Player Matchup

Cerberus
Cerberus
AdrianMLG
Cerberus
Level 63
God Stats
4W - 5L
1,310 SR
Queue Stats
82W - 96L
1,424 Elo+
Party 3
Apollo
Apollo
Alejandronis
Apollo
Level 24
God Stats
2W - 10L
1,044 SR
Queue Stats
39W - 44L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Eddywander
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Loki
Loki
Monster2772
Loki
Level 17
God Stats
0W - 2L
1,113 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Naacho_RF
Baron Samedi
Level 16
God Stats
5W - 7L
1,473 SR
Queue Stats
21W - 23L
1,446 Elo+
Party 3
Team Averages
Level 26
1,288 SR
1,455 Elo+

VS

Team Averages
Level 13
1,613 SR
1,439 Elo+
Nemesis
Nemesis
EskiPill
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 71L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LeozinPokaPoka
Sun Wukong
Level 12
God Stats
3W - 0L
1,841 SR
Queue Stats
7W - 7L
1,436 Elo+
Party 2
Yemoja
Yemoja
SirShine
Yemoja
Level 15
God Stats
2W - 1L
1,528 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
SuperSayanBlue
Kukulkan
Level 10
God Stats
4W - 1L
1,721 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
pulpillo007
Danzaburou
Level 24
God Stats
25W - 23L
1,475 SR
Queue Stats
205W - 249L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdrianMLG
Cerberus
18
6 / 7 / 14
14,307
421
20,726
39,286
50,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
8 / 7 / 6
12,999
382
10,692
16,804
6,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Eddywander
Cthulhu
17
4 / 5 / 6
12,648
372
10,934
30,009
25,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 5 / 7
16,209
477
21,885
30,518
13,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Naacho_RF
Baron Samedi
20
3 / 10 / 2
13,663
402
17,612
26,011
11,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EskiPill
Nemesis
7
0 / 6 / 0
10,138
298
1,160
6,246
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
LeozinPokaPoka
Sun Wukong
20
8 / 1 / 11
17,889
526
25,551
34,003
23,062
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
SirShine
Yemoja
20
1 / 2 / 19
15,032
442
8,400
17,849
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
16 / 8 / 8
17,585
517
47,145
29,424
17,946
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
pulpillo007
Danzaburou
20
8 / 12 / 8
18,184
535
25,959
32,063
11,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
79
29
Kills
33
34
Deaths
29
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdrianMLG
Cerberus
6
7
14
1.86
L
Apollo
8
7
6
1.57
L
Cthulhu
Eddywander
Cthulhu
4
5
6
1.4
W
Nemesis
EskiPill
Nemesis
0
6
0
0
W
Sun Wukong
LeozinPokaPoka
Sun Wukong
8
1
11
13.5
L
8
5
7
2.3
L
Baron Samedi
Naacho_RF
Baron Samedi
3
10
2
0.4
W
Yemoja
SirShine
Yemoja
1
2
19
5.25
W
Kukulkan
16
8
8
2.5
W
Danzaburou
pulpillo007
Danzaburou
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,849
Damage
108,215
142,628
Taken
119,585
106,996
Mitigated
71,752
28,349
Healing
43,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdrianMLG
Cerberus
20,726
1,231
0
12,081
39,286
50,810
0
15,131
23,660
79,267
0
L
Apollo
10,692
5,999
0
2,706
16,804
6,256
736
7,064
9,663
0
62,649
L
Cthulhu
Eddywander
Cthulhu
10,934
1,067
485
1,054
30,009
25,482
0
18,433
10,965
36,352
0
W
Nemesis
EskiPill
Nemesis
1,160
649
0
1,205
6,246
1,163
0
1,595
4,623
0
9,733
W
Sun Wukong
LeozinPokaPoka
Sun Wukong
25,551
6,405
0
16,331
34,003
23,062
1,230
17,077
16,609
0
106,108
L
21,885
6,646
0
7,465
30,518
13,111
0
8,855
21,335
0
125,378
L
Baron Samedi
Naacho_RF
Baron Samedi
17,612
746
1,001
3,557
26,011
11,337
1,570
11,294
14,567
99,773
0
W
Yemoja
SirShine
Yemoja
8,400
3,187
5,802
3,317
17,849
18,575
811
10,496
7,169
29,551
0
W
Kukulkan
47,145
5,795
1,372
2,522
29,424
17,946
1,361
11,470
17,649
152,350
0
W
Danzaburou
pulpillo007
Danzaburou
25,959
13,304
730
12,421
32,063
11,006
5,706
13,603
18,319
0
113,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,826
Gold Earned
78,828
598
Minions Killed
529
0
Camps Cleared
0
2,711,454
Distance Traveled
2,467,485
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,307
421
132
4
0
646,281
0
L
Apollo
12,999
382
106
3
0
383,634
1
L
Cthulhu
12,648
372
54
2
0
543,819
0
W
Nemesis
10,138
298
15
0
0
163,894
2
W
Sun Wukong
17,889
526
170
5
0
660,346
3
L
Loki
16,209
477
147
4
0
620,757
0
L
Baron Samedi
13,663
402
159
5
0
516,963
0
W
Yemoja
15,032
442
26
1
0
569,402
2
W
Kukulkan
17,585
517
166
5
0
559,678
1
W
Danzaburou
18,184
535
152
4
0
514,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role