Player Matchup

Rama
Rama
Auntb27
Rama
Level 19
God Stats
0W - 4L
1,133 SR
Queue Stats
3W - 19L
945 Elo+
Party 3
Nemesis
Nemesis
BigMikeeSports
Nemesis
Level 6
God Stats
4W - 4L
1,508 SR
Queue Stats
22W - 26L
1,340 Elo+
Party 1
Bellona
Bellona
FrosTe2
Bellona
Level 6
God Stats
0W - 1L
1,710 SR
Queue Stats
10W - 13L
1,195 Elo+
Party 1
Olorun
Olorun
Stecx
Olorun
Level 15
God Stats
1W - 9L
962 SR
Queue Stats
2W - 14L
891 Elo+
Party 3
Bacchus
Bacchus
StuJ3W
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,195 Elo+
Party 1
Team Averages
Level 15
1,363 SR
1,113 Elo+

VS

Team Averages
Level 20
1,489 SR
1,395 Elo+
Nemesis
Nemesis
Hidden69
Nemesis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Sniperfit
Sun Wukong
Level 27
God Stats
1W - 0L
1,326 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 2
Yemoja
Yemoja
YaBoiVonLongRod
Yemoja
Level 29
God Stats
9W - 7L
1,589 SR
Queue Stats
39W - 50L
1,457 Elo+
Party 2
Freya
Freya
halfmantwo
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,181 Elo+
Party 2
Skadi
Skadi
justEthan409
Skadi
Level 12
God Stats
4W - 6L
1,529 SR
Queue Stats
135W - 143L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Auntb27
Rama
1
0 / 0 / 0
957
191
0
0
0
5
0 / 0 / 0
3,231
646
0
1,948
337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
FrosTe2
Bellona
5
0 / 2 / 0
3,144
629
1,023
2,049
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Stecx
Olorun
1
0 / 0 / 0
957
191
0
0
0
Bacchus
StuJ3W
Bacchus
5
0 / 0 / 0
2,799
560
516
1,372
693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hidden69
Nemesis
5
0 / 0 / 1
3,371
674
0
1,487
276
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Sniperfit
Sun Wukong
7
2 / 0 / 0
4,135
827
1,167
3,024
1,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,440
688
207
693
271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
6
0 / 0 / 0
3,490
698
0
483
134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
3,097
619
405
1,781
334
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
Auntb27
Rama
0
0
0
0
L
0
0
0
0
L
Bellona
FrosTe2
Bellona
0
2
0
0
W
Nemesis
Hidden69
Nemesis
0
0
1
0.5
W
Sun Wukong
Sniperfit
Sun Wukong
2
0
0
2
L
Olorun
Stecx
Olorun
0
0
0
0
L
Bacchus
StuJ3W
Bacchus
0
0
0
0
W
0
0
0
0
W
Freya
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,539
Damage
1,779
5,369
Taken
7,468
2,576
Mitigated
2,510
1,948
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Auntb27
Rama
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
1,113
1,948
337
0
0
1,948
0
10,299
L
Bellona
FrosTe2
Bellona
1,023
371
0
335
2,049
1,546
0
0
1,917
0
6,532
W
Nemesis
Hidden69
Nemesis
0
0
0
65
1,487
276
0
0
1,487
0
8,934
W
Sun Wukong
Sniperfit
Sun Wukong
1,167
386
0
1,500
3,024
1,495
0
300
2,724
0
12,256
L
Olorun
Stecx
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
StuJ3W
Bacchus
516
35
0
500
1,372
693
0
207
1,142
3,418
0
W
207
81
411
226
693
271
658
149
544
6,688
0
W
Freya
0
0
0
399
483
134
369
0
483
9,005
0
W
405
86
0
66
1,781
334
1,285
67
1,714
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,088
Gold Earned
17,533
60
Minions Killed
125
0
Camps Cleared
0
253,930
Distance Traveled
440,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
957
191
0
0
0
0
0
L
Nemesis
3,231
646
38
8
0
79,486
0
L
Bellona
3,144
629
15
3
0
80,932
0
W
Nemesis
3,371
674
26
5
0
92,006
0
W
Sun Wukong
4,135
827
32
6
0
93,364
0
L
Olorun
957
191
0
0
0
0
0
L
Bacchus
2,799
560
7
1
0
93,512
0
W
Yemoja
3,440
688
19
4
0
94,267
1
W
Freya
3,490
698
22
4
0
83,942
0
W
Skadi
3,097
619
26
5
0
77,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role