Player Matchup

Tsukuyomi
Tsukuyomi
BlackYoru
Tsukuyomi
Level 124
God Stats
8W - 5L
1,837 SR
Queue Stats
220W - 201L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
Enzeq
Ah Puch
Level 68
God Stats
17W - 17L
1,641 SR
Queue Stats
350W - 318L
1,601 Elo+
Party 2
Osiris
Osiris
Failiureman
Osiris
Level 77
God Stats
6W - 4L
1,817 SR
Queue Stats
388W - 328L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
Mikolla1
Zhong Kui
Level 66
God Stats
1W - 3L
1,679 SR
Queue Stats
226W - 182L
1,615 Elo+
Party 1
Neith
Neith
TheMildBurrito
Neith
Level 62
God Stats
40W - 22L
1,626 SR
Queue Stats
259W - 227L
1,555 Elo+
Party 2
Team Averages
Level 79
1,720 SR
1,589 Elo+

VS

Team Averages
Level 83
1,616 SR
1,568 Elo+
Scylla
Scylla
Boreahl
Scylla
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 3L
1,846 Elo+
Party 3
Serqet
Serqet
ElÅléssł
Serqet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
XXXMotherLover
Ymir
Level 65
God Stats
30W - 14L
1,740 SR
Queue Stats
226W - 197L
1,489 Elo+
Party 4
Izanami
Izanami
cdriley97
Izanami
Level 65
God Stats
48W - 31L
1,677 SR
Queue Stats
228W - 183L
1,508 Elo+
Party 4
King Arthur
King Arthur
iSmug
King Arthur
Level 158
God Stats
4W - 5L
1,422 SR
Queue Stats
102W - 65L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackYoru
Tsukuyomi
17
6 / 6 / 4
10,381
494
14,643
18,281
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Enzeq
Ah Puch
16
3 / 4 / 10
10,654
507
13,100
18,459
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
17
1 / 6 / 3
9,743
464
6,641
23,456
20,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Mikolla1
Zhong Kui
15
4 / 10 / 4
9,690
461
10,764
18,600
10,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 3
10,574
504
9,293
12,708
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boreahl
Scylla
20
12 / 2 / 7
12,898
614
22,439
14,302
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
16
5 / 4 / 5
10,389
495
6,381
17,619
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 8
9,186
437
6,775
14,915
10,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
cdriley97
Izanami
20
5 / 3 / 0
12,894
614
9,040
12,789
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
iSmug
King Arthur
20
8 / 2 / 6
13,111
624
27,433
20,919
24,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
16
Kills
30
30
Deaths
16
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlackYoru
Tsukuyomi
6
6
4
1.33
W
Scylla
Boreahl
Scylla
12
2
7
7.75
W
Serqet
5
4
5
1.88
L
Ah Puch
Enzeq
Ah Puch
3
4
10
2
L
Osiris
1
6
3
0.42
L
Zhong Kui
Mikolla1
Zhong Kui
4
10
4
0.6
L
2
4
3
0.88
W
0
5
8
0.8
W
Izanami
cdriley97
Izanami
5
3
0
1.67
W
King Arthur
iSmug
King Arthur
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
72,068
91,504
Taken
80,544
55,039
Mitigated
53,982
24,569
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlackYoru
Tsukuyomi
14,643
3,375
0
5,240
18,281
7,793
0
4,812
12,402
0
73,057
W
Scylla
Boreahl
Scylla
22,439
3,438
0
4,577
14,302
5,308
350
6,682
7,620
94,360
0
W
Serqet
6,381
598
0
6,446
17,619
6,544
0
4,126
13,493
0
58,448
L
Ah Puch
Enzeq
Ah Puch
13,100
1,395
0
4,987
18,459
12,783
0
6,990
11,127
53,411
0
L
Osiris
6,641
2,114
0
5,978
23,456
20,401
674
4,454
18,660
0
55,492
L
Zhong Kui
Mikolla1
Zhong Kui
10,764
1,420
513
2,411
18,600
10,470
0
10,382
7,355
42,573
0
L
9,293
4,435
0
5,440
12,708
3,592
0
1,964
10,744
0
82,883
W
6,775
1,230
574
2,052
14,915
10,344
0
6,283
8,632
28,755
0
W
Izanami
cdriley97
Izanami
9,040
6,652
0
4,698
12,789
7,218
1,026
2,611
10,178
0
127,004
W
King Arthur
iSmug
King Arthur
27,433
3,717
0
3,712
20,919
24,568
31
4,162
16,757
220
101,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
58,478
496
Minions Killed
728
0
Camps Cleared
0
1,842,731
Distance Traveled
2,072,647
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,381
494
95
5
0
377,359
4
W
Scylla
12,898
614
165
8
0
403,263
4
W
Serqet
10,389
495
96
5
0
448,814
1
L
Ah Puch
10,654
507
90
4
0
355,064
5
L
Osiris
9,743
464
99
5
0
378,172
0
L
Zhong Kui
9,690
461
64
3
0
367,383
3
L
Neith
10,574
504
148
7
0
364,753
8
W
Ymir
9,186
437
47
2
0
405,089
8
W
Izanami
12,894
614
245
12
0
385,574
10
W
King Arthur
13,111
624
175
8
0
429,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role