Player Matchup

He Bo
He Bo
KingPenguin916
He Bo
Level 15
God Stats
4W - 17L
1,245 SR
Queue Stats
28W - 71L
1,173 Elo+
Party 1
Bacchus
Bacchus
Outlookrofter
Bacchus
Level 27
God Stats
18W - 36L
1,274 SR
Queue Stats
63W - 102L
1,272 Elo+
Party 1
Yemoja
Yemoja
Speedstinger404
Yemoja
Level 7
God Stats
3W - 7L
1,434 SR
Queue Stats
6W - 17L
1,298 Elo+
Party 1
Team Averages
Level 16
1,318 SR
1,248 Elo+

VS

Team Averages
Level 45
1,583 SR
1,533 Elo+
Geb
Geb
Dal196
Geb
Level 29
God Stats
3W - 1L
1,659 SR
Queue Stats
21W - 16L
1,469 Elo+
Party 2
Artio
Artio
DerpySupport
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,460 Elo+
Party 2
Izanami
Izanami
Shortwavewhale
Izanami
Level 82
God Stats
16W - 10L
1,589 SR
Queue Stats
201W - 145L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
11,248
662
14,180
14,320
4,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
11
1 / 4 / 10
9,896
582
8,981
16,665
13,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 9 / 6
10,311
607
7,048
22,737
15,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dal196
Geb
14
5 / 2 / 6
11,369
669
5,105
11,756
9,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 7 / 10
10,959
645
8,635
15,656
8,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
13 / 3 / 6
14,122
831
29,714
12,651
5,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
12
Kills
20
20
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
Dal196
Geb
5
2
6
4
W
2
7
10
1
L
6
7
3
1.07
L
Bacchus
1
4
10
1.5
W
13
3
6
5.33
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
43,454
53,722
Taken
40,063
34,234
Mitigated
23,488
13,374
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Dal196
Geb
5,105
443
617
2,690
11,756
9,744
333
9,488
2,268
25,974
0
W
8,635
1,017
1,203
3,038
15,656
8,332
263
12,819
2,837
31,905
0
L
14,180
2,753
0
3,283
14,320
4,754
0
3,920
10,400
48,674
0
L
Bacchus
8,981
1,187
901
5,305
16,665
13,983
0
4,940
11,725
19,188
0
W
29,714
20,998
0
2,491
12,651
5,412
1,168
8,445
4,206
0
90,563
L
7,048
1,517
2,146
1,739
22,737
15,497
0
5,968
16,769
16,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
36,450
104
Minions Killed
175
0
Camps Cleared
0
772,380
Distance Traveled
908,776
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,369
669
26
2
0
315,365
0
W
Artio
10,959
645
47
3
0
291,458
1
L
He Bo
11,248
662
72
4
0
212,159
2
L
Bacchus
9,896
582
18
1
0
316,910
2
W
Izanami
14,122
831
102
6
0
301,953
0
L
Yemoja
10,311
607
14
1
0
243,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role