Player Matchup

Thor
Thor
ChilledJustice
Thor
Level 18
God Stats
13W - 12L
1,525 SR
Queue Stats
133W - 113L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
FoxAndFalco64
Xing Tian
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 3
Neith
Neith
Jathaniel
Neith
Level 15
God Stats
3W - 3L
1,364 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 3
Janus
Janus
Powersnowdowmmm
Janus
Level 31
God Stats
5W - 5L
1,500 SR
Queue Stats
220W - 218L
1,582 Elo+
Solo
Fenrir
Fenrir
wanderofshadows
Fenrir
Level 83
God Stats
9W - 3L
1,652 SR
Queue Stats
163W - 140L
1,483 Elo+
Party 1
Team Averages
Level 58
1,508 SR
1,550 Elo+

VS

Team Averages
Level 87
1,629 SR
1,756 Elo+
Arachne
Arachne
Cathy CADC
Arachne
Level 43
God Stats
9W - 3L
1,847 SR
Queue Stats
129W - 20L
1,942 Elo+
Party 2
Xbalanque
Xbalanque
MrNoHablo
Xbalanque
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 62L
1,335 Elo+
Solo
Hera
Hera
Perxenic
Hera
Level 152
God Stats
32W - 14L
1,547 SR
Queue Stats
532W - 185L
1,867 Elo+
Party 2
Chang'e
Chang'e
Rah Rah Monster
Chang'e
Level 87
God Stats
58W - 20L
1,806 SR
Queue Stats
386W - 150L
1,979 Elo+
Party 2
Geb
Geb
clancy527
Geb
Level 120
God Stats
24W - 16L
1,442 SR
Queue Stats
339W - 198L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 9
10,185
926
7,181
19,255
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
FoxAndFalco64
Xing Tian
16
1 / 3 / 8
10,402
946
5,252
14,280
11,948
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Jathaniel
Neith
16
1 / 4 / 5
9,860
896
9,323
11,580
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 5
11,550
1,050
11,211
13,127
4,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
3 / 8 / 4
10,520
956
9,527
24,642
9,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

37

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cathy CADC
Arachne
16
3 / 3 / 20
10,131
921
7,684
16,045
10,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
MrNoHablo
Xbalanque
17
4 / 2 / 17
11,136
1,012
10,250
9,653
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
19
17 / 3 / 13
13,149
1,195
29,311
9,599
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 20
12,588
1,144
16,876
10,389
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 28
11,558
1,051
11,668
10,137
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
129
9
Kills
31
31
Deaths
12
31
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cathy CADC
Arachne
3
3
20
4.33
W
0
10
9
0.45
W
Xing Tian
FoxAndFalco64
Xing Tian
1
3
8
1.67
W
Neith
Jathaniel
Neith
1
4
5
0.88
L
Xbalanque
MrNoHablo
Xbalanque
4
2
17
6.25
L
Hera
17
3
13
7.83
W
4
6
5
1.08
L
7
3
20
5.67
L
0
1
28
14
W
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
75,789
82,884
Taken
55,823
37,854
Mitigated
29,706
4,709
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cathy CADC
Arachne
7,684
4,435
662
3,490
16,045
10,719
0
5,562
8,068
0
11,662
W
7,181
785
477
762
19,255
6,766
0
15,076
3,971
0
18,181
W
Xing Tian
FoxAndFalco64
Xing Tian
5,252
261
0
221
14,280
11,948
0
8,096
5,940
13,967
0
W
Neith
Jathaniel
Neith
9,323
4,308
0
1,170
11,580
4,304
0
7,463
3,997
0
29,872
L
Xbalanque
MrNoHablo
Xbalanque
10,250
4,267
0
0
9,653
3,860
0
3,759
5,890
0
28,760
L
Hera
29,311
4,895
0
0
9,599
4,440
0
3,064
6,523
41,526
0
W
11,211
343
183
340
13,127
4,895
0
8,653
4,412
44,166
0
L
16,876
958
6,720
4,558
10,389
4,749
0
2,640
6,529
40,629
0
L
11,668
613
0
0
10,137
5,938
0
1,418
6,058
32,005
0
W
9,527
1,832
507
1,049
24,642
9,941
0
17,510
6,709
0
20,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
58,562
184
Minions Killed
195
4
Camps Cleared
6
932,158
Distance Traveled
998,695
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,131
921
10
1
1
197,930
0
W
Thor
10,185
926
25
2
2
190,927
0
W
Xing Tian
10,402
946
17
2
0
169,682
0
W
Neith
9,860
896
37
3
0
180,267
0
L
Xbalanque
11,136
1,012
53
5
1
194,465
0
L
Hera
13,149
1,195
27
2
1
197,712
3
W
Janus
11,550
1,050
76
7
0
181,065
0
L
Chang'e
12,588
1,144
83
8
2
197,711
3
L
Geb
11,558
1,051
22
2
1
210,877
1
W
Fenrir
10,520
956
29
3
2
210,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role