Player Matchup

Chiron
Chiron
DΑVΙD
Chiron
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
210W - 240L
1,555 Elo+
Party 1
Olorun
Olorun
FRΑNCΙSCΟ
Olorun
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 265L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
dmayuscula
Xing Tian
Level 128
God Stats
4W - 1L
1,669 SR
Queue Stats
186W - 215L
1,528 Elo+
Party 1
Tyr
Tyr
pacarex777YT
Tyr
Level 15
God Stats
9W - 4L
1,544 SR
Queue Stats
15W - 7L
1,618 Elo+
Party 1
Bakasura
Bakasura
ΜΑRΙΟ
Bakasura
Level 147
God Stats
7W - 2L
1,715 SR
Queue Stats
171W - 187L
1,568 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,571 Elo+

VS

Team Averages
Level 96
1,592 SR
1,598 Elo+
Sobek
Sobek
Chonk
Sobek
Level 155
God Stats
3W - 7L
1,866 SR
Queue Stats
178W - 152L
1,667 Elo+
Party 2
Jing Wei
Jing Wei
Dotsman
Jing Wei
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 63L
1,630 Elo+
Party 2
Nike
Nike
MediumishChungus
Nike
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 93L
1,634 Elo+
Party 2
Merlin
Merlin
Zanjikins
Merlin
Level 68
God Stats
3W - 5L
1,595 SR
Queue Stats
76W - 77L
1,560 Elo+
Party 2
Awilix
Awilix
katiethecarrot
Awilix
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DΑVΙD
Chiron
17
2 / 3 / 5
10,253
540
11,911
10,670
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
18
2 / 2 / 3
10,891
573
9,598
17,265
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
dmayuscula
Xing Tian
16
5 / 0 / 10
10,569
556
8,421
13,567
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 3
11,409
600
7,275
15,445
13,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
ΜΑRΙΟ
Bakasura
17
6 / 3 / 2
10,387
547
11,093
17,329
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chonk
Sobek
14
1 / 6 / 3
8,381
441
6,884
17,126
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Dotsman
Jing Wei
15
1 / 2 / 2
9,414
495
9,375
11,675
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 1
9,044
476
9,751
15,605
11,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Zanjikins
Merlin
17
3 / 3 / 1
10,022
527
10,822
8,421
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 5 / 3
9,479
499
7,466
16,874
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
20
Kills
10
10
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chonk
Sobek
1
6
3
0.42
L
Jing Wei
Dotsman
Jing Wei
1
2
2
1
W
Chiron
DΑVΙD
Chiron
2
3
5
1.5
W
Olorun
2
2
3
1.75
L
2
4
1
0.63
L
Merlin
Zanjikins
Merlin
3
3
1
1.17
W
Xing Tian
dmayuscula
Xing Tian
5
0
10
10
L
3
5
3
0.9
W
5
2
3
3.25
W
Bakasura
ΜΑRΙΟ
Bakasura
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
44,298
74,276
Taken
69,701
44,048
Mitigated
35,684
35,575
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chonk
Sobek
6,884
729
0
6,762
17,126
10,340
0
5,972
11,129
31,071
0
L
Jing Wei
Dotsman
Jing Wei
9,375
7,241
0
3,146
11,675
3,912
0
7,506
4,094
0
68,823
W
Chiron
DΑVΙD
Chiron
11,911
5,336
820
3,461
10,670
3,944
885
4,530
5,878
0
91,601
W
Olorun
9,598
4,451
320
12,378
17,265
7,834
2,031
1,867
15,362
87,087
0
L
9,751
1,147
0
4,304
15,605
11,725
0
1,069
12,660
7,038
61,536
L
Merlin
Zanjikins
Merlin
10,822
592
0
1,980
8,421
3,429
0
1,424
6,824
73,095
0
W
Xing Tian
dmayuscula
Xing Tian
8,421
764
0
3,764
13,567
11,119
0
5,975
7,374
23,804
0
L
7,466
3,185
0
3,990
16,874
6,278
0
2,015
14,045
0
51,312
W
7,275
1,632
0
6,923
15,445
13,031
844
3,293
12,076
0
72,870
W
Bakasura
ΜΑRΙΟ
Bakasura
11,093
6,815
0
7,909
17,329
8,120
78
3,328
13,941
0
64,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
46,340
623
Minions Killed
546
0
Camps Cleared
0
1,866,499
Distance Traveled
1,846,676
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,381
441
42
2
0
380,305
6
L
Jing Wei
9,414
495
132
7
0
374,092
5
W
Chiron
10,253
540
168
9
0
349,448
5
W
Olorun
10,891
573
156
8
0
323,235
0
L
Nike
9,044
476
125
7
0
337,308
4
L
Merlin
10,022
527
141
7
0
332,165
3
W
Xing Tian
10,569
556
19
1
0
408,242
7
L
Awilix
9,479
499
106
6
0
422,806
3
W
Tyr
11,409
600
155
8
0
420,893
6
W
Bakasura
10,387
547
125
7
0
364,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role