Player Matchup

Ao Kuang
Ao Kuang
AFKayd
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 110L
1,448 Elo+
Solo
Cerberus
Cerberus
ROPEPER69
Cerberus
Level 10
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 14L
1,581 Elo+
Party 1
Chang'e
Chang'e
Skarlettt
Chang'e
Level 108
God Stats
10W - 10L
1,522 SR
Queue Stats
179W - 183L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
darkafton32
The Morrigan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 77L
1,508 Elo+
Party 1
Ymir
Ymir
vipereiraa
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Team Averages
Level 33
1,541 SR
1,433 Elo+

VS

Team Averages
Level 30
1,467 SR
1,464 Elo+
Agni
Agni
DieselWarforge
Agni
Level 47
God Stats
1W - 2L
1,299 SR
Queue Stats
20W - 27L
1,432 Elo+
Party 2
Izanami
Izanami
OokamiKagetane
Izanami
Level 15
God Stats
20W - 21L
1,490 SR
Queue Stats
34W - 46L
1,384 Elo+
Party 3
Pele
Pele
SlyArt
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,526 Elo+
Party 2
Yemoja
Yemoja
hanginwithcooper
Yemoja
Level 18
God Stats
8W - 8L
1,545 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 2
Nike
Nike
xXJinxowoXx
Nike
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 38L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AFKayd
Ao Kuang
9
0 / 6 / 0
6,068
357
1,306
9,298
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ROPEPER69
Cerberus
1
0 / 0 / 0
3,117
183
0
0
0
Chang'e
Skarlettt
Chang'e
13
1 / 3 / 1
7,654
450
6,652
12,637
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
darkafton32
The Morrigan
14
3 / 3 / 1
7,884
464
8,650
8,407
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,782
399
2,527
11,608
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
9,405
553
5,292
5,557
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 1 / 0
9,096
535
8,538
10,830
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
SlyArt
Pele
16
6 / 3 / 3
9,950
585
6,228
12,610
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 5
9,265
545
3,139
5,641
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 0 / 0
10,332
608
3,329
8,708
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AFKayd
Ao Kuang
0
6
0
0
W
0
0
5
2.5
W
5
1
0
5
L
Cerberus
ROPEPER69
Cerberus
0
0
0
0
L
Chang'e
Skarlettt
Chang'e
1
3
1
0.5
W
Pele
SlyArt
Pele
6
3
3
2.5
L
The Morrigan
darkafton32
The Morrigan
3
3
1
1.17
W
0
1
5
2.5
L
1
3
2
0.67
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
26,526
41,950
Taken
43,346
17,709
Mitigated
17,570
12,150
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AFKayd
Ao Kuang
1,306
294
0
1,619
9,298
2,422
0
1,082
8,105
23,109
0
W
5,292
55
0
3,023
5,557
1,864
1,083
2,217
3,158
46,447
0
W
8,538
6,307
0
5,075
10,830
3,857
4,630
5,562
4,918
0
71,946
L
Cerberus
ROPEPER69
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Skarlettt
Chang'e
6,652
342
723
6,507
12,637
3,946
0
2,284
9,952
47,315
0
W
Pele
SlyArt
Pele
6,228
1,683
0
6,097
12,610
4,164
820
3,926
8,386
0
64,078
L
The Morrigan
darkafton32
The Morrigan
8,650
741
0
1,863
8,407
2,777
0
760
7,593
45,787
0
W
3,139
674
2,005
458
5,641
2,801
1,363
3,427
1,978
20,236
0
L
2,527
224
0
1,438
11,608
8,564
0
3,735
7,679
15,242
0
W
3,329
296
0
1,851
8,708
4,884
3,739
2,733
5,771
0
53,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
48,048
256
Minions Killed
502
0
Camps Cleared
0
1,044,313
Distance Traveled
1,549,312
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,068
357
43
3
0
185,340
1
W
Agni
9,405
553
100
6
0
286,220
5
W
Izanami
9,096
535
123
7
0
273,458
0
L
Cerberus
3,117
183
0
0
0
0
0
L
Chang'e
7,654
450
101
6
0
308,799
2
W
Pele
9,950
585
113
7
0
344,533
0
L
The Morrigan
7,884
464
90
5
0
291,972
0
W
Yemoja
9,265
545
43
3
0
306,798
2
L
Ymir
6,782
399
22
1
0
258,202
0
W
Nike
10,332
608
123
7
0
338,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role