Player Matchup

Baron Samedi
Baron Samedi
BAKUGO BOOOM
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 2L
2,015 Elo+
Party 1
Neith
Neith
Canazark
Neith
Level 14
God Stats
1W - 3L
1,167 SR
Queue Stats
35W - 25L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Gotty12
Ao Kuang
Level 15
God Stats
9W - 1L
1,746 SR
Queue Stats
232W - 51L
2,015 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TvAdn
Cu Chulainn
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
138W - 117L
1,618 Elo+
Solo
Ymir
Ymir
adrianbzr
Ymir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,731 Elo+

VS

Team Averages
Level 17
1,648 SR
1,558 Elo+
Erlang Shen
Erlang Shen
AAleksii
Erlang Shen
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
82W - 70L
1,585 Elo+
Solo
Neith
Neith
MaverickPT7
Neith
Level 12
God Stats
3W - 4L
1,619 SR
Queue Stats
15W - 13L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Sxbina
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
miskow666
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Solo
Apollo
Apollo
УшнойКлещ
Apollo
Level 23
God Stats
20W - 6L
1,908 SR
Queue Stats
92W - 32L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BAKUGO BOOOM
Baron Samedi
17
4 / 3 / 15
10,956
577
11,165
11,139
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Canazark
Neith
16
9 / 2 / 9
10,743
565
13,793
13,508
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Gotty12
Ao Kuang
19
12 / 4 / 7
12,125
638
16,758
22,715
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
TvAdn
Cu Chulainn
14
0 / 4 / 5
9,007
474
6,182
13,391
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
4 / 3 / 14
9,803
516
7,797
14,793
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AAleksii
Erlang Shen
14
6 / 6 / 2
9,276
488
9,287
14,915
8,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 3
9,188
484
11,767
11,011
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Sxbina
Nu Wa
14
1 / 7 / 3
9,029
475
12,333
12,286
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 10 / 1
7,469
393
2,826
18,963
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 3 / 1
11,317
596
13,772
15,344
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
29
Kills
16
16
Deaths
29
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AAleksii
Erlang Shen
6
6
2
1.17
W
Baron Samedi
BAKUGO BOOOM
Baron Samedi
4
3
15
3.83
W
Neith
Canazark
Neith
9
2
9
6.75
W
Ao Kuang
Gotty12
Ao Kuang
12
4
7
3.88
L
2
3
3
1.17
L
Nu Wa
Sxbina
Nu Wa
1
7
3
0.36
W
Cu Chulainn
TvAdn
Cu Chulainn
0
4
5
0.63
W
Ymir
4
3
14
3.67
L
Ymir
0
10
1
0.05
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,695
Damage
49,985
75,546
Taken
72,519
42,056
Mitigated
35,312
28,838
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AAleksii
Erlang Shen
9,287
5,557
0
2,200
14,915
8,230
344
6,352
8,381
0
51,663
W
Baron Samedi
BAKUGO BOOOM
Baron Samedi
11,165
1,433
1,146
3,111
11,139
4,717
227
3,276
7,623
69,007
0
W
Neith
Canazark
Neith
13,793
6,929
0
7,530
13,508
5,003
3,759
1,916
11,349
0
67,291
W
Ao Kuang
Gotty12
Ao Kuang
16,758
4,959
0
13,033
22,715
9,502
767
3,436
19,052
93,282
0
L
11,767
5,609
0
4,103
11,011
4,073
695
5,098
5,888
0
55,005
L
Nu Wa
Sxbina
Nu Wa
12,333
2,070
0
2,120
12,286
4,579
259
8,497
3,500
60,104
0
W
Cu Chulainn
TvAdn
Cu Chulainn
6,182
1,283
0
2,458
13,391
10,248
120
1,332
11,912
593
47,327
W
Ymir
7,797
1,653
0
1,560
14,793
12,586
424
4,080
10,451
41,732
0
L
Ymir
2,826
826
393
1,587
18,963
11,698
72
10,717
8,092
14,541
0
L
13,772
9,102
0
7,665
15,344
6,732
632
5,023
9,999
0
86,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,634
Gold Earned
46,279
533
Minions Killed
463
0
Camps Cleared
0
1,777,659
Distance Traveled
1,551,645
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,276
488
72
4
0
289,140
2
W
Baron Samedi
10,956
577
125
7
0
346,548
5
W
Neith
10,743
565
120
6
0
314,022
3
W
Ao Kuang
12,125
638
146
8
0
397,202
1
L
Neith
9,188
484
103
5
0
299,192
8
L
Nu Wa
9,029
475
112
6
0
333,229
2
W
Cu Chulainn
9,007
474
91
5
0
368,359
2
W
Ymir
9,803
516
51
3
0
351,528
7
L
Ymir
7,469
393
26
1
0
295,745
1
L
Apollo
11,317
596
150
8
0
334,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role