,512
7,685
1,070
1,099
9,128
5,978
32,621
W
Danzaburou
Doprz
Danzaburou
7,279
2,833
0
3,922
9,116
3,385
360
1,658
7,433
0
62,815
L
Ymir
2,894
330
487
532
8,781
6,502
0
595
8,146
22,302
0
W
Chiron
GandelfJ
Chiron
4,692
1,769
600
2,012
11,356
3,649
3,311
3,390
7,816
0
43,189
L
Ao Kuang
Ryanj3
Ao Kuang
3,066
678
0
4,586
13,131
4,320
190
559
12,534
34,835
0
W
Hercules
Sailokyn
Hercules
8,341
2,122
0
3,238
14,694
9,345
304
4,006
10,538
0
29,027
W
Amaterasu
TheManwich
Amaterasu
2,545
911
0
1,421
8,199
4,829
0
1,216
6,764
0
28,568
W
Scylla
Zeldamnit
Scylla
5,295
412
0
994
6,094
2,144
691
3,052
2,992
49,790
0
L
5,831
92
0
130
6,166
1,942
688
1,933
4,061
31,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
43,115
298
Minions Killed
376
0
Camps Cleared
0
1,435,543
Distance Traveled
1,567,803
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,186
449
69
4
0
281,349
4
L
Cu Chulainn
8,000
500
66
4
0
322,440
8
W
Danzaburou
9,484
593
90
6
0
318,775
2
L
Ymir
7,605
475
42
3
0
260,468
2
W
Chiron
7,987
499
68
4
0
276,150
2
L
Ao Kuang
7,335
458
53
3
0
276,388
2
W
Hercules
8,999
562
65
4
0
329,336
0
W
Amaterasu
7,745
484
62
4
0
337,841
0
W
Scylla
8,900
556
91
6
0
305,701
9
L
Agni
7,071
442
68
4
0
294,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role