Player Matchup

Cthulhu
Cthulhu
BlackBoy069
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,672 Elo+
Solo
Chaac
Chaac
Masterluckie
Chaac
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 208L
1,620 Elo+
Party 1
Chang'e
Chang'e
MaxximusTV
Chang'e
Level 44
God Stats
20W - 11L
1,687 SR
Queue Stats
117W - 85L
1,685 Elo+
Party 1
Neith
Neith
PolyN0va
Neith
Level 148
God Stats
6W - 6L
1,319 SR
Queue Stats
486W - 449L
1,633 Elo+
Party 1
Discordia
Discordia
TengokuKami
Discordia
Level 117
God Stats
5W - 4L
1,631 SR
Queue Stats
117W - 91L
1,628 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,647 Elo+

VS

Team Averages
Level 53
1,463 SR
1,609 Elo+
Cerberus
Cerberus
Gensic
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 77L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
PeanutFever
Danzaburou
Level 37
God Stats
82W - 37L
1,715 SR
Queue Stats
150W - 103L
1,591 Elo+
Party 2
Yemoja
Yemoja
Yukari
Yemoja
Level 40
God Stats
2W - 4L
1,312 SR
Queue Stats
127W - 86L
1,600 Elo+
Party 2
Thor
Thor
Zeroformula
Thor
Level 28
God Stats
2W - 2L
1,287 SR
Queue Stats
36W - 24L
1,693 Elo+
Party 2
Chang'e
Chang'e
gutozn
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackBoy069
Cthulhu
6
0 / 0 / 0
11,578
331
0
325
149
Breastplate

Breastplate

+20
Physical Protection

20
8 / 7 / 13
18,507
529
26,926
37,287
30,788
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
MaxximusTV
Chang'e
20
2 / 9 / 8
18,077
516
17,280
29,443
10,198
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
PolyN0va
Neith
20
14 / 6 / 11
21,845
624
44,872
36,275
14,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TengokuKami
Discordia
20
12 / 4 / 11
21,028
601
37,996
16,531
5,559
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gensic
Cerberus
20
6 / 9 / 12
18,251
521
29,870
55,990
63,855
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PeanutFever
Danzaburou
20
9 / 9 / 5
18,789
537
20,352
29,944
19,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Yukari
Yemoja
20
0 / 6 / 11
14,717
420
8,334
30,072
47,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 8 / 8
18,324
524
14,902
29,090
18,307
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
gutozn
Chang'e
20
3 / 4 / 8
17,019
486
12,701
31,109
14,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
70
36
Kills
26
26
Deaths
36
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlackBoy069
Cthulhu
0
0
0
0
L
Cerberus
Gensic
Cerberus
6
9
12
1.33
W
8
7
13
2.07
W
Chang'e
MaxximusTV
Chang'e
2
9
8
0.67
L
Danzaburou
PeanutFever
Danzaburou
9
9
5
1.28
W
Neith
PolyN0va
Neith
14
6
11
3.25
W
Discordia
TengokuKami
Discordia
12
4
11
4.38
L
Yemoja
Yukari
Yemoja
0
6
11
0.92
L
8
8
8
1.5
L
Chang'e
gutozn
Chang'e
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,074
Damage
86,159
119,861
Taken
176,205
61,432
Mitigated
163,590
50,117
Healing
58,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlackBoy069
Cthulhu
0
0
12
12
325
149
0
0
325
831
0
L
Cerberus
Gensic
Cerberus
29,870
2,249
0
24,597
55,990
63,855
1,292
21,081
34,825
157,191
0
W
26,926
7,686
0
14,170
37,287
30,788
4,064
16,116
21,171
0
128,492
W
Chang'e
MaxximusTV
Chang'e
17,280
3,159
1,999
10,576
29,443
10,198
384
16,151
13,292
102,188
0
L
Danzaburou
PeanutFever
Danzaburou
20,352
10,436
0
5,850
29,944
19,296
4,509
5,482
24,366
0
126,353
W
Neith
PolyN0va
Neith
44,872
26,532
0
16,703
36,275
14,738
11,257
14,703
21,572
0
206,243
W
Discordia
TengokuKami
Discordia
37,996
1,584
879
5,766
16,531
5,559
1,213
5,533
10,998
165,074
0
L
Yemoja
Yukari
Yemoja
8,334
1,937
3,082
2,421
30,072
47,505
221
10,645
19,265
62,237
0
L
14,902
4,486
0
1,000
29,090
18,307
455
7,929
20,923
0
127,426
L
Chang'e
gutozn
Chang'e
12,701
557
3,045
18,038
31,109
14,627
755
9,431
21,412
134,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,035
Gold Earned
87,100
739
Minions Killed
957
0
Camps Cleared
0
2,407,807
Distance Traveled
2,823,578
4
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,578
331
1
0
0
15,943
0
L
Cerberus
18,251
521
281
8
0
543,150
7
W
Chaac
18,507
529
147
4
0
608,778
0
W
Chang'e
18,077
516
170
5
0
554,242
1
L
Danzaburou
18,789
537
194
6
0
557,338
10
W
Neith
21,845
624
219
6
0
592,766
1
W
Discordia
21,028
601
202
6
0
636,078
2
L
Yemoja
14,717
420
72
2
0
520,407
1
L
Thor
18,324
524
194
6
0
581,334
9
L
Chang'e
17,019
486
216
6
0
621,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role