Player Matchup

Sylvanus
Sylvanus
Ikeeljoo
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,630 Elo+
Solo
Apollo
Apollo
MastrKillerZJ
Apollo
Level 94
God Stats
4W - 3L
1,631 SR
Queue Stats
189W - 235L
1,552 Elo+
Party 3
Agni
Agni
RealiantAlmond38
Agni
Level 127
God Stats
9W - 5L
1,525 SR
Queue Stats
88W - 113L
1,590 Elo+
Party 3
Pele
Pele
SenorSpidey
Pele
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 123L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
SpitfireRayn
Sun Wukong
Level 157
God Stats
7W - 3L
1,598 SR
Queue Stats
245W - 248L
1,590 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,579 Elo+

VS

Team Averages
Level 109
1,460 SR
1,599 Elo+
Discordia
Discordia
Jihibukai
Discordia
Level 139
God Stats
9W - 8L
1,316 SR
Queue Stats
85W - 74L
1,744 Elo+
Solo
Sol
Sol
LilPottyB
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,487 Elo+
Solo
Ravana
Ravana
Nooodles123
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,506 Elo+
Solo
Achilles
Achilles
NxTSoul
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,654 Elo+
Party 2
Ullr
Ullr
Sheri Vi
Ullr
Level 122
God Stats
9W - 5L
1,485 SR
Queue Stats
38W - 36L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ikeeljoo
Sylvanus
19
2 / 1 / 8
12,735
708
8,000
18,050
20,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 5 / 6
12,941
719
6,500
17,587
8,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 5 / 7
11,338
630
22,498
16,150
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 2 / 7
12,691
705
8,393
15,245
6,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SpitfireRayn
Sun Wukong
20
3 / 1 / 9
13,269
737
14,415
20,930
23,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jihibukai
Discordia
19
3 / 4 / 5
12,074
671
22,732
14,168
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 2 / 5
11,287
627
15,340
14,065
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ravana
18
5 / 4 / 1
12,126
674
7,315
12,330
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NxTSoul
Achilles
19
4 / 2 / 2
11,685
649
12,933
17,234
12,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
19
1 / 2 / 7
11,490
638
11,659
12,897
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
14
Kills
14
14
Deaths
14
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ikeeljoo
Sylvanus
2
1
8
6
L
Discordia
Jihibukai
Discordia
3
4
5
1.38
L
1
2
5
1.75
W
5
5
6
1.6
L
Ravana
5
4
1
1.38
L
Achilles
NxTSoul
Achilles
4
2
2
2.5
W
1
5
7
0.9
W
3
2
7
3.25
L
Ullr
1
2
7
2.25
W
Sun Wukong
SpitfireRayn
Sun Wukong
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,806
Damage
69,979
87,962
Taken
70,694
66,661
Mitigated
37,163
31,214
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ikeeljoo
Sylvanus
8,000
1,181
8,219
10,412
18,050
20,735
70
9,093
7,875
24,782
0
L
Discordia
Jihibukai
Discordia
22,732
1,054
0
2,906
14,168
5,900
640
7,252
6,016
62,266
0
L
15,340
2,705
0
5,441
14,065
5,305
648
6,773
6,860
52,620
0
W
6,500
2,351
0
1,581
17,587
8,300
1,122
8,839
8,650
0
41,324
L
Ravana
7,315
1,753
0
529
12,330
7,589
157
4,104
7,289
0
29,133
L
Achilles
NxTSoul
Achilles
12,933
3,637
0
3,006
17,234
12,983
43
6,019
9,899
0
37,788
W
22,498
652
132
1,718
16,150
7,050
10
7,762
8,282
49,954
0
W
8,393
2,243
0
3,585
15,245
6,986
1,332
4,561
10,606
0
44,959
L
Ullr
11,659
5,385
0
478
12,897
5,386
726
5,009
7,522
0
53,558
W
Sun Wukong
SpitfireRayn
Sun Wukong
14,415
1,635
0
5,567
20,930
23,590
0
7,768
12,018
0
62,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,974
Gold Earned
58,662
411
Minions Killed
447
8
Camps Cleared
7
1,741,472
Distance Traveled
1,656,804
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,735
708
35
2
2
323,306
2
L
Discordia
12,074
671
80
4
2
294,680
3
L
Sol
11,287
627
114
6
0
351,715
0
W
Apollo
12,941
719
82
5
1
333,653
1
L
Ravana
12,126
674
76
4
1
337,578
3
L
Achilles
11,685
649
63
4
1
327,315
0
W
Agni
11,338
630
89
5
1
335,060
1
W
Pele
12,691
705
86
5
3
365,340
7
L
Ullr
11,490
638
114
6
3
345,516
1
W
Sun Wukong
13,269
737
119
7
1
384,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role