Player Matchup

Hun Batz
Hun Batz
Dominom
Hun Batz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Galmea
Yemoja
Level 103
God Stats
22W - 34L
1,476 SR
Queue Stats
116W - 151L
1,406 Elo+
Solo
Anubis
Anubis
Ironsherwin
Anubis
Level 68
God Stats
1W - 3L
1,524 SR
Queue Stats
67W - 51L
1,529 Elo+
Solo
Janus
Janus
LacePanties
Janus
Level 128
God Stats
10W - 10L
1,857 SR
Queue Stats
416W - 423L
1,493 Elo+
Solo
Neith
Neith
cannibald
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,571 SR
1,485 Elo+

VS

Team Averages
Level 95
1,684 SR
1,656 Elo+
Cupid
Cupid
SmooveZpy
Cupid
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,727 Elo+
Party 1
Hercules
Hercules
Yhaan
Hercules
Level 157
God Stats
9W - 2L
1,797 SR
Queue Stats
61W - 37L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
ftpeev2
Sylvanus
Level 103
God Stats
8W - 2L
1,740 SR
Queue Stats
97W - 55L
1,613 Elo+
Party 1
Izanami
Izanami
wallieeeV2
Izanami
Level 37
God Stats
27W - 10L
1,708 SR
Queue Stats
71W - 40L
1,642 Elo+
Party 1
Poseidon
Poseidon
worstebroodje
Poseidon
Level 160
God Stats
4W - 1L
1,677 SR
Queue Stats
129W - 78L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dominom
Hun Batz
18
3 / 12 / 5
11,902
1,082
13,975
24,803
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Galmea
Yemoja
16
0 / 7 / 5
10,270
934
2,595
15,578
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
18
5 / 9 / 5
12,731
1,157
15,604
20,300
9,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 7 / 5
11,455
1,041
16,961
10,666
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cannibald
Neith
17
0 / 10 / 6
10,136
921
10,740
20,883
8,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SmooveZpy
Cupid
20
16 / 3 / 17
14,270
1,297
26,067
10,071
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Yhaan
Hercules
20
10 / 2 / 26
12,911
1,174
17,380
21,489
21,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
ftpeev2
Sylvanus
20
4 / 1 / 36
12,536
1,140
8,951
14,650
13,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
wallieeeV2
Izanami
18
10 / 4 / 14
11,867
1,079
13,114
12,760
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
worstebroodje
Poseidon
20
5 / 1 / 31
12,374
1,125
21,418
9,101
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
169
11
Kills
45
45
Deaths
11
26
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dominom
Hun Batz
3
12
5
0.46
L
Yemoja
Galmea
Yemoja
0
7
5
0.36
L
Anubis
5
9
5
0.83
L
3
7
5
0.79
W
Cupid
SmooveZpy
Cupid
16
3
17
8.17
W
Hercules
Yhaan
Hercules
10
2
26
11.5
L
Neith
cannibald
Neith
0
10
6
0.3
W
Sylvanus
ftpeev2
Sylvanus
4
1
36
22
W
Izanami
wallieeeV2
Izanami
10
4
14
4.25
W
Poseidon
worstebroodje
Poseidon
5
1
31
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,875
Damage
86,930
92,230
Taken
68,071
48,693
Mitigated
47,192
7,263
Healing
25,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dominom
Hun Batz
13,975
3,326
0
1,140
24,803
10,541
0
11,506
13,247
0
39,650
L
Yemoja
Galmea
Yemoja
2,595
474
411
270
15,578
15,087
0
2,710
12,843
8,836
0
L
Anubis
15,604
432
0
3,112
20,300
9,870
0
7,846
12,404
45,718
0
L
16,961
360
135
482
10,666
4,206
0
2,225
8,416
42,267
0
W
Cupid
SmooveZpy
Cupid
26,067
16,729
953
2,142
10,071
3,980
0
4,711
5,184
0
55,083
W
Hercules
Yhaan
Hercules
17,380
6,035
0
7,050
21,489
21,743
0
9,094
11,923
0
22,895
L
Neith
cannibald
Neith
10,740
4,735
0
1,713
20,883
8,989
0
6,082
14,701
0
19,390
W
Sylvanus
ftpeev2
Sylvanus
8,951
565
6,697
5,633
14,650
13,370
0
9,139
5,133
14,495
0
W
Izanami
wallieeeV2
Izanami
13,114
9,557
0
1,609
12,760
4,554
0
7,055
5,437
0
30,728
W
Poseidon
worstebroodje
Poseidon
21,418
5,225
0
1,114
9,101
3,545
0
3,708
5,234
55,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
63,958
229
Minions Killed
219
8
Camps Cleared
9
942,145
Distance Traveled
1,064,548
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,902
1,082
62
6
4
214,437
0
L
Yemoja
10,270
934
9
1
1
159,326
1
L
Anubis
12,731
1,157
71
6
0
187,766
0
L
Janus
11,455
1,041
73
7
2
215,043
0
W
Cupid
14,270
1,297
76
7
5
199,705
0
W
Hercules
12,911
1,174
18
2
1
236,174
1
L
Neith
10,136
921
14
1
1
165,573
0
W
Sylvanus
12,536
1,140
6
1
0
213,983
0
W
Izanami
11,867
1,079
44
4
3
184,039
0
W
Poseidon
12,374
1,125
75
7
0
230,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role