Player Matchup

Sol
Sol
LethalQueen
Sol
Level 105
God Stats
18W - 28L
1,353 SR
Queue Stats
444W - 618L
1,294 Elo+
Solo
Sobek
Sobek
RawkHawk7
Sobek
Level 42
God Stats
2W - 6L
1,336 SR
Queue Stats
48W - 46L
1,340 Elo+
Party 2
Odin
Odin
Stealthypig-95
Odin
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
48W - 43L
1,324 Elo+
Party 2
Team Averages
Level 58
1,485 SR
1,319 Elo+

VS

Team Averages
Level 39
1,471 SR
1,323 Elo+
Artemis
Artemis
EP1Cspartan300
Artemis
Level 49
God Stats
13W - 12L
1,423 SR
Queue Stats
237W - 266L
1,413 Elo+
Party 1
Hera
Hera
OrangeSeason16
Hera
Level 34
God Stats
14W - 13L
1,491 SR
Queue Stats
129W - 170L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
RtdBoomboom
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,901
767
5,415
6,102
1,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
RawkHawk7
Sobek
8
1 / 8 / 2
5,893
655
2,143
11,833
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 3
5,618
624
1,419
5,277
2,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
7,357
817
8,265
4,867
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 5
6,704
745
3,374
4,404
1,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RtdBoomboom
Cthulhu
10
3 / 1 / 8
7,406
823
7,956
7,077
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
3
1
1
3.5
W
3
0
5
5.5
L
Sobek
RawkHawk7
Sobek
1
8
2
0.25
W
Cthulhu
RtdBoomboom
Cthulhu
3
1
8
7
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,977
Damage
19,595
23,212
Taken
16,348
10,655
Mitigated
7,394
5,624
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,265
4,663
0
375
4,867
1,792
1,362
2,709
2,158
0
27,934
L
5,415
873
663
2,040
6,102
1,787
0
2,861
3,241
21,920
0
W
3,374
1,187
0
148
4,404
1,408
331
735
3,669
16,619
0
L
Sobek
RawkHawk7
Sobek
2,143
113
0
1,016
11,833
6,782
0
5,677
6,156
6,522
0
W
Cthulhu
RtdBoomboom
Cthulhu
7,956
203
868
1,192
7,077
4,194
536
4,130
2,947
17,716
0
L
1,419
134
393
1,512
5,277
2,086
0
2,808
2,469
0
7,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,412
Gold Earned
21,467
57
Minions Killed
84
0
Camps Cleared
0
387,616
Distance Traveled
491,595
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,357
817
27
3
0
137,400
0
L
Sol
6,901
767
40
4
0
148,630
1
W
Hera
6,704
745
21
2
0
170,380
0
L
Sobek
5,893
655
4
0
0
126,366
0
W
Cthulhu
7,406
823
36
4
0
183,815
1
L
Odin
5,618
624
13
1
0
112,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role