Player Matchup

Aphrodite
Aphrodite
Bad At Joust
Aphrodite
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 63L
1,770 Elo+
Party 2
Apollo
Apollo
Bank Toots
Apollo
Level 59
God Stats
11W - 1L
1,889 SR
Queue Stats
36W - 16L
1,821 Elo+
Party 2
Ravana
Ravana
Doqtur
Ravana
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
261W - 122L
1,661 Elo+
Party 2
Team Averages
Level 102
1,630 SR
1,751 Elo+

VS

Team Averages
Level 128
1,469 SR
1,628 Elo+
Xing Tian
Xing Tian
McBlackMagic
Xing Tian
Level 108
God Stats
15W - 12L
1,715 SR
Queue Stats
377W - 354L
1,658 Elo+
Party 1
Thoth
Thoth
Snotnosebully
Thoth
Level 125
God Stats
3W - 3L
1,193 SR
Queue Stats
258W - 238L
1,534 Elo+
Solo
Pele
Pele
l-Jus-Killed
Pele
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 286L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bad At Joust
Aphrodite
13
3 / 4 / 11
10,023
716
10,912
13,339
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Bank Toots
Apollo
15
5 / 0 / 9
10,520
751
7,966
10,364
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Doqtur
Ravana
14
7 / 3 / 8
10,372
741
11,574
12,180
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
McBlackMagic
Xing Tian
12
4 / 2 / 3
9,090
649
6,816
10,373
9,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 4
8,552
611
7,990
9,401
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 5
8,668
619
9,413
14,769
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
15
Kills
7
7
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bad At Joust
Aphrodite
3
4
11
2.13
W
Apollo
Bank Toots
Apollo
5
0
9
9.5
W
Ravana
Doqtur
Ravana
7
3
8
3.67
L
Xing Tian
McBlackMagic
Xing Tian
4
2
3
2.75
L
2
6
4
0.67
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
24,219
35,883
Taken
34,543
19,406
Mitigated
16,594
19,466
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bad At Joust
Aphrodite
10,912
230
4,594
7,181
13,339
7,162
208
6,256
6,807
46,373
0
W
Apollo
Bank Toots
Apollo
7,966
4,420
0
6,286
10,364
3,555
986
2,705
7,479
0
50,549
W
Ravana
Doqtur
Ravana
11,574
1,964
0
1,405
12,180
8,689
1,210
5,196
6,684
0
23,647
L
Xing Tian
McBlackMagic
Xing Tian
6,816
129
0
706
10,373
9,541
0
3,790
6,374
15,314
0
L
7,990
756
0
628
9,401
2,461
0
2,979
6,220
26,815
0
L
9,413
1,941
0
904
14,769
4,592
0
4,260
10,277
0
50,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
26,310
182
Minions Killed
150
0
Camps Cleared
0
785,371
Distance Traveled
762,988
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,023
716
64
5
0
257,432
2
W
Apollo
10,520
751
100
7
0
267,738
3
W
Ravana
10,372
741
18
1
0
260,201
4
L
Xing Tian
9,090
649
19
1
0
280,515
1
L
Thoth
8,552
611
49
4
0
231,324
4
L
Pele
8,668
619
82
6
0
251,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role