Player Matchup

Olorun
Olorun
ElHidalgo125
Olorun
Level 6
God Stats
0W - 4L
1,149 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 1
Bacchus
Bacchus
Indomai
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PearlieFyodorov
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 1
Loki
Loki
elvitrox
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Solo
Neith
Neith
maizytiger
Neith
Level 6
God Stats
6W - 12L
1,331 SR
Queue Stats
10W - 22L
1,287 Elo+
Solo
Team Averages
Level 7
1,396 SR
1,244 Elo+

VS

Team Averages
Level 11
1,405 SR
1,277 Elo+
Pele
Pele
Divecchio2409
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,175 Elo+
Party 2
Bellona
Bellona
IZero22cronoxI
Bellona
Level 17
God Stats
2W - 9L
1,213 SR
Queue Stats
39W - 59L
1,146 Elo+
Party 2
Loki
Loki
JrockThunder11
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,424 Elo+
Party 3
Nox
Nox
Tuggsy81
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,260 Elo+
Solo
Cabrakan
Cabrakan
breadt
Cabrakan
Level 4
God Stats
6W - 6L
1,314 SR
Queue Stats
26W - 25L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 3 / 1
6,121
1,020
2,837
5,879
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Indomai
Bacchus
12
0 / 3 / 3
6,695
1,116
3,907
8,329
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
PearlieFyodorov
Xbalanque
10
0 / 5 / 1
5,540
923
2,001
5,919
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
10
0 / 3 / 1
5,378
896
962
3,765
1,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
11
2 / 4 / 1
6,687
1,115
5,661
6,595
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

308

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
6,776
1,129
5,002
3,198
1,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 10
6,476
1,079
3,324
4,710
3,373
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
10 / 1 / 6
8,142
1,357
7,549
5,539
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 8
6,253
1,042
2,031
3,499
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
breadt
Cabrakan
13
3 / 1 / 12
7,136
1,189
6,734
4,599
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
18
18
Deaths
3
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Olorun
1
3
1
0.5
W
1
0
10
6
L
Bacchus
Indomai
Bacchus
0
3
3
0.5
W
10
1
6
13
L
Xbalanque
PearlieFyodorov
Xbalanque
0
5
1
0.1
W
0
0
8
4
W
Cabrakan
breadt
Cabrakan
3
1
12
9
L
Loki
0
3
1
0.17
L
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
24,640
30,487
Taken
21,545
15,032
Mitigated
12,777
3,266
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,002
1,637
0
356
3,198
1,123
0
1,126
2,072
0
9,704
L
Olorun
2,837
1,507
94
1,529
5,879
1,998
0
1,690
4,114
15,751
0
W
3,324
1,003
0
211
4,710
3,373
0
1,754
2,956
0
10,361
L
Bacchus
Indomai
Bacchus
3,907
557
0
513
8,329
7,825
0
2,001
6,232
12,931
0
W
7,549
3,332
0
601
5,539
2,520
0
1,669
3,870
0
14,233
L
Xbalanque
PearlieFyodorov
Xbalanque
2,001
1,209
0
291
5,919
1,872
0
2,459
3,410
0
8,485
W
2,031
491
0
0
3,499
1,384
0
493
3,006
16,170
0
W
Cabrakan
breadt
Cabrakan
6,734
717
0
406
4,599
4,377
0
1,702
2,897
10,321
0
L
Loki
962
247
0
0
3,765
1,083
0
838
2,877
0
4,464
L
Neith
5,661
2,879
0
839
6,595
2,254
0
1,456
5,089
0
15,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
34,783
72
Minions Killed
82
4
Camps Cleared
3
402,479
Distance Traveled
524,126
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,776
1,129
12
2
0
104,068
0
L
Olorun
6,121
1,020
16
3
1
97,809
1
W
Bellona
6,476
1,079
10
2
1
93,109
0
L
Bacchus
6,695
1,116
18
3
1
93,700
2
W
Loki
8,142
1,357
14
2
1
112,352
0
L
Xbalanque
5,540
923
14
2
1
70,278
0
W
Nox
6,253
1,042
40
7
1
102,503
0
W
Cabrakan
7,136
1,189
6
1
0
112,094
1
L
Loki
5,378
896
8
1
1
68,402
0
L
Neith
6,687
1,115
16
3
0
72,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role