Player Matchup

Neith
Neith
Matzan32
Neith
Level 28
God Stats
15W - 10L
1,511 SR
Queue Stats
30W - 33L
1,426 Elo+
Solo
Pele
Pele
S2TheUchihaS2
Pele
Level 29
God Stats
80W - 62L
1,609 SR
Queue Stats
480W - 473L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
vikingo-hosco256
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,601 Elo+
Solo
Persephone
Persephone
y2468vfghy
Persephone
Level 29
God Stats
46W - 48L
1,447 SR
Queue Stats
55W - 59L
1,399 Elo+
Party 1
Nox
Nox
zKomandr
Nox
Level 29
God Stats
2W - 4L
1,250 SR
Queue Stats
24W - 36L
1,328 Elo+
Party 1
Team Averages
Level 25
1,463 SR
1,420 Elo+

VS

Team Averages
Level 21
1,530 SR
1,394 Elo+
Neith
Neith
CatDaddy420
Neith
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
218W - 293L
1,390 Elo+
Solo
Yemoja
Yemoja
MalaWillo3
Yemoja
Level 7
God Stats
2W - 4L
1,715 SR
Queue Stats
24W - 34L
1,289 Elo+
Solo
Skadi
Skadi
The_Only_Acorn
Skadi
Level 29
God Stats
34W - 31L
1,862 SR
Queue Stats
91W - 110L
1,451 Elo+
Solo
Nox
Nox
pavonavideno
Nox
Level 29
God Stats
86W - 110L
1,315 SR
Queue Stats
170W - 225L
1,338 Elo+
Solo
Izanami
Izanami
sub_zero_icei
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Matzan32
Neith
16
2 / 4 / 7
10,378
472
10,687
14,378
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
18 / 1 / 0
14,410
655
17,098
12,995
7,333
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
vikingo-hosco256
Sun Wukong
17
4 / 0 / 8
11,512
523
10,323
12,376
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
y2468vfghy
Persephone
18
10 / 1 / 2
12,334
561
11,114
7,565
2,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 1 / 6
11,482
522
7,834
9,528
4,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
9,092
413
3,422
15,768
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MalaWillo3
Yemoja
14
0 / 4 / 4
8,868
403
1,077
11,872
8,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 7 / 0
10,916
496
10,089
15,269
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 8 / 1
10,329
470
9,187
13,848
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
11
0 / 11 / 2
7,891
359
7,160
17,802
7,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
39
Kills
7
7
Deaths
40
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Yemoja
MalaWillo3
Yemoja
0
4
4
0.5
W
Neith
Matzan32
Neith
2
4
7
1.38
W
18
1
0
18
L
3
7
0
0.43
L
4
8
1
0.56
L
Izanami
0
11
2
0.09
W
Sun Wukong
vikingo-hosco256
Sun Wukong
4
0
8
8
W
Persephone
y2468vfghy
Persephone
10
1
2
11
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,056
Damage
30,935
56,842
Taken
74,559
29,653
Mitigated
32,582
22,232
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,422
1,099
0
3,592
15,768
5,437
1,585
1,837
13,706
0
56,378
L
Yemoja
MalaWillo3
Yemoja
1,077
144
238
737
11,872
8,966
342
2,025
9,800
33,289
1,486
W
Neith
Matzan32
Neith
10,687
4,099
0
6,476
14,378
5,335
3,966
5,184
9,194
0
57,024
W
17,098
7,537
0
803
12,995
7,333
3,536
285
12,710
0
144,277
L
10,089
5,016
0
1,465
15,269
5,358
1,088
2,380
12,664
0
53,618
L
9,187
915
0
0
13,848
5,565
528
6,167
7,606
56,300
0
L
Izanami
7,160
3,359
0
0
17,802
7,256
637
6,613
11,164
0
36,922
W
Sun Wukong
vikingo-hosco256
Sun Wukong
10,323
2,098
0
7,740
12,376
10,031
560
824
11,552
299
68,551
W
Persephone
y2468vfghy
Persephone
11,114
37
417
1,937
7,565
2,868
1,987
2,955
4,610
57,511
0
W
7,834
1,086
210
4,649
9,528
4,086
1,282
1,008
8,520
49,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,116
Gold Earned
47,096
555
Minions Killed
406
0
Camps Cleared
0
1,965,187
Distance Traveled
1,789,951
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,092
413
108
5
0
359,583
0
L
Yemoja
8,868
403
49
2
0
356,443
0
W
Neith
10,378
472
79
4
0
321,123
0
W
Pele
14,410
655
196
9
0
399,021
0
L
Skadi
10,916
496
96
4
0
336,393
0
L
Nox
10,329
470
99
5
0
382,561
1
L
Izanami
7,891
359
54
2
0
354,971
5
W
Sun Wukong
11,512
523
83
4
0
406,363
1
W
Persephone
12,334
561
97
4
0
458,707
0
W
Nox
11,482
522
100
5
0
379,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role