Player Matchup

Merlin
Merlin
Aplethoraof
Merlin
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
20W - 11L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
DoraTheExplοrer
Heimdallr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 30L
1,583 Elo+
Party 1
Terra
Terra
MrFoundation
Terra
Level 103
God Stats
5W - 4L
1,607 SR
Queue Stats
27W - 25L
1,663 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,588 Elo+

VS

Team Averages
Level 77
1,587 SR
1,649 Elo+
Cerberus
Cerberus
UnseenRogue
Cerberus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 40L
1,722 Elo+
Party 2
Anhur
Anhur
allseeingeye132
Anhur
Level 80
God Stats
3W - 7L
1,762 SR
Queue Stats
63W - 118L
1,522 Elo+
Solo
Jing Wei
Jing Wei
wildtc
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 1 / 17
10,460
697
6,198
5,284
2,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
17
15 / 3 / 11
13,199
880
23,152
14,663
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 6 / 11
11,402
760
13,486
13,925
8,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
UnseenRogue
Cerberus
13
4 / 7 / 4
10,163
678
9,255
19,196
17,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 8 / 2
10,315
688
3,704
13,470
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
wildtc
Jing Wei
13
2 / 12 / 6
10,143
676
6,571
18,054
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
9
10
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
17
10.5
W
Heimdallr
15
3
11
6.83
W
10
6
11
2.58
L
Cerberus
UnseenRogue
Cerberus
4
7
4
0.86
L
3
8
2
0.5
L
Jing Wei
wildtc
Jing Wei
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,836
Damage
19,530
33,872
Taken
50,720
15,999
Mitigated
29,877
11,519
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,198
186
195
1,645
5,284
2,067
849
2,300
2,984
25,815
0
W
Heimdallr
23,152
13,007
0
6,507
14,663
5,164
1,613
3,400
10,064
0
76,191
W
13,486
1,569
1,058
2,114
13,925
8,768
0
3,594
10,331
22,436
0
L
Cerberus
UnseenRogue
Cerberus
9,255
372
413
3,739
19,196
17,474
0
6,379
12,303
23,506
0
L
3,704
991
0
1,064
13,470
4,248
281
5,000
8,122
0
26,026
L
Jing Wei
wildtc
Jing Wei
6,571
4,074
0
2,010
18,054
8,155
0
7,067
10,575
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
30,621
158
Minions Killed
126
0
Camps Cleared
0
788,401
Distance Traveled
776,015
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,460
697
42
3
0
267,497
0
W
Heimdallr
13,199
880
92
6
0
268,768
0
W
Terra
11,402
760
24
2
0
252,136
2
L
Cerberus
10,163
678
39
3
0
293,973
4
L
Anhur
10,315
688
43
3
0
259,326
5
L
Jing Wei
10,143
676
44
3
0
222,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role