Player Matchup

Medusa
Medusa
DH Schipperke
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,465 Elo+
Party 1
Merlin
Merlin
PG Atill4h
Merlin
Level 120
God Stats
7W - 4L
1,633 SR
Queue Stats
49W - 44L
1,502 Elo+
Party 1
Nike
Nike
Revo RoXsta
Nike
Level 156
God Stats
23W - 12L
1,768 SR
Queue Stats
693W - 636L
1,566 Elo+
Party 1
Kali
Kali
Zigarrah
Kali
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
939W - 866L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
pieman-2001
Jormungandr
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
370W - 337L
1,517 Elo+
Solo
Team Averages
Level 129
1,580 SR
1,522 Elo+

VS

Team Averages
Level 98
1,466 SR
1,541 Elo+
Achilles
Achilles
LightFeatherGod
Achilles
Level 77
God Stats
8W - 13L
1,500 SR
Queue Stats
642W - 598L
1,597 Elo+
Solo
Hachiman
Hachiman
Xanlee1
Hachiman
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
370W - 383L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
ZestyTheLime
Baron Samedi
Level 67
God Stats
10W - 9L
1,500 SR
Queue Stats
533W - 494L
1,549 Elo+
Party 2
Ares
Ares
bEnOttotto
Ares
Level 155
God Stats
8W - 3L
1,499 SR
Queue Stats
217W - 222L
1,520 Elo+
Solo
Pele
Pele
littlestarman
Pele
Level 88
God Stats
24W - 17L
1,333 SR
Queue Stats
420W - 407L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,934
497
7,324
8,589
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
PG Atill4h
Merlin
17
3 / 4 / 7
10,495
525
12,154
8,495
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 6
9,385
469
6,204
14,537
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
17
4 / 3 / 4
10,730
537
7,557
17,066
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
pieman-2001
Jormungandr
19
5 / 2 / 4
11,977
599
12,947
14,899
13,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 2 / 5
7,584
379
3,555
15,679
12,310
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Xanlee1
Hachiman
15
2 / 2 / 3
8,881
444
5,022
11,547
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ZestyTheLime
Baron Samedi
14
2 / 7 / 6
8,538
427
12,289
15,806
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 2 / 0
6,965
348
3,919
8,854
4,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 2 / 3
10,773
539
11,513
17,581
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
15
Kills
13
13
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Achilles
1
2
5
1.75
W
Merlin
PG Atill4h
Merlin
3
4
7
1.63
W
2
2
6
2.5
L
Hachiman
Xanlee1
Hachiman
2
2
3
1.75
L
Baron Samedi
ZestyTheLime
Baron Samedi
2
7
6
0.71
W
Kali
4
3
4
2
L
1
2
0
0.5
L
7
2
3
4.25
W
Jormungandr
pieman-2001
Jormungandr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,186
Damage
36,298
63,586
Taken
69,467
39,036
Mitigated
34,556
20,372
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,324
2,955
0
2,781
8,589
2,843
2,034
202
8,383
0
71,592
L
Achilles
3,555
469
388
2,710
15,679
12,310
0
5,448
9,846
0
25,199
W
Merlin
PG Atill4h
Merlin
12,154
680
0
841
8,495
2,974
1,252
2,415
5,778
66,012
0
W
6,204
411
1,141
2,631
14,537
12,572
0
3,695
10,644
0
30,542
L
Hachiman
Xanlee1
Hachiman
5,022
1,906
0
2,871
11,547
3,671
52
1,891
9,537
0
60,469
L
Baron Samedi
ZestyTheLime
Baron Samedi
12,289
940
1,477
4,181
15,806
6,926
0
6,287
9,147
52,076
0
W
Kali
7,557
3,585
0
9,421
17,066
6,899
764
3,551
13,258
0
63,174
L
3,919
132
0
4,733
8,854
4,412
0
5,248
3,231
25,315
0
L
11,513
2,415
0
7,298
17,581
7,237
0
4,665
12,605
0
83,814
W
Jormungandr
pieman-2001
Jormungandr
12,947
3,141
0
3,557
14,899
13,748
18
5,480
9,315
81,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
42,741
555
Minions Killed
422
0
Camps Cleared
0
1,773,823
Distance Traveled
1,705,844
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,934
497
115
6
0
333,032
2
L
Achilles
7,584
379
41
2
0
412,173
4
W
Merlin
10,495
525
123
6
0
343,804
1
W
Nike
9,385
469
44
2
0
356,457
3
L
Hachiman
8,881
444
114
6
0
367,058
7
L
Baron Samedi
8,538
427
78
4
0
329,104
4
W
Kali
10,730
537
116
6
0
396,543
1
L
Ares
6,965
348
40
2
0
166,474
1
L
Pele
10,773
539
149
7
0
431,035
2
W
Jormungandr
11,977
599
157
8
0
343,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role