Player Matchup

Ganesha
Ganesha
AntiGodFather-
Ganesha
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Artemis
Artemis
Meezie_Mee
Artemis
Level 7
God Stats
62W - 80L
1,526 SR
Queue Stats
117W - 178L
1,640 Elo+
Solo
Zeus
Zeus
Mythos GSH
Zeus
Level 6
God Stats
4W - 2L
1,991 SR
Queue Stats
5W - 2L
1,913 Elo+
Solo
Kali
Kali
Profeza975
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,667 Elo+
Solo
Merlin
Merlin
weedg4i20
Merlin
Level 24
God Stats
25W - 12L
1,725 SR
Queue Stats
29W - 19L
1,749 Elo+
Solo
Team Averages
Level 11
1,692 SR
1,737 Elo+

VS

Team Averages
Level 64
1,498 SR
1,648 Elo+
Cerberus
Cerberus
AYrapidTax
Cerberus
Level 11
God Stats
1W - 1L
1,384 SR
Queue Stats
22W - 16L
1,700 Elo+
Party 1
Chang'e
Chang'e
ActuaIIY No
Chang'e
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 97L
1,629 Elo+
Party 1
Bellona
Bellona
BlackestNite838
Bellona
Level 15
God Stats
25W - 35L
1,441 SR
Queue Stats
102W - 112L
1,532 Elo+
Solo
Thor
Thor
Eatpoopz8145
Thor
Level 11
God Stats
2W - 4L
1,509 SR
Queue Stats
30W - 15L
1,861 Elo+
Party 1
Rama
Rama
Rhaliek
Rama
Level 127
God Stats
2W - 0L
1,656 SR
Queue Stats
32W - 37L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,551
755
0
0
0
Artemis
Meezie_Mee
Artemis
15
0 / 7 / 6
8,784
878
4,443
14,303
4,907
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 1
11,486
1,149
21,385
10,034
3,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 5
8,565
857
3,835
13,807
5,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
weedg4i20
Merlin
16
2 / 2 / 5
10,138
1,014
8,961
8,502
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

177

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AYrapidTax
Cerberus
15
2 / 1 / 10
9,539
954
3,213
5,502
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
ActuaIIY No
Chang'e
16
5 / 3 / 13
10,030
1,003
18,537
11,800
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 13
10,043
1,004
4,514
11,638
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 8
9,865
987
8,954
8,142
2,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Rhaliek
Rama
16
5 / 1 / 9
9,748
975
8,517
6,665
2,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
9
Kills
20
20
Deaths
9
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AYrapidTax
Cerberus
2
1
10
7
W
Chang'e
ActuaIIY No
Chang'e
5
3
13
3.83
L
0
0
0
0
W
3
3
13
3.17
W
5
1
8
9
L
Artemis
Meezie_Mee
Artemis
0
7
6
0.43
L
7
1
1
7.5
L
0
10
5
0.25
W
Rama
Rhaliek
Rama
5
1
9
9.5
L
Merlin
weedg4i20
Merlin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
43,735
46,646
Taken
43,747
16,554
Mitigated
20,198
1,270
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AYrapidTax
Cerberus
3,213
47
0
953
5,502
4,151
0
3,717
1,785
21,406
0
W
Chang'e
ActuaIIY No
Chang'e
18,537
1,063
2,052
3,921
11,800
4,286
0
7,136
4,664
35,444
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,514
959
0
404
11,638
6,952
0
8,577
3,061
0
12,224
W
8,954
575
0
0
8,142
2,791
0
5,381
2,761
0
20,166
L
Artemis
Meezie_Mee
Artemis
4,443
931
0
0
14,303
4,907
0
6,725
7,191
0
9,462
L
21,385
708
0
0
10,034
3,344
0
3,635
6,173
59,619
0
L
3,835
1,903
0
297
13,807
5,332
0
5,969
7,530
0
10,298
W
Rama
Rhaliek
Rama
8,517
6,870
0
698
6,665
2,018
0
5,535
1,130
0
29,348
L
Merlin
weedg4i20
Merlin
8,961
503
304
669
8,502
2,971
0
4,583
3,677
40,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
49,225
185
Minions Killed
200
5
Camps Cleared
6
632,570
Distance Traveled
910,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,539
954
52
5
2
172,174
0
W
Chang'e
10,030
1,003
47
5
3
189,562
0
L
Ganesha
7,551
755
0
0
0
0
0
W
Bellona
10,043
1,004
24
2
1
187,704
0
W
Thor
9,865
987
26
3
0
187,520
0
L
Artemis
8,784
878
8
1
0
142,738
0
L
Zeus
11,486
1,149
95
10
1
172,402
1
L
Kali
8,565
857
18
2
1
141,449
0
W
Rama
9,748
975
51
5
0
173,094
0
L
Merlin
10,138
1,014
64
6
3
175,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role