Player Matchup

Fenrir
Fenrir
SwaggyVee
Fenrir
Level 105
God Stats
23W - 10L
1,580 SR
Queue Stats
119W - 94L
1,534 Elo+
Party 1
Olorun
Olorun
akumasf3
Olorun
Level 103
God Stats
16W - 13L
1,459 SR
Queue Stats
765W - 869L
1,410 Elo+
Solo
Ymir
Ymir
ceenoter
Ymir
Level 69
God Stats
1W - 0L
1,337 SR
Queue Stats
15W - 10L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
pendrai
Baron Samedi
Level 100
God Stats
3W - 4L
1,260 SR
Queue Stats
325W - 353L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
therealtomric
Cu Chulainn
Level 85
God Stats
23W - 6L
1,701 SR
Queue Stats
102W - 90L
1,500 Elo+
Party 1
Team Averages
Level 92
1,467 SR
1,482 Elo+

VS

Team Averages
Level 68
1,514 SR
1,446 Elo+
Athena
Athena
Archfangel
Athena
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 112L
1,549 Elo+
Solo
Kukulkan
Kukulkan
GeorgeLA531
Kukulkan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Neith
Neith
Il3inchIl
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,395 Elo+
Party 2
Hun Batz
Hun Batz
NoLuvTim
Hun Batz
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 204L
1,367 Elo+
Party 2
Nemesis
Nemesis
xoneiceyy
Nemesis
Level 64
God Stats
7W - 10L
1,571 SR
Queue Stats
243W - 237L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SwaggyVee
Fenrir
19
13 / 0 / 5
13,789
600
13,412
16,596
13,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
akumasf3
Olorun
17
2 / 2 / 8
12,169
529
5,665
14,140
7,124
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 2 / 9
10,427
453
4,655
14,271
12,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
pendrai
Baron Samedi
17
7 / 0 / 7
12,396
539
12,770
11,134
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
therealtomric
Cu Chulainn
17
2 / 0 / 5
11,908
518
6,776
21,162
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Archfangel
Athena
9
0 / 3 / 3
7,613
331
2,618
10,541
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
GeorgeLA531
Kukulkan
16
0 / 7 / 0
9,763
424
7,511
13,428
5,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Il3inchIl
Neith
10
1 / 4 / 1
7,779
338
7,097
10,761
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NoLuvTim
Hun Batz
9
1 / 4 / 1
7,529
327
4,739
11,452
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
xoneiceyy
Nemesis
15
1 / 7 / 1
9,448
411
6,184
16,114
10,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
25
Kills
3
4
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Archfangel
Athena
0
3
3
0.5
L
Kukulkan
GeorgeLA531
Kukulkan
0
7
0
0
L
Neith
Il3inchIl
Neith
1
4
1
0.38
L
Hun Batz
NoLuvTim
Hun Batz
1
4
1
0.38
W
Fenrir
SwaggyVee
Fenrir
13
0
5
15.5
W
Olorun
akumasf3
Olorun
2
2
8
3
W
Ymir
1
2
9
2.75
W
Baron Samedi
pendrai
Baron Samedi
7
0
7
10.5
W
Cu Chulainn
therealtomric
Cu Chulainn
2
0
5
4.5
L
Nemesis
xoneiceyy
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
28,149
77,303
Taken
62,296
52,936
Mitigated
29,883
34,349
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Archfangel
Athena
2,618
1,760
0
540
10,541
6,635
0
3,339
7,172
18,090
0
L
Kukulkan
GeorgeLA531
Kukulkan
7,511
955
0
3,364
13,428
5,056
0
2,255
10,748
59,722
0
L
Neith
Il3inchIl
Neith
7,097
3,247
0
1,342
10,761
3,297
32
3,850
6,886
0
35,550
L
Hun Batz
NoLuvTim
Hun Batz
4,739
992
0
2,632
11,452
3,937
0
4,752
6,675
0
27,964
W
Fenrir
SwaggyVee
Fenrir
13,412
2,580
0
5,758
16,596
13,317
4,972
3,018
13,578
0
90,817
W
Olorun
akumasf3
Olorun
5,665
3,050
3,200
6,710
14,140
7,124
7,403
2,242
11,898
74,006
0
W
Ymir
4,655
858
0
2,426
14,271
12,314
664
3,495
10,776
34,075
0
W
Baron Samedi
pendrai
Baron Samedi
12,770
981
1,632
5,022
11,134
5,078
1,094
3,414
7,720
71,479
0
W
Cu Chulainn
therealtomric
Cu Chulainn
6,776
846
0
9,601
21,162
15,103
1,438
5,840
15,322
0
55,125
L
Nemesis
xoneiceyy
Nemesis
6,184
2,457
0
2,184
16,114
10,958
0
8,894
7,220
0
62,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
42,132
471
Minions Killed
356
0
Camps Cleared
0
2,100,645
Distance Traveled
1,700,979
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,613
331
33
1
0
264,397
1
L
Kukulkan
9,763
424
119
5
0
348,235
1
L
Neith
7,779
338
46
2
0
344,898
0
L
Hun Batz
7,529
327
53
2
0
383,944
2
W
Fenrir
13,789
600
128
6
0
505,652
5
W
Olorun
12,169
529
101
4
0
365,928
2
W
Ymir
10,427
453
34
1
0
416,699
6
W
Baron Samedi
12,396
539
98
4
0
423,203
3
W
Cu Chulainn
11,908
518
110
5
0
389,163
3
L
Nemesis
9,448
411
105
5
0
359,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role