Player Matchup

Loki
Loki
Brownbombers18
Loki
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 22L
1,594 Elo+
Party 2
Cupid
Cupid
Itz_Keem17
Cupid
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Chaac
Chaac
KingJJ2523
Chaac
Level 7
God Stats
4W - 2L
1,674 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Raijin
Raijin
King_xcypherx
Raijin
Level 14
God Stats
2W - 0L
1,206 SR
Queue Stats
12W - 10L
1,704 Elo+
Party 2
Ymir
Ymir
jojohalls
Ymir
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
26W - 18L
1,704 Elo+
Party 2
Team Averages
Level 11
1,528 SR
1,600 Elo+

VS

Team Averages
Level 30
1,547 SR
1,599 Elo+
Pele
Pele
Captain-Raijin
Pele
Level 28
God Stats
1W - 3L
1,735 SR
Queue Stats
264W - 255L
1,540 Elo+
Solo
Neith
Neith
CarryOrThrow464
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GamerLord16
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,748 Elo+
Solo
Amaterasu
Amaterasu
RISK noble
Amaterasu
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
68W - 50L
1,557 Elo+
Party 1
Ares
Ares
hone1986g
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,873
687
3,310
5,215
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
10
5 / 1 / 6
6,615
662
4,246
3,472
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
10
2 / 1 / 0
5,892
589
3,684
5,419
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 4
5,948
595
3,558
3,861
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
4 / 2 / 9
6,250
625
5,298
6,680
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,735
574
2,475
7,422
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
5,826
583
4,491
4,196
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
GamerLord16
Tsukuyomi
8
0 / 5 / 1
4,965
497
1,298
6,462
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
RISK noble
Amaterasu
11
2 / 1 / 1
5,957
596
2,825
5,417
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
6
0 / 8 / 2
4,553
455
1,471
8,784
3,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
2
3
0
0.67
L
2
2
2
1.5
L
Tsukuyomi
GamerLord16
Tsukuyomi
0
5
1
0.1
W
Cupid
5
1
6
8
W
Chaac
2
1
0
2
W
2
1
4
4
L
Amaterasu
RISK noble
Amaterasu
2
1
1
2.5
L
Ares
0
8
2
0.13
W
Ymir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
12,560
24,647
Taken
32,281
11,227
Mitigated
12,038
8,258
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,310
638
0
2,754
5,215
1,406
808
0
5,215
0
34,807
L
2,475
566
0
2,478
7,422
2,033
0
1,268
6,064
0
26,507
L
4,491
2,247
0
1,504
4,196
1,211
0
1,135
3,033
0
30,393
L
Tsukuyomi
GamerLord16
Tsukuyomi
1,298
767
0
676
6,462
2,102
0
2,541
3,633
0
19,092
W
Cupid
4,246
2,845
270
1,125
3,472
943
968
433
3,039
0
26,950
W
Chaac
3,684
651
0
2,460
5,419
4,211
448
0
5,419
0
22,669
W
3,558
306
0
1,172
3,861
1,317
1,239
0
3,861
23,557
0
L
Amaterasu
RISK noble
Amaterasu
2,825
1,032
0
2,330
5,417
3,562
176
272
4,946
0
24,130
L
Ares
1,471
202
0
0
8,784
3,130
40
3,195
5,505
11,961
0
W
Ymir
5,298
1,079
0
477
6,680
3,350
182
1,038
5,642
23,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
27,036
268
Minions Killed
229
0
Camps Cleared
0
933,253
Distance Traveled
870,270
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,873
687
73
7
0
215,285
3
L
Pele
5,735
574
68
7
0
156,657
0
L
Neith
5,826
583
54
5
0
177,450
2
L
Tsukuyomi
4,965
497
34
3
0
167,949
1
W
Cupid
6,615
662
48
5
0
175,008
4
W
Chaac
5,892
589
50
5
0
174,121
2
W
Raijin
5,948
595
57
6
0
172,200
3
L
Amaterasu
5,957
596
51
5
0
192,460
2
L
Ares
4,553
455
22
2
0
175,754
0
W
Ymir
6,250
625
40
4
0
196,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role