Player Matchup

Fenrir
Fenrir
FieryPineapple
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,385 Elo+
Party 1
Nike
Nike
TyphoonPie
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
YourFavouriteDM
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,385 Elo+
Party 1
Chernobog
Chernobog
henkertroll
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
xKURTISx
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,454 Elo+

VS

Team Averages
Level 20
1,422 SR
1,442 Elo+
Set
Set
ClamBaker
Set
Level 17
God Stats
32W - 21L
1,616 SR
Queue Stats
91W - 70L
1,453 Elo+
Solo
Odin
Odin
DummyThiccDom
Odin
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
78W - 96L
1,448 Elo+
Solo
Ymir
Ymir
Fonz31
Ymir
Level 28
God Stats
1W - 2L
1,317 SR
Queue Stats
7W - 6L
1,571 Elo+
Solo
Olorun
Olorun
Zordakai
Olorun
Level 16
God Stats
26W - 14L
1,412 SR
Queue Stats
85W - 75L
1,408 Elo+
Solo
Medusa
Medusa
nosecpas
Medusa
Level 11
God Stats
3W - 7L
1,264 SR
Queue Stats
100W - 118L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 1
6,848
489
6,193
12,289
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 4 / 2
6,802
486
6,947
10,229
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
YourFavouriteDM
Discordia
12
3 / 3 / 5
7,264
519
9,015
5,556
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
henkertroll
Chernobog
7
0 / 5 / 3
5,264
376
1,990
6,008
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
xKURTISx
Ganesha
8
0 / 3 / 2
5,595
400
1,615
6,410
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,681
620
9,660
9,966
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 4
7,031
502
2,975
7,868
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Fonz31
Ymir
13
9 / 2 / 2
8,439
603
6,433
10,951
5,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Zordakai
Olorun
12
4 / 3 / 3
7,840
560
5,138
9,028
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
nosecpas
Medusa
11
2 / 5 / 3
7,179
513
4,731
6,523
1,807
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
22
22
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
1
2
4
1.5
L
4
7
1
0.64
W
Ymir
Fonz31
Ymir
9
2
2
5
L
6
4
2
1.75
L
Discordia
YourFavouriteDM
Discordia
3
3
5
1.83
W
Olorun
Zordakai
Olorun
4
3
3
1.83
L
Chernobog
henkertroll
Chernobog
0
5
3
0.3
W
Medusa
nosecpas
Medusa
2
5
3
0.7
L
Ganesha
xKURTISx
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
28,937
40,492
Taken
44,336
16,034
Mitigated
18,740
7,166
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
5,592
0
2,940
9,966
3,990
1,571
1,015
8,826
0
53,795
W
2,975
390
0
2,436
7,868
4,618
1,383
1,507
6,161
0
26,617
L
6,193
1,283
0
4,103
12,289
4,139
0
2,915
9,349
0
33,128
W
Ymir
Fonz31
Ymir
6,433
1,503
0
2,759
10,951
5,297
1,022
2,518
8,408
39,981
0
L
6,947
822
0
661
10,229
5,567
0
2,450
7,629
0
21,035
L
Discordia
YourFavouriteDM
Discordia
9,015
1,152
0
712
5,556
1,743
0
2,966
2,565
38,290
0
W
Olorun
Zordakai
Olorun
5,138
1,726
329
3,251
9,028
3,028
2,651
3,136
5,842
31,202
0
L
Chernobog
henkertroll
Chernobog
1,990
1,151
0
1,096
6,008
1,732
0
1,555
4,428
0
9,681
W
Medusa
nosecpas
Medusa
4,731
1,381
0
664
6,523
1,807
639
2,454
3,944
0
23,293
L
Ganesha
xKURTISx
Ganesha
1,615
110
0
594
6,410
2,853
0
1,685
4,725
14,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
39,170
191
Minions Killed
325
0
Camps Cleared
0
1,124,315
Distance Traveled
1,285,639
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,681
620
104
7
0
274,394
0
W
Odin
7,031
502
53
4
0
281,255
0
L
Fenrir
6,848
489
53
4
0
240,834
3
W
Ymir
8,439
603
65
5
0
241,276
3
L
Nike
6,802
486
31
2
0
269,319
3
L
Discordia
7,264
519
69
5
0
266,103
3
W
Olorun
7,840
560
61
4
0
232,530
0
L
Chernobog
5,264
376
27
2
0
192,737
0
W
Medusa
7,179
513
42
3
0
256,184
0
L
Ganesha
5,595
400
11
1
0
155,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role