Player Matchup

Awilix
Awilix
Cannius66
Awilix
Level 26
God Stats
9W - 13L
1,290 SR
Queue Stats
190W - 206L
1,444 Elo+
Party 2
Osiris
Osiris
GaLAxXyY-_23
Osiris
Level 23
God Stats
2W - 4L
1,633 SR
Queue Stats
65W - 77L
1,370 Elo+
Party 2
Thoth
Thoth
ItsSimpzz
Thoth
Level 26
God Stats
4W - 8L
1,391 SR
Queue Stats
265W - 266L
1,439 Elo+
Party 2
Ymir
Ymir
Oh_ZoRi
Ymir
Level 121
God Stats
13W - 6L
1,968 SR
Queue Stats
241W - 244L
1,470 Elo+
Party 2
Medusa
Medusa
RyleeTurner
Medusa
Level 45
God Stats
1W - 4L
1,251 SR
Queue Stats
34W - 39L
1,458 Elo+
Solo
Team Averages
Level 48
1,507 SR
1,436 Elo+

VS

Team Averages
Level 56
1,584 SR
1,540 Elo+
Thor
Thor
Anbu V00D00D00
Thor
Level 86
God Stats
5W - 2L
1,726 SR
Queue Stats
14W - 15L
1,787 Elo+
Party 1
Anubis
Anubis
CyberBeast1
Anubis
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
205W - 216L
1,445 Elo+
Party 3
Ymir
Ymir
Th3L0co_Lui-_-
Ymir
Level 48
God Stats
13W - 13L
1,600 SR
Queue Stats
61W - 66L
1,465 Elo+
Party 3
Scylla
Scylla
Venex717
Scylla
Level 17
God Stats
5W - 2L
1,805 SR
Queue Stats
80W - 67L
1,501 Elo+
Party 1
Merlin
Merlin
YT-Sick_Scoops
Merlin
Level 66
God Stats
4W - 8L
1,289 SR
Queue Stats
486W - 437L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cannius66
Awilix
6
0 / 1 / 0
3,664
523
707
4,003
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
7
1 / 2 / 0
4,044
578
1,260
4,329
2,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
ItsSimpzz
Thoth
6
0 / 2 / 0
3,561
509
1,367
2,538
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Oh_ZoRi
Ymir
6
2 / 2 / 1
4,166
595
1,547
5,508
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
4
1 / 2 / 0
3,499
500
1,981
3,803
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,191
599
1,686
3,529
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Anubis
8
3 / 1 / 0
4,757
680
1,912
2,702
1,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
3 / 1 / 1
4,677
668
2,028
3,480
1,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Venex717
Scylla
6
0 / 1 / 4
4,132
590
4,207
2,943
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

8
2 / 1 / 0
4,563
652
1,523
2,169
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Awilix
Cannius66
Awilix
0
1
0
0
W
Anubis
3
1
0
3
L
Osiris
1
2
0
0.5
L
Thoth
ItsSimpzz
Thoth
0
2
0
0
L
Ymir
Oh_ZoRi
Ymir
2
2
1
1.25
L
Medusa
1
2
0
0.5
W
3
1
1
3.5
W
Scylla
Venex717
Scylla
0
1
4
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,862
Damage
11,356
20,181
Taken
14,823
7,484
Mitigated
4,473
7,110
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,686
382
0
1,568
3,529
916
0
567
2,908
0
15,196
L
Awilix
Cannius66
Awilix
707
327
0
1,378
4,003
852
0
989
3,014
0
11,750
W
Anubis
1,912
0
0
986
2,702
1,172
680
918
1,552
18,655
0
L
Osiris
1,260
724
0
1,460
4,329
2,347
0
1,235
2,806
0
12,800
L
Thoth
ItsSimpzz
Thoth
1,367
71
0
778
2,538
488
0
923
1,615
12,645
0
L
Ymir
Oh_ZoRi
Ymir
1,547
476
0
2,260
5,508
2,891
0
3,532
1,647
7,744
0
L
Medusa
1,981
1,039
0
1,234
3,803
906
0
2,132
1,429
0
11,568
W
2,028
675
0
935
3,480
1,205
0
759
2,721
8,486
0
W
Scylla
Venex717
Scylla
4,207
684
0
861
2,943
638
0
384
2,559
17,887
0
W
1,523
118
0
601
2,169
542
170
0
2,169
14,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,934
Gold Earned
22,320
116
Minions Killed
156
0
Camps Cleared
0
588,400
Distance Traveled
615,555
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,191
599
38
5
0
119,588
0
L
Awilix
3,664
523
33
5
0
130,392
1
W
Anubis
4,757
680
40
6
0
117,350
1
L
Osiris
4,044
578
29
4
0
126,330
0
L
Thoth
3,561
509
20
3
0
130,460
1
L
Ymir
4,166
595
9
1
0
116,045
2
L
Medusa
3,499
500
25
4
0
85,173
0
W
Ymir
4,677
668
20
3
0
147,259
1
W
Scylla
4,132
590
29
4
0
110,740
0
W
Merlin
4,563
652
29
4
0
120,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role