Player Matchup

Hachiman
Hachiman
Suf4c8
Hachiman
Level 139
God Stats
0W - 2L
1,721 SR
Queue Stats
68W - 69L
1,643 Elo+
Solo
Ra
Ra
WatchingDryPaint
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,700 Elo+
Party 1
Bacchus
Bacchus
WatchingPaintDry
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,703 Elo+
Party 1
Team Averages
Level 124
1,574 SR
1,682 Elo+

VS

Team Averages
Level 131
1,695 SR
1,643 Elo+
Ah Puch
Ah Puch
DrCΩCΩNUT
Ah Puch
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 156L
1,786 Elo+
Party 2
Sobek
Sobek
Vexatiοn
Sobek
Level 157
God Stats
4W - 5L
1,758 SR
Queue Stats
584W - 295L
1,704 Elo+
Party 2
Medusa
Medusa
bubalok
Medusa
Level 85
God Stats
11W - 3L
1,826 SR
Queue Stats
251W - 193L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Suf4c8
Hachiman
8
0 / 5 / 0
6,009
601
4,032
7,314
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,372
637
3,644
4,317
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 0
6,878
688
3,847
6,145
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrCΩCΩNUT
Ah Puch
10
2 / 1 / 9
7,277
728
6,081
3,466
1,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Vexatiοn
Sobek
12
5 / 0 / 6
8,460
846
4,567
7,715
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
bubalok
Medusa
10
4 / 0 / 5
7,578
758
4,212
4,996
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DrCΩCΩNUT
Ah Puch
2
1
9
6.5
L
Hachiman
Suf4c8
Hachiman
0
5
0
0
W
Sobek
Vexatiοn
Sobek
5
0
6
8
L
0
3
1
0.17
L
1
3
0
0.33
W
Medusa
bubalok
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,523
Damage
14,860
17,776
Taken
16,177
9,398
Mitigated
9,972
3,501
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DrCΩCΩNUT
Ah Puch
6,081
764
0
1,085
3,466
1,176
270
1,960
1,486
37,726
0
L
Hachiman
Suf4c8
Hachiman
4,032
1,879
0
1,015
7,314
3,257
0
4,253
3,061
0
25,248
W
Sobek
Vexatiοn
Sobek
4,567
398
0
3,125
7,715
6,997
28
3,068
4,363
9,548
0
L
3,644
481
718
599
4,317
1,449
0
3,013
1,304
31,493
0
L
3,847
201
0
1,169
6,145
4,692
0
3,434
2,711
9,801
0
W
Medusa
bubalok
Medusa
4,212
971
0
1,843
4,996
1,799
132
2,095
2,821
0
29,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,259
Gold Earned
23,315
128
Minions Killed
120
0
Camps Cleared
0
528,110
Distance Traveled
582,559
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,277
728
67
7
0
170,591
4
L
Hachiman
6,009
601
46
5
0
159,999
1
W
Sobek
8,460
846
4
0
0
209,342
3
L
Ra
6,372
637
66
7
0
168,764
2
L
Bacchus
6,878
688
16
2
0
199,347
1
W
Medusa
7,578
758
49
5
0
202,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role