Player Matchup

Artemis
Artemis
DangItsJess
Artemis
Level 17
God Stats
2W - 5L
1,358 SR
Queue Stats
7W - 16L
1,165 Elo+
Party 1
Da Ji
Da Ji
ImJayMatt
Da Ji
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 42L
1,475 Elo+
Party 1
Camazotz
Camazotz
Kyttikay
Camazotz
Level 29
God Stats
8W - 11L
1,522 SR
Queue Stats
765W - 828L
1,447 Elo+
Solo
Izanami
Izanami
SwagDaddy-RIP999
Izanami
Level 27
God Stats
13W - 25L
1,360 SR
Queue Stats
23W - 42L
1,363 Elo+
Party 1
Ah Puch
Ah Puch
aFriskyTurtle
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 50L
1,339 Elo+
Party 1
Team Averages
Level 43
1,448 SR
1,358 Elo+

VS

Team Averages
Level 13
1,505 SR
1,405 Elo+
Cerberus
Cerberus
BaphledGamer
Cerberus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 166L
1,498 Elo+
Solo
Nemesis
Nemesis
GoatedAaron
Nemesis
Level 5
God Stats
3W - 7L
1,570 SR
Queue Stats
6W - 9L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
LanceMartel
Guan Yu
Level 8
God Stats
1W - 4L
1,351 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Anubis
Anubis
LisandroLXV
Anubis
Level 26
God Stats
16W - 13L
1,606 SR
Queue Stats
142W - 165L
1,489 Elo+
Solo
Set
Set
uhjavii
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DangItsJess
Artemis
18
2 / 4 / 10
11,904
916
11,988
10,089
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
ImJayMatt
Da Ji
20
5 / 9 / 16
13,626
1,048
15,003
18,896
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Kyttikay
Camazotz
20
8 / 5 / 16
14,004
1,077
22,544
26,631
13,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
3 / 2 / 11
12,647
973
14,332
12,474
3,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
20
18 / 4 / 12
17,023
1,309
52,762
13,463
5,133
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaphledGamer
Cerberus
20
2 / 8 / 17
13,903
1,069
18,401
33,912
39,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GoatedAaron
Nemesis
19
5 / 7 / 9
12,789
984
15,696
21,277
7,739
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
LanceMartel
Guan Yu
20
1 / 6 / 20
12,766
982
10,697
27,563
26,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
13 / 6 / 7
15,929
1,225
23,267
27,825
13,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
19
3 / 9 / 11
13,300
1,023
8,955
17,298
7,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
36
Kills
24
24
Deaths
36
65
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaphledGamer
Cerberus
2
8
17
1.31
W
Artemis
DangItsJess
Artemis
2
4
10
1.75
L
Nemesis
GoatedAaron
Nemesis
5
7
9
1.36
W
Da Ji
ImJayMatt
Da Ji
5
9
16
1.44
W
Camazotz
Kyttikay
Camazotz
8
5
16
3.2
L
Guan Yu
LanceMartel
Guan Yu
1
6
20
1.83
L
Anubis
13
6
7
2.75
W
3
2
11
4.25
W
Ah Puch
18
4
12
6
L
Set
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,629
Damage
77,016
81,553
Taken
127,875
28,667
Mitigated
95,162
15,747
Healing
29,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaphledGamer
Cerberus
18,401
2,406
0
4,807
33,912
39,812
0
12,089
20,504
40,766
0
W
Artemis
DangItsJess
Artemis
11,988
5,301
0
0
10,089
2,396
0
7,254
2,760
0
17,854
L
Nemesis
GoatedAaron
Nemesis
15,696
8,859
0
1,554
21,277
7,739
0
9,197
11,519
0
32,028
W
Da Ji
ImJayMatt
Da Ji
15,003
3,734
240
764
18,896
4,532
0
11,985
6,761
0
22,172
W
Camazotz
Kyttikay
Camazotz
22,544
6,855
0
11,363
26,631
13,190
0
12,513
13,843
0
39,439
L
Guan Yu
LanceMartel
Guan Yu
10,697
1,689
7,444
5,706
27,563
26,766
0
12,678
13,946
0
23,773
L
Anubis
23,267
786
0
9,375
27,825
13,101
0
11,570
15,845
52,516
0
W
14,332
8,775
0
0
12,474
3,416
0
6,501
5,923
0
28,705
W
Ah Puch
52,762
1,450
0
3,380
13,463
5,133
0
3,415
9,923
107,559
0
L
Set
8,955
3,567
0
307
17,298
7,744
0
5,869
11,157
0
18,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,204
Gold Earned
68,687
232
Minions Killed
230
9
Camps Cleared
3
1,082,233
Distance Traveled
1,174,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,903
1,069
57
4
1
246,943
0
W
Artemis
11,904
916
15
1
0
177,361
0
L
Nemesis
12,789
984
44
3
0
189,140
0
W
Da Ji
13,626
1,048
19
1
4
191,684
0
W
Camazotz
14,004
1,077
24
2
0
235,539
2
L
Guan Yu
12,766
982
20
2
0
293,310
0
L
Anubis
15,929
1,225
91
7
0
240,781
0
W
Izanami
12,647
973
36
3
2
250,439
0
W
Ah Puch
17,023
1,309
138
11
3
227,210
0
L
Set
13,300
1,023
18
1
2
203,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role