Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Enmusted
Cu Chulainn
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Kursii
Kukulkan
Bronze III
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 52L
1,365 MMR
Solo
Ne Zha
Ne Zha
Bronze III
NotKyaKgda
Ne Zha
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,365 MMR
Party 2
Medusa
Medusa
Silver IV
gry9h0n
Medusa
Silver IV
Level 116
God Stats
1W - 0L
1,767 SR
Queue Stats
10W - 7L
1,358 MMR
Solo
Fenrir
Fenrir
Gold V
iifinessedyou
Fenrir
Gold V
Level 123
God Stats
17W - 14L
1,546 SR
Queue Stats
596W - 592L
1,323 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,563 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,462 SR
1,340 MMR
Tyr
Tyr
Silver II
AyubSAnchez7u7
Tyr
Silver II
Level 108
God Stats
14W - 9L
1,766 SR
Queue Stats
22W - 14L
1,341 MMR
Party 1
King Arthur
King Arthur
Gold V
DevoShleepo
King Arthur
Gold V
Level 102
God Stats
10W - 16L
1,372 SR
Queue Stats
146W - 139L
1,353 MMR
Solo
Arachne
Arachne
Silver III
MaikroThePro
Arachne
Silver III
Level 62
God Stats
1W - 2L
1,291 SR
Queue Stats
20W - 34L
1,354 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Tehbeardedgamer
Danzaburou
Gold IV
Level 96
God Stats
98W - 59L
1,612 SR
Queue Stats
414W - 408L
1,355 MMR
Solo
Nu Wa
Nu Wa
Silver II
csamuel667
Nu Wa
Silver II
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
35W - 37L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enmusted
Cu Chulainn
20
4 / 5 / 7
13,484
586
14,957
17,932
19,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Kursii
Kukulkan
19
9 / 2 / 7
13,769
599
15,461
9,768
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
NotKyaKgda
Ne Zha
20
10 / 3 / 10
14,607
635
16,478
19,721
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
gry9h0n
Medusa
20
5 / 1 / 7
15,102
657
12,984
14,515
10,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 15
12,383
538
9,139
19,195
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PersephoneSetYemojaScyllaTsukuyomi

VS

Bans
ApolloHeimdallrNemesisAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
9,285
404
4,898
17,056
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
DevoShleepo
King Arthur
17
4 / 6 / 5
11,053
481
13,795
27,531
28,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
MaikroThePro
Arachne
17
7 / 8 / 1
11,051
480
7,493
20,770
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Tehbeardedgamer
Danzaburou
18
5 / 6 / 3
12,009
522
9,726
18,260
7,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
16
1 / 8 / 5
9,948
433
5,957
12,973
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
30
Kills
17
17
Deaths
30
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
8
2
L
King Arthur
DevoShleepo
King Arthur
4
6
5
1.08
W
Cu Chulainn
Enmusted
Cu Chulainn
4
5
7
1.5
W
Kukulkan
Kursii
Kukulkan
9
2
7
6.25
L
Arachne
MaikroThePro
Arachne
7
8
1
0.94
W
Ne Zha
NotKyaKgda
Ne Zha
10
3
10
5
L
Danzaburou
Tehbeardedgamer
Danzaburou
5
6
3
1.08
L
Nu Wa
1
8
5
0.44
W
Medusa
gry9h0n
Medusa
5
1
7
8.5
W
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,019
Damage
41,869
81,131
Taken
96,590
60,299
Mitigated
58,587
35,426
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,898
309
0
3,865
17,056
10,773
114
4,648
12,144
2,483
36,732
L
King Arthur
DevoShleepo
King Arthur
13,795
1,853
0
9,255
27,531
28,348
0
2,544
24,913
1,648
66,009
W
Cu Chulainn
Enmusted
Cu Chulainn
14,957
3,176
0
6,919
17,932
19,160
1,931
1,427
15,905
4,594
84,367
W
Kukulkan
Kursii
Kukulkan
15,461
1,413
0
3,125
9,768
4,293
2,721
1,823
7,815
105,001
0
L
Arachne
MaikroThePro
Arachne
7,493
5,525
0
6,154
20,770
8,363
12
5,509
15,097
0
61,155
W
Ne Zha
NotKyaKgda
Ne Zha
16,478
4,787
0
11,699
19,721
9,128
3,293
2,315
17,148
0
99,411
L
Danzaburou
Tehbeardedgamer
Danzaburou
9,726
4,151
0
6,070
18,260
7,448
1,843
1,231
16,969
0
81,490
L
Nu Wa
5,957
459
0
1,341
12,973
3,655
0
1,593
11,264
68,192
0
W
Medusa
gry9h0n
Medusa
12,984
7,884
0
6,411
14,515
10,079
5,376
1,163
13,256
0
121,189
W
9,139
2,817
0
7,272
19,195
17,639
2,216
1,822
17,115
0
39,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,345
Gold Earned
53,346
688
Minions Killed
568
0
Camps Cleared
0
2,352,122
Distance Traveled
2,195,524
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,285
404
72
3
0
526,350
6
L
King Arthur
11,053
481
141
6
0
418,796
5
W
Cu Chulainn
13,484
586
139
6
0
440,628
7
W
Kukulkan
13,769
599
185
8
0
438,200
7
L
Arachne
11,051
480
106
5
0
456,408
3
W
Ne Zha
14,607
635
131
6
0
533,935
6
L
Danzaburou
12,009
522
139
6
0
407,106
1
L
Nu Wa
9,948
433
110
5
0
386,864
5
W
Medusa
15,102
657
192
8
0
456,085
5
W
Fenrir
12,383
538
41
2
0
483,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role