Player Matchup

Xbalanque
Xbalanque
Balt1mora
Xbalanque
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DaSunGod
Ne Zha
Level 101
God Stats
34W - 23L
1,439 SR
Queue Stats
743W - 772L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Jackethir
Baron Samedi
Level 54
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 4L
1,770 Elo+
Party 2
Scylla
Scylla
JoelDemon
Scylla
Level 66
God Stats
2W - 1L
1,805 SR
Queue Stats
8W - 5L
1,643 Elo+
Party 2
Skadi
Skadi
SkollundHati
Skadi
Level 63
God Stats
2W - 2L
1,606 SR
Queue Stats
18W - 15L
1,597 Elo+
Solo
Team Averages
Level 77
1,613 SR
1,585 Elo+

VS

Team Averages
Level 110
1,644 SR
1,400 Elo+
Heimdallr
Heimdallr
Hadderz
Heimdallr
Level 140
God Stats
2W - 0L
1,618 SR
Queue Stats
18W - 18L
1,186 Elo+
Party 1
Da Ji
Da Ji
MadBombMagam
Da Ji
Level 132
God Stats
1W - 2L
1,688 SR
Queue Stats
50W - 58L
1,324 Elo+
Party 1
Cerberus
Cerberus
Raddycc
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
alfo10
Scylla
Level 129
God Stats
5W - 5L
1,790 SR
Queue Stats
124W - 108L
1,539 Elo+
Solo
Agni
Agni
tomycoll
Agni
Level 53
God Stats
4W - 2L
1,624 SR
Queue Stats
9W - 8L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Balt1mora
Xbalanque
15
1 / 12 / 3
8,799
880
5,874
18,843
6,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
DaSunGod
Ne Zha
15
2 / 8 / 4
9,371
937
10,730
13,771
5,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jackethir
Baron Samedi
15
0 / 4 / 3
8,749
875
4,380
10,388
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
JoelDemon
Scylla
14
3 / 7 / 2
9,385
939
11,271
12,015
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
0 / 11 / 6
9,071
907
7,261
18,971
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

60

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hadderz
Heimdallr
18
8 / 0 / 24
11,406
1,141
10,526
6,452
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 1 / 22
11,818
1,182
16,908
8,624
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Raddycc
Cerberus
17
4 / 5 / 23
10,923
1,092
6,522
15,990
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
alfo10
Scylla
19
11 / 0 / 24
12,180
1,218
21,864
5,417
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
18
8 / 0 / 19
11,072
1,107
14,252
7,654
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
6
Kills
42
42
Deaths
6
18
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Balt1mora
Xbalanque
1
12
3
0.21
L
Ne Zha
DaSunGod
Ne Zha
2
8
4
0.5
W
Heimdallr
Hadderz
Heimdallr
8
0
24
20
L
Baron Samedi
Jackethir
Baron Samedi
0
4
3
0.38
L
Scylla
JoelDemon
Scylla
3
7
2
0.57
W
11
1
22
22
W
Cerberus
Raddycc
Cerberus
4
5
23
3.1
L
0
11
6
0.27
W
Scylla
alfo10
Scylla
11
0
24
23
W
Agni
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
70,072
73,988
Taken
44,137
26,135
Mitigated
26,348
4,861
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Balt1mora
Xbalanque
5,874
3,177
0
744
18,843
6,837
0
7,835
10,774
0
19,754
L
Ne Zha
DaSunGod
Ne Zha
10,730
1,665
0
615
13,771
5,586
0
6,048
7,645
0
25,474
W
Heimdallr
Hadderz
Heimdallr
10,526
5,049
0
1,777
6,452
3,632
0
975
5,389
0
42,554
L
Baron Samedi
Jackethir
Baron Samedi
4,380
258
850
1,339
10,388
3,904
0
6,395
3,869
23,489
0
L
Scylla
JoelDemon
Scylla
11,271
925
0
91
12,015
3,765
0
9,711
2,164
19,232
0
W
16,908
3,110
0
0
8,624
3,501
0
2,633
5,811
0
24,131
W
Cerberus
Raddycc
Cerberus
6,522
171
0
3,513
15,990
14,644
0
6,950
8,517
12,867
0
L
7,261
2,795
0
1,222
18,971
6,043
0
11,745
6,898
0
41,862
W
Scylla
alfo10
Scylla
21,864
1,610
0
1,543
5,417
1,775
0
2,084
3,129
38,115
0
W
Agni
14,252
495
0
1,988
7,654
2,796
0
1,842
5,640
31,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
57,399
189
Minions Killed
208
5
Camps Cleared
7
850,353
Distance Traveled
926,640
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,799
880
24
2
0
138,023
1
L
Ne Zha
9,371
937
25
3
3
226,035
4
W
Heimdallr
11,406
1,141
89
9
0
188,102
0
L
Baron Samedi
8,749
875
70
7
1
167,801
0
L
Scylla
9,385
939
20
2
0
155,706
0
W
Da Ji
11,818
1,182
13
1
1
208,447
0
W
Cerberus
10,923
1,092
15
2
0
166,087
0
L
Skadi
9,071
907
50
5
1
162,788
0
W
Scylla
12,180
1,218
32
3
4
180,027
0
W
Agni
11,072
1,107
59
6
2
183,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role