Player Matchup

Thanatos
Thanatos
CuddyBoii
Thanatos
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 20L
1,236 Elo+
Party 1
Thoth
Thoth
LS2857
Thoth
Level 6
God Stats
2W - 7L
1,452 SR
Queue Stats
7W - 18L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
MarcMag1610
Nu Wa
Level 26
God Stats
88W - 102L
1,416 SR
Queue Stats
135W - 178L
1,315 Elo+
Solo
Agni
Agni
Vellkan_
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,151 Elo+
Solo
Cthulhu
Cthulhu
Wrequiem87
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,285 Elo+

VS

Team Averages
Level 29
1,465 SR
1,417 Elo+
Neith
Neith
CA-LA-MAR-YEEEE
Neith
Level 5
God Stats
3W - 0L
1,693 SR
Queue Stats
5W - 6L
1,207 Elo+
Solo
Kali
Kali
Darthfaker34
Kali
Level 91
God Stats
7W - 8L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 2
Sobek
Sobek
Nick_GGerzz
Sobek
Level 23
God Stats
1W - 1L
1,287 SR
Queue Stats
43W - 17L
1,613 Elo+
Solo
Loki
Loki
SaxxySandwich
Loki
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
VisionaryCARLOS
Nemesis
Level 24
God Stats
96W - 104L
1,347 SR
Queue Stats
117W - 127L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CuddyBoii
Thanatos
15
5 / 9 / 5
10,107
1,123
9,869
18,860
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
LS2857
Thoth
16
3 / 8 / 8
9,511
1,057
8,309
12,646
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 8 / 9
11,011
1,223
20,022
12,926
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
0 / 9 / 8
8,455
939
3,628
8,406
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Wrequiem87
Cthulhu
16
4 / 4 / 7
10,131
1,126
12,153
16,439
16,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

131

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
10,917
1,213
13,345
7,950
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
14 / 2 / 13
12,718
1,413
9,969
11,286
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 3 / 21
11,552
1,284
15,940
18,113
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 18
10,013
1,113
8,244
9,886
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 7 / 18
11,149
1,239
13,919
14,638
5,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
18
Kills
37
38
Deaths
18
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Thanatos
CuddyBoii
Thanatos
5
9
5
0.83
W
14
2
13
10.25
L
Thoth
LS2857
Thoth
3
8
8
0.88
L
6
8
9
1.31
W
5
3
21
5.17
W
3
5
18
2.4
L
Agni
0
9
8
0.44
W
8
7
18
2.43
L
Cthulhu
Wrequiem87
Cthulhu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,981
Damage
61,417
69,277
Taken
61,873
36,298
Mitigated
25,377
8,191
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,345
8,047
0
3,494
7,950
2,908
0
5,947
1,978
0
31,812
L
Thanatos
CuddyBoii
Thanatos
9,869
5,570
0
5,649
18,860
7,309
0
4,197
14,663
0
22,385
W
9,969
5,273
0
4,908
11,286
3,490
0
8,154
3,032
0
15,060
L
Thoth
LS2857
Thoth
8,309
1,519
0
218
12,646
4,717
0
3,120
9,526
16,950
0
L
20,022
6,615
156
861
12,926
4,648
0
3,791
9,135
33,410
0
W
15,940
1,751
0
5,151
18,113
10,589
0
13,272
4,566
49,136
0
W
8,244
3,009
0
663
9,886
3,136
0
7,135
2,651
0
15,607
L
Agni
3,628
1,359
0
0
8,406
2,869
0
569
7,837
17,217
0
W
13,919
9,073
0
2,253
14,638
5,254
0
8,979
5,534
0
36,854
L
Cthulhu
Wrequiem87
Cthulhu
12,153
1,380
841
466
16,439
16,755
0
4,263
12,176
33,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
56,349
148
Minions Killed
167
2
Camps Cleared
5
767,741
Distance Traveled
797,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,917
1,213
38
4
0
135,545
0
L
Thanatos
10,107
1,123
19
2
2
165,450
1
W
Kali
12,718
1,413
10
1
0
185,168
1
L
Thoth
9,511
1,057
9
1
0
170,431
0
L
Nu Wa
11,011
1,223
35
4
0
151,476
0
W
Sobek
11,552
1,284
56
6
1
172,462
1
W
Loki
10,013
1,113
17
2
0
144,879
0
L
Agni
8,455
939
26
3
0
106,383
0
W
Nemesis
11,149
1,239
46
5
4
159,376
0
L
Cthulhu
10,131
1,126
59
7
0
174,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role