Player Matchup

Scylla
Scylla
Davidqq1234
Scylla
Level 107
God Stats
58W - 72L
1,553 SR
Queue Stats
291W - 306L
1,490 Elo+
Party 3
Bastet
Bastet
Gruubus
Bastet
Level 108
God Stats
4W - 7L
1,255 SR
Queue Stats
326W - 329L
1,499 Elo+
Party 3
Ares
Ares
SupremeTime
Ares
Level 123
God Stats
13W - 14L
1,603 SR
Queue Stats
213W - 208L
1,548 Elo+
Solo
Danzaburou
Danzaburou
c1ammyJAMMY
Danzaburou
Level 67
God Stats
7W - 6L
1,738 SR
Queue Stats
134W - 145L
1,520 Elo+
Party 3
Osiris
Osiris
lxUNTOUCHABLExl
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,530 SR
1,511 Elo+

VS

Team Averages
Level 130
1,552 SR
1,469 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BlazinTundra
Vamana
Level 124
God Stats
3W - 1L
1,502 SR
Queue Stats
66W - 56L
1,347 Elo+
Party 2
He Bo
He Bo
CrAzY-Chris5
He Bo
Level 147
God Stats
29W - 29L
1,661 SR
Queue Stats
370W - 324L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Lethal 4K
Danzaburou
Level 126
God Stats
4W - 1L
1,596 SR
Queue Stats
65W - 57L
1,407 Elo+
Party 2
Hel
Hel
RecklessD00DE
Hel
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
242W - 242L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 1
6,348
453
3,733
7,820
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Gruubus
Bastet
12
3 / 4 / 2
7,320
523
5,580
9,488
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 7
7,150
511
7,425
15,941
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
c1ammyJAMMY
Danzaburou
12
5 / 4 / 2
7,485
535
5,025
9,327
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 0
6,025
430
2,834
8,345
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 3 / 4
7,427
531
5,913
7,467
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
5 / 1 / 3
8,176
584
6,709
9,751
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 1 / 6
8,144
582
7,937
6,377
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lethal 4K
Danzaburou
15
7 / 2 / 4
9,143
653
8,578
6,947
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 7
7,253
518
7,446
11,098
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
18
18
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
4
1
W
Vamana
5
1
3
6.5
W
3
1
6
6
L
Scylla
0
4
1
0.13
L
Bastet
Gruubus
Bastet
3
4
2
1
W
Danzaburou
Lethal 4K
Danzaburou
7
2
4
4.5
W
2
4
7
1.38
L
2
3
7
1.83
L
Danzaburou
c1ammyJAMMY
Danzaburou
5
4
2
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
36,583
50,921
Taken
41,640
28,147
Mitigated
26,195
10,944
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,913
2,243
844
1,578
7,467
2,273
824
2,178
5,241
0
45,642
W
Vamana
6,709
2,601
0
2,237
9,751
9,722
1,298
0
9,426
0
39,653
W
7,937
46
0
1,111
6,377
2,145
160
2,783
3,388
44,670
0
L
Scylla
3,733
458
0
990
7,820
2,709
0
3,111
4,521
29,715
0
L
Bastet
Gruubus
Bastet
5,580
1,875
0
910
9,488
5,423
13
2,347
6,991
0
34,920
W
Danzaburou
Lethal 4K
Danzaburou
8,578
3,574
0
2,113
6,947
4,110
764
1,420
5,506
0
56,920
W
7,446
1,272
2,572
4,694
11,098
7,945
0
4,458
6,596
20,506
0
L
7,425
571
0
5,231
15,941
10,524
0
6,670
9,116
23,840
0
L
Danzaburou
c1ammyJAMMY
Danzaburou
5,025
2,365
0
1,835
9,327
3,084
351
2,865
6,405
0
33,838
L
2,834
1,385
0
1,978
8,345
6,407
9
0
7,989
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
40,143
232
Minions Killed
384
0
Camps Cleared
0
1,207,345
Distance Traveled
1,341,400
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,427
531
91
7
0
260,542
4
W
Vamana
8,176
584
77
6
0
302,747
4
W
He Bo
8,144
582
93
7
0
251,334
1
L
Scylla
6,348
453
62
4
0
239,135
8
L
Bastet
7,320
523
60
4
0
252,047
0
W
Danzaburou
9,143
653
98
7
0
249,276
0
W
Hel
7,253
518
25
2
0
277,501
9
L
Ares
7,150
511
21
2
0
259,895
3
L
Danzaburou
7,485
535
54
4
0
249,471
3
L
Osiris
6,025
430
35
3
0
206,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role