Player Matchup

Izanami
Izanami
Baul1Plart2Mop
Izanami
Level 30
God Stats
13W - 18L
1,286 SR
Queue Stats
78W - 107L
1,405 Elo+
Party 2
Bastet
Bastet
Dragonwizard305
Bastet
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 121L
1,614 Elo+
Party 2
Scylla
Scylla
RyanIsBlack
Scylla
Level 143
God Stats
2W - 0L
1,687 SR
Queue Stats
40W - 28L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
VRSorbet
Aphrodite
Level 107
God Stats
2W - 1L
1,551 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Neith
Neith
iimemily
Neith
Level 29
God Stats
102W - 80L
1,478 SR
Queue Stats
135W - 137L
1,429 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,485 Elo+

VS

Team Averages
Level 70
1,441 SR
1,496 Elo+
Freya
Freya
Happymadison
Freya
Level 121
God Stats
25W - 22L
1,562 SR
Queue Stats
473W - 385L
1,567 Elo+
Party 1
Kali
Kali
Kihtn
Kali
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,388 Elo+
Party 3
Horus
Horus
Nekofidelius
Horus
Level 25
God Stats
69W - 50L
1,616 SR
Queue Stats
233W - 190L
1,576 Elo+
Party 1
Geb
Geb
Psychus
Geb
Level 129
God Stats
20W - 25L
1,324 SR
Queue Stats
467W - 386L
1,560 Elo+
Party 1
Chang'e
Chang'e
TheImaginaryHero
Chang'e
Level 28
God Stats
1W - 5L
1,203 SR
Queue Stats
8W - 12L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,599
537
3,114
8,153
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 4
9,894
618
8,482
11,810
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
15
9 / 1 / 3
10,198
637
18,871
8,873
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
VRSorbet
Aphrodite
12
3 / 1 / 4
8,549
534
5,653
10,641
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
iimemily
Neith
15
0 / 0 / 2
9,053
566
5,935
6,272
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,316
520
5,993
13,642
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
Kihtn
Kali
9
0 / 6 / 2
6,332
396
2,976
9,702
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 4
8,227
514
3,988
11,748
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
16
0 / 0 / 1
9,070
567
6,861
14,047
8,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 7 / 2
7,392
462
1,206
8,882
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
7
7
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
7
2
4
4.5
L
4
5
2
1
L
Kali
Kihtn
Kali
0
6
2
0.17
L
2
1
4
4
L
Geb
0
0
1
0.5
W
Scylla
9
1
3
10.5
L
1
7
2
0.29
W
Aphrodite
VRSorbet
Aphrodite
3
1
4
5
W
Neith
iimemily
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
21,024
45,749
Taken
58,021
21,961
Mitigated
27,470
21,535
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,114
1,854
0
1,772
8,153
2,684
1,148
3,325
4,828
0
51,561
W
8,482
2,956
0
3,894
11,810
4,516
2,320
1,985
9,825
0
58,164
L
5,993
2,046
0
4,297
13,642
4,325
546
6,594
7,048
42,367
0
L
Kali
Kihtn
Kali
2,976
950
0
1,134
9,702
4,389
0
4,161
5,541
0
29,815
L
3,988
1,269
386
4,115
11,748
7,688
290
5,924
5,824
0
17,635
L
Geb
6,861
369
0
6,599
14,047
8,397
0
3,991
10,056
64,089
0
W
Scylla
18,871
1,879
0
2,176
8,873
3,216
5,115
2,068
6,805
64,160
0
L
1,206
215
2,139
2,286
8,882
2,671
0
3,854
5,028
20,363
0
W
Aphrodite
VRSorbet
Aphrodite
5,653
741
3,576
7,076
10,641
9,220
1,140
3,602
7,039
24,026
0
W
Neith
iimemily
Neith
5,935
1,179
0
3,041
6,272
2,325
1,103
3,080
3,192
0
52,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
39,337
458
Minions Killed
329
0
Camps Cleared
0
1,534,984
Distance Traveled
1,354,027
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,599
537
111
7
0
300,919
2
W
Bastet
9,894
618
98
6
0
371,696
0
L
Freya
8,316
520
80
5
0
272,666
4
L
Kali
6,332
396
49
3
0
247,316
4
L
Horus
8,227
514
29
2
0
326,514
1
L
Geb
9,070
567
125
8
0
282,525
2
W
Scylla
10,198
637
97
6
0
279,878
5
L
Chang'e
7,392
462
46
3
0
225,006
0
W
Aphrodite
8,549
534
38
2
0
324,343
0
W
Neith
9,053
566
114
7
0
258,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role