Player Matchup

Kukulkan
Kukulkan
DerSkyTrapLv
Kukulkan
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 53L
1,197 Elo+
Party 2
Sun Wukong
Sun Wukong
JJayB
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 58L
1,379 Elo+
Party 2
Ymir
Ymir
Kqastr
Ymir
Level 28
God Stats
9W - 20L
1,456 SR
Queue Stats
127W - 157L
1,435 Elo+
Party 2
Thor
Thor
Sen1te
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,304 Elo+
Party 2
Anhur
Anhur
pogrebniak
Anhur
Level 128
God Stats
2W - 7L
1,520 SR
Queue Stats
62W - 75L
1,585 Elo+
Solo
Team Averages
Level 51
1,495 SR
1,380 Elo+

VS

Team Averages
Level 73
1,523 SR
1,475 Elo+
Discordia
Discordia
HXLLIEX
Discordia
Level 122
God Stats
5W - 1L
1,640 SR
Queue Stats
84W - 96L
1,557 Elo+
Party 1
Hercules
Hercules
Khoos
Hercules
Level 29
God Stats
37W - 35L
1,440 SR
Queue Stats
49W - 52L
1,414 Elo+
Party 3
Chaac
Chaac
MatMcfluff
Chaac
Level 108
God Stats
20W - 23L
1,489 SR
Queue Stats
160W - 167L
1,495 Elo+
Party 1
Medusa
Medusa
ROVEEDSG
Medusa
Level 36
God Stats
38W - 40L
1,488 SR
Queue Stats
48W - 55L
1,414 Elo+
Party 3
Bastet
Bastet
cаХaр
Bastet
Level 69
God Stats
3W - 5L
1,559 SR
Queue Stats
108W - 121L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerSkyTrapLv
Kukulkan
10
1 / 2 / 0
5,697
518
4,582
3,733
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
JJayB
Sun Wukong
10
0 / 1 / 0
5,092
463
1,963
5,109
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Kqastr
Ymir
8
0 / 4 / 0
5,206
473
1,674
9,484
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Sen1te
Thor
9
0 / 1 / 0
5,331
485
787
7,081
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
9
0 / 3 / 1
5,009
455
2,908
6,032
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HXLLIEX
Discordia
12
0 / 0 / 1
6,403
582
2,451
5,024
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Khoos
Hercules
10
3 / 1 / 4
6,325
575
5,572
6,002
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
12
2 / 0 / 0
6,696
609
4,169
5,329
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ROVEEDSG
Medusa
9
3 / 0 / 4
5,852
532
6,901
3,794
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
cаХaр
Bastet
9
3 / 0 / 2
5,802
527
2,275
4,360
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DerSkyTrapLv
Kukulkan
1
2
0
0.5
W
Discordia
HXLLIEX
Discordia
0
0
1
0.5
L
Sun Wukong
JJayB
Sun Wukong
0
1
0
0
W
Hercules
Khoos
Hercules
3
1
4
5
L
Ymir
Kqastr
Ymir
0
4
0
0
W
Chaac
2
0
0
2
W
Medusa
ROVEEDSG
Medusa
3
0
4
5
L
Thor
Sen1te
Thor
0
1
0
0
W
Bastet
cаХaр
Bastet
3
0
2
4
L
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,914
Damage
21,368
31,439
Taken
24,509
13,582
Mitigated
8,813
7,455
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DerSkyTrapLv
Kukulkan
4,582
532
0
500
3,733
1,236
44
2,085
1,356
33,136
0
W
Discordia
HXLLIEX
Discordia
2,451
57
390
2,271
5,024
1,589
330
2,413
2,611
39,460
0
L
Sun Wukong
JJayB
Sun Wukong
1,963
274
0
1,929
5,109
2,654
0
0
4,784
0
21,749
W
Hercules
Khoos
Hercules
5,572
2,075
246
1,923
6,002
2,470
292
1,628
4,374
0
18,844
L
Ymir
Kqastr
Ymir
1,674
39
0
1,141
9,484
4,838
87
0
9,484
13,111
0
W
Chaac
4,169
224
0
2,921
5,329
2,697
66
765
4,314
0
34,400
W
Medusa
ROVEEDSG
Medusa
6,901
3,824
0
1,908
3,794
951
672
1,122
2,672
0
26,027
L
Thor
Sen1te
Thor
787
301
0
2,688
7,081
2,088
180
34
6,982
0
28,205
W
Bastet
cаХaр
Bastet
2,275
683
0
2,122
4,360
1,106
190
328
4,032
0
16,465
L
Anhur
2,908
1,150
0
1,197
6,032
2,766
466
0
6,032
0
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
31,078
258
Minions Killed
283
0
Camps Cleared
0
1,047,377
Distance Traveled
1,128,453
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,697
518
67
6
0
202,621
1
W
Discordia
6,403
582
85
8
0
198,779
3
L
Sun Wukong
5,092
463
48
4
0
237,767
0
W
Hercules
6,325
575
33
3
0
236,625
1
L
Ymir
5,206
473
31
3
0
223,743
0
W
Chaac
6,696
609
86
8
0
226,714
0
W
Medusa
5,852
532
44
4
0
232,807
3
L
Thor
5,331
485
60
5
0
215,976
1
W
Bastet
5,802
527
35
3
0
233,528
3
L
Anhur
5,009
455
52
5
0
167,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role