Player Matchup

Set
Set
Chaotic Genesis
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,429 Elo+
Party 2
Ares
Ares
Dem0n117Mx
Ares
Level 108
God Stats
2W - 5L
1,300 SR
Queue Stats
346W - 362L
1,400 Elo+
Solo
Apollo
Apollo
FuNkYPoG
Apollo
Level 146
God Stats
9W - 23L
1,748 SR
Queue Stats
1,290W - 1,329L
1,503 Elo+
Solo
Sylvanus
Sylvanus
P0S3ID0NSwrath
Sylvanus
Level 157
God Stats
1W - 5L
1,700 SR
Queue Stats
280W - 279L
1,490 Elo+
Party 2
Nike
Nike
SikStig
Nike
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,550 SR
1,464 Elo+

VS

Team Averages
Level 122
1,434 SR
1,551 Elo+
Ra
Ra
AndresCDJ
Ra
Level 148
God Stats
1W - 2L
1,129 SR
Queue Stats
47W - 58L
1,559 Elo+
Solo
Khepri
Khepri
ElLecheroMOT
Khepri
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 167L
1,474 Elo+
Solo
Agni
Agni
JuffThePoint
Agni
Level 128
God Stats
3W - 2L
1,836 SR
Queue Stats
156W - 143L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lysid
Tsukuyomi
Level 89
God Stats
4W - 3L
1,440 SR
Queue Stats
32W - 25L
1,495 Elo+
Solo
Hachiman
Hachiman
s4188Y
Hachiman
Level 129
God Stats
2W - 3L
1,267 SR
Queue Stats
195W - 182L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
11,113
695
11,949
17,479
12,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 5 / 15
11,011
688
11,996
21,493
23,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
FuNkYPoG
Apollo
20
9 / 4 / 5
12,819
801
19,784
18,870
11,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
19
3 / 5 / 9
11,208
701
16,372
25,932
16,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
SikStig
Nike
17
1 / 7 / 10
11,213
701
9,067
21,275
22,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
13,590
849
16,601
13,504
9,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
18
2 / 4 / 16
11,855
741
8,469
25,817
47,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
7 / 5 / 17
12,315
770
18,114
15,649
9,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Lysid
Tsukuyomi
18
5 / 5 / 14
11,628
727
21,609
12,042
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
s4188Y
Hachiman
20
4 / 3 / 17
12,540
784
18,503
13,679
8,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
17
Kills
28
28
Deaths
18
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
1
15
17.5
L
4
7
6
1
L
0
5
15
1.5
W
Khepri
2
4
16
2.5
L
Apollo
FuNkYPoG
Apollo
9
4
5
2.88
W
7
5
17
3.1
W
Tsukuyomi
Lysid
Tsukuyomi
5
5
14
2.4
L
Sylvanus
3
5
9
1.5
L
Nike
SikStig
Nike
1
7
10
0.86
W
Hachiman
s4188Y
Hachiman
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,168
Damage
83,296
105,049
Taken
80,691
86,169
Mitigated
80,601
42,004
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,601
1,115
12,270
6,357
13,504
9,254
718
4,274
9,105
40,777
0
L
11,949
4,863
2,555
2,593
17,479
12,060
1,049
7,013
10,466
0
33,520
L
11,996
287
205
2,478
21,493
23,170
84
7,389
14,104
15,131
0
W
Khepri
8,469
556
2,559
2,525
25,817
47,474
357
7,580
17,848
20,170
0
L
Apollo
FuNkYPoG
Apollo
19,784
11,855
715
4,828
18,870
11,310
3,965
9,103
9,767
0
42,194
W
18,114
1,436
2,132
1,731
15,649
9,000
425
7,046
8,275
34,350
0
W
Tsukuyomi
Lysid
Tsukuyomi
21,609
5,595
575
1,470
12,042
6,665
795
4,283
7,583
0
35,299
L
Sylvanus
16,372
2,439
12,082
13,172
25,932
16,743
205
11,010
14,922
28,286
0
L
Nike
SikStig
Nike
9,067
935
1,803
1,573
21,275
22,886
952
8,669
12,606
0
25,072
W
Hachiman
s4188Y
Hachiman
18,503
8,680
683
2,821
13,679
8,208
3,136
4,032
9,512
0
47,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
61,928
161
Minions Killed
192
0
Camps Cleared
0
1,288,634
Distance Traveled
1,347,034
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,590
849
51
3
0
286,379
0
L
Set
11,113
695
33
2
0
248,432
1
L
Ares
11,011
688
3
0
0
284,807
1
W
Khepri
11,855
741
24
2
0
263,038
4
L
Apollo
12,819
801
64
4
0
274,668
1
W
Agni
12,315
770
34
2
0
269,807
1
W
Tsukuyomi
11,628
727
27
2
0
271,298
0
L
Sylvanus
11,208
701
31
2
0
229,975
1
L
Nike
11,213
701
30
2
0
250,752
0
W
Hachiman
12,540
784
56
4
0
256,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role