Player Matchup

Chronos
Chronos
ArthurESF
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Solo
Jing Wei
Jing Wei
CortanaX13
Jing Wei
Level 27
God Stats
10W - 12L
1,473 SR
Queue Stats
10W - 12L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Jose manuel9584
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Da Ji
Da Ji
dtmoney75
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,352 Elo+
Solo
Ganesha
Ganesha
evelin52792
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,073 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,244 Elo+

VS

Team Averages
Level 16
1,487 SR
1,296 Elo+
Zeus
Zeus
ItsSyncs
Zeus
Level 8
God Stats
21W - 11L
1,849 SR
Queue Stats
32W - 30L
1,358 Elo+
Solo
Danzaburou
Danzaburou
Jurogumo
Danzaburou
Level 27
God Stats
34W - 21L
1,658 SR
Queue Stats
202W - 164L
1,583 Elo+
Solo
Bellona
Bellona
LeoHer252
Bellona
Level 8
God Stats
16W - 33L
1,305 SR
Queue Stats
30W - 66L
1,129 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MADSkillzVsU
Cu Chulainn
Level 29
God Stats
9W - 4L
1,604 SR
Queue Stats
555W - 606L
1,398 Elo+
Solo
King Arthur
King Arthur
fd2309
King Arthur
Level 8
God Stats
39W - 56L
1,018 SR
Queue Stats
69W - 104L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArthurESF
Chronos
20
2 / 6 / 17
13,987
999
19,387
27,322
11,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
CortanaX13
Jing Wei
20
6 / 10 / 11
14,683
1,049
26,243
31,832
12,966
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Jose manuel9584
Sun Wukong
15
0 / 6 / 2
10,498
750
1,272
6,707
2,987
Da Ji
dtmoney75
Da Ji
20
15 / 4 / 2
16,202
1,157
20,339
18,992
17,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
evelin52792
Ganesha
19
0 / 8 / 11
12,415
887
1,969
22,634
17,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 6 / 5
14,552
1,039
28,514
9,867
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jurogumo
Danzaburou
20
10 / 3 / 18
16,635
1,188
30,669
21,758
10,452
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LeoHer252
Bellona
20
7 / 8 / 14
13,830
988
17,505
18,540
15,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
MADSkillzVsU
Cu Chulainn
19
1 / 2 / 13
12,369
884
13,090
19,028
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
fd2309
King Arthur
19
2 / 5 / 14
12,613
901
11,060
12,095
9,714
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
23
Kills
34
34
Deaths
24
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chronos
ArthurESF
Chronos
2
6
17
1.75
L
Jing Wei
CortanaX13
Jing Wei
6
10
11
1.15
W
Zeus
14
6
5
2.75
L
Sun Wukong
Jose manuel9584
Sun Wukong
0
6
2
0.17
W
Danzaburou
Jurogumo
Danzaburou
10
3
18
6.33
W
Bellona
LeoHer252
Bellona
7
8
14
1.75
W
Cu Chulainn
MADSkillzVsU
Cu Chulainn
1
2
13
3.75
L
Da Ji
dtmoney75
Da Ji
15
4
2
4
L
Ganesha
evelin52792
Ganesha
0
8
11
0.69
W
King Arthur
fd2309
King Arthur
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,210
Damage
100,838
107,487
Taken
81,288
62,533
Mitigated
49,711
9,096
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ArthurESF
Chronos
19,387
7,252
647
5,992
27,322
11,722
0
9,299
18,023
41,685
0
L
Jing Wei
CortanaX13
Jing Wei
26,243
19,271
0
0
31,832
12,966
0
8,226
23,606
0
52,173
W
Zeus
28,514
5,797
0
0
9,867
3,588
0
2,988
6,879
45,235
0
L
Sun Wukong
Jose manuel9584
Sun Wukong
1,272
1,068
0
0
6,707
2,987
0
886
5,821
0
3,644
W
Danzaburou
Jurogumo
Danzaburou
30,669
18,184
0
9,067
21,758
10,452
0
6,444
15,054
0
68,719
W
Bellona
LeoHer252
Bellona
17,505
6,826
0
2,037
18,540
15,888
0
4,715
13,825
0
30,898
W
Cu Chulainn
MADSkillzVsU
Cu Chulainn
13,090
4,782
582
2,954
19,028
10,069
0
5,080
13,948
0
34,623
L
Da Ji
dtmoney75
Da Ji
20,339
5,666
0
1,945
18,992
17,411
0
2,055
16,937
0
31,353
L
Ganesha
evelin52792
Ganesha
1,969
672
0
512
22,634
17,447
0
8,098
14,536
5,714
0
W
King Arthur
fd2309
King Arthur
11,060
1,679
678
231
12,095
9,714
0
2,129
9,966
50
20,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,785
Gold Earned
69,999
155
Minions Killed
217
3
Camps Cleared
7
939,834
Distance Traveled
1,106,829
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,987
999
60
4
1
214,450
0
L
Jing Wei
14,683
1,049
60
4
0
230,932
0
W
Zeus
14,552
1,039
37
3
0
211,418
1
L
Sun Wukong
10,498
750
6
0
0
82,172
1
W
Danzaburou
16,635
1,188
91
7
3
254,215
1
W
Bellona
13,830
988
23
2
0
213,307
0
W
Cu Chulainn
12,369
884
41
3
3
243,104
1
L
Da Ji
16,202
1,157
28
2
2
255,181
0
L
Ganesha
12,415
887
1
0
0
157,099
0
W
King Arthur
12,613
901
25
2
1
184,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role